Political intrigue, Dungeon crawling, Find love, Lead armies, Build your own empire, Start a family, Be a legend, Save Swordcoast
"This is an adventure NOT A STORY"
"The game is about YOU THE PLAYERS"
Played TWICE a week at (times to be determined by players) 7pm pst
Games last 3 hours
Hi, I'm attentive/creative/respectful/helpful/on time/reliable/enthusiastic/laid back/fun/hard working
I've been playing for 40+ years
I spend a lot of hours every day on writing/making maps/building worlds/ect
I almost never cancel sessions(a family surprise event)/never flake/never late/never play in a bad mood
I spent (and continue to spend) a lot of money on roll20 add-ons/maps/tokens/map patreons/ect
My DM style is FAST with a mix of RP and combat (60/40)
I use sound effects for monsters/people/instruments/ect and ambient backgrounds unique to locations
I often do not require roles for checks to speed up the game
RULES are a mix of 5E and Homebrew
Changed certain spells/abilities - Find Familiar/Polymorph/Healing Spirit/Resurrection/Conjure Woodland Beings/Heat Metal/Ect
This is a "grittier" game - thus leveling will be slower - so that you can enjoy the struggle of each level.
HIGH CHANCE OF DEATH (especially early on) (so be extra careful, be afraid, stay together, and have party combat tactics worked out)
Leveling will only be done at a city/town/druid encampment/temple/wandering trainer
Gaining a level is based off of accomplishments not XP
Use the average HP gain for leveling up
Use critical hit/fail charts for melee/range/spells
INITIATIVE is handled automatically (speeds up the game tremendously) [Adds your bonuses thru macros Roll20 Coding]
Rolling a 1 is ALWAYS A FAILURE
Rolling a 20 is ALWAYS A SUCCESS
Added a COMELINESS stat (RP only) to determine how attractive or ugly your character is (player can choose any number between 8-18)
You WILL BE CHALLENGED in combat (so expect a hard fight)
You are NOT HEROES YET...You are vulnerable...having to rely on your wits, ingenuity, and working together
MONSTERS ARE NOT SCALED TO FIT YOUR LEVEL...you will encounter things far deadlier than you.
MATURE ADULT THEMES
LOOKING FOR COLLABORATOR PLAYERS NOT CONSUMER PLAYERS
COLLABORATOR PLAYERS are that rare wonderful player that really gets into their character, they do an accent, draws a crest with their family tree, thinks and talks about the game when not playing, and wants to work to create a truly sublime gaming experience.
Consumer Players just want something to do in their spare time, when not playing it's "out of sight out of mind", during the game they want fewer challenges and don't want to "think too hard".
Use spell components (which you have to buy and have in your inventory and PLEASE RP announce during casting)
Use (homebrew) flanking "attack from behind without being seen" gets advantage (for baddies too)
No PVP (unless under an enemies spell)
Track (magic only) ammo
When using INVESTIGATION (roll once for an entire level/floor in a dungeon/castle/cave/ect) for traps/secret doors)
NO DARK-VISION OR BLIND-SIGHT (use your top stat bonus modifier for additional skills or proficiency's instead)
Track encumbrance (can't exceed your max)
Conjuration Limit - All creatures and players can only summon 1 creature at a time (to speed up combat)
Using a potion is a bonus action (giving it to someone else is an action)
Only a spell that has an ongoing duration can be dispelled (example DAWN spell cast from an EVO wizard after the initial casting round, cannot protect party members from the damage)
Harvesting monster remains, creating potions/poisons, enchanting items, ect - just add it to your equipment and learn recipes from books/treasure/apothecary store/ect
THE JOURNEY HAPPENS ON A SHIP/HORSE/CARRIAGE/WALK
THIS WORLD has NO:planar traveling spells /future telling spells /magic long distance traveling spells / magic long distance communication spells (sending...ect)
Please always be ON TIME and RELIABLE on game days
Please be attentive/creative/enthusiastic/fun/optimistic/interesting/and have your intentions ready on your turn
Please let other players talk and give their input throughout game
Please do not talk during someone else's turn
Please do not talk over people
Please do not complain, whine, or be negative in any way (this is a positive, upbeat group)
If you die you die...please be easy-going about it
NEVER ARGUE WITH THE DM - "I'm just trying to make it fun and fast and keep everyone engaged and entertained"
Please be respectful and nice
Please do not say, "Here comes the TPK"/"The DM is trying to kill us"/"You're going to kill me" (It is NOT the DM vs Players)
Please do not tell people how to play their character
No "bossy leader types" taking over the game from the other players (like a single player video game)
Engaged is awesome...but everyone has to speak the same amount
No yelling at other players or getting angry
Experienced D&D5e Players Only
Experienced Roll20 Players Only
Role Playing Voice Preferred
"TALKING things out instead of fighting (rolling persuasion/insight/intimidation/ect) will often garner greater rewards...and save your life"
NO MURDER HOBO'S
Use DISCORD for voice/text journals/quest journals/npc descriptions/party combat strategy/ect
"Please write in your character journal after each session, so others can share your journey"
"Please talk in between game sessions as a group in the discord game chat frequently"
3 Dimensional Character
Basically a real person, someone who thinks, reacts, learns, struggles, and overcomes. Think of your life and how it molded you, how people have affected you, and you them.
"Does your character embrace their vulnerabilities and flaws?"
DETAILED BACKSTORY: Be sure to include LOVES, HATES, FEARS, MOTIVATIONS, GOALS, DREAMS, SECRETS
This is a "RICH VIBRANT WORLD" and your character can look for love/smoking/drinking/boxer/pit gladiator/help an NPC out for a reward/find bounties/hang out in brothels/hunt for animals/forge meaningful friendships, finding/design/or have someone build you a home, starting a business, joining a faction, having a family, building a temple/church, ect - are all at your disposal (This is your world to explore and escape into) PROACTIVE
Hey I am interested in playing this campaign, I am only available on Tuesday, Wednesday and Sunday on those times, at 7 pm PST, I am also in PST time zone
Age:25
Discord: anthonylion64#5582
I have Dm and played DND 5e for 5 years and would love to play as a player in this great opportunity to test my roleplaying skills, I unfortunately am not the best with using Roll20 but will improve as time goes on
I have been known as a player to have been doing simple helping NPCs with tasks, hunting for food, and just chilling at the tavern.
I already have a couple of characters in mind
A Human Fighter who is trying to escape their past and is a very talkative Charismatic individual who is always looking for friends instead of foes.
A Halfling Rogue who is searching to become a great entertainer while also looking for a long lost family member
Why do you play DnD?: I love role playing and making new friends!
discord: chellthulhu
Brief Character description: my character was sold to a hag by her family as a bargain their verdant farm. Once the bargain was made, the hag ate half my characters name, binding her to lifetime servitude. So she kept half her name: Ava. Ava memory is cloudy, she doesn’t remember her name or where she came from. The hag rarely goes outside her hut and thus uses Ava to run errands and as an assassin to collect on bargains made in the village. Ava manages to escape the hags grasp and is on the run, looking for a way to break her curse.
Hey just a quick question, why do you not allow monk, warlock and sorcerer at your table? I can think of a couple reasons you wouldn't allow artificers. Maybe your setting is more of a low magic setting, or magic is omething that can't really be understood by the scientific method. Though I don't see any reason the monks, warlocks and sorcerers wouldn't be allowed.
Political intrigue, Dungeon crawling, Find love, Lead armies, Build your own empire, Start a family, Be a legend, Save Swordcoast
"This is an adventure NOT A STORY"
"The game is about YOU THE PLAYERS"
Played TWICE a week at (times to be determined by players) 7pm pst
Games last 3 hours
Hi, I'm attentive/creative/respectful/helpful/on time/reliable/enthusiastic/laid back/fun/hard working
I've been playing for 40+ years
I spend a lot of hours every day on writing/making maps/building worlds/ect
I almost never cancel sessions(a family surprise event)/never flake/never late/never play in a bad mood
I spent (and continue to spend) a lot of money on roll20 add-ons/maps/tokens/map patreons/ect
My DM style is FAST with a mix of RP and combat (60/40)
I use sound effects for monsters/people/instruments/ect and ambient backgrounds unique to locations
I often do not require roles for checks to speed up the game
RULES are a mix of 5E and Homebrew
Changed certain spells/abilities - Find Familiar/Polymorph/Healing Spirit/Resurrection/Conjure Woodland Beings/Heat Metal/Ect
This is a "grittier" game - thus leveling will be slower - so that you can enjoy the struggle of each level.
HIGH CHANCE OF DEATH (especially early on) (so be extra careful, be afraid, stay together, and have party combat tactics worked out)
Leveling will only be done at a city/town/druid encampment/temple/wandering trainer
Gaining a level is based off of accomplishments not XP
Use the average HP gain for leveling up
Use critical hit/fail charts for melee/range/spells
INITIATIVE is handled automatically (speeds up the game tremendously) [Adds your bonuses thru macros Roll20 Coding]
Rolling a 1 is ALWAYS A FAILURE
Rolling a 20 is ALWAYS A SUCCESS
Added a COMELINESS stat (RP only) to determine how attractive or ugly your character is (player can choose any number between 8-18)
You WILL BE CHALLENGED in combat (so expect a hard fight)
You are NOT HEROES YET...You are vulnerable...having to rely on your wits, ingenuity, and working together
MONSTERS ARE NOT SCALED TO FIT YOUR LEVEL...you will encounter things far deadlier than you.
MATURE ADULT THEMES
LOOKING FOR COLLABORATOR PLAYERS NOT CONSUMER PLAYERS
COLLABORATOR PLAYERS are that rare wonderful player that really gets into their character, they do an accent, draws a crest with their family tree, thinks and talks about the game when not playing, and wants to work to create a truly sublime gaming experience.
Consumer Players just want something to do in their spare time, when not playing it's "out of sight out of mind", during the game they want fewer challenges and don't want to "think too hard".
Use spell components (which you have to buy and have in your inventory and PLEASE RP announce during casting)
Use (homebrew) flanking "attack from behind without being seen" gets advantage (for baddies too)
No PVP (unless under an enemies spell)
Track (magic only) ammo
When using INVESTIGATION (roll once for an entire level/floor in a dungeon/castle/cave/ect) for traps/secret doors)
NO DARK-VISION OR BLIND-SIGHT (use your top stat bonus modifier for additional skills or proficiency's instead)
Track encumbrance (can't exceed your max)
Conjuration Limit - All creatures and players can only summon 1 creature at a time (to speed up combat)
Using a potion is a bonus action (giving it to someone else is an action)
Only a spell that has an ongoing duration can be dispelled (example DAWN spell cast from an EVO wizard after the initial casting round, cannot protect party members from the damage)
Harvesting monster remains, creating potions/poisons, enchanting items, ect - just add it to your equipment and learn recipes from books/treasure/apothecary store/ect
THE JOURNEY HAPPENS ON A SHIP/HORSE/CARRIAGE/WALK
THIS WORLD has NO: planar traveling spells / future telling spells / magic long distance traveling spells / magic long distance communication spells (sending...ect)
Please always be ON TIME and RELIABLE on game days
Please Take notes during the game
Please ask NPC's these 6 QUESTIONS - "Who? What? When? Why? Where? How?"
Please be attentive/creative/enthusiastic/fun/optimistic/interesting/and have your intentions ready on your turn
Please let other players talk and give their input throughout game
Please do not talk during someone else's turn
Please do not talk over people
Please do not complain, whine, or be negative in any way (this is a positive, upbeat group)
If you die you die...please be easy-going about it
NEVER ARGUE WITH THE DM - "I'm just trying to make it fun and fast and keep everyone engaged and entertained"
Please be respectful and nice
Please do not say, "Here comes the TPK"/"The DM is trying to kill us"/"You're going to kill me" (It is NOT the DM vs Players)
Please do not tell people how to play their character
No "bossy leader types" taking over the game from the other players (like a single player video game)
Engaged is awesome...but everyone has to speak the same amount
No yelling at other players or getting angry
Experienced D&D5e Players Only
Experienced Roll20 Players Only
Role Playing Voice Preferred
"TALKING things out instead of fighting (rolling persuasion/insight/intimidation/ect) will often garner greater rewards...and save your life"
NO MURDER HOBO'S
Use DISCORD for voice/text journals/quest journals/npc descriptions/party combat strategy/ect
"Please write in your character journal after each session, so others can share your journey"
"Please talk in between game sessions as a group in the discord game chat frequently"
3 Dimensional Character
Basically a real person, someone who thinks, reacts, learns, struggles, and overcomes. Think of your life and how it molded you, how people have affected you, and you them.
"Does your character embrace their vulnerabilities and flaws?"
CLASS CHOICES - only please
Wizard/Fighter/Rogue/Cleric/Bard/Paladin/Ranger/Druid/Barbarian
SUB-CLASS CHOICES - only please
(NO Horizon Walker / NO Path of the Ancestral Guardian / NO Arcane Archer / NO School of Necromancy / NO School of Divination)
RACE CHOICES - only please
Human, Elf, Dwarf, Half-Elf, Gnome, Half-Orc, Halfling, Tabaxi
NO MULTI-CLASSING - please
Abilities: 27 point buy (start at level 1)
DETAILED BACKSTORY: Be sure to include LOVES, HATES, FEARS, MOTIVATIONS, GOALS, DREAMS, SECRETS
This is a "RICH VIBRANT WORLD" and your character can look for love/smoking/drinking/boxer/pit gladiator/help an NPC out for a reward/find bounties/hang out in brothels/hunt for animals/forge meaningful friendships, finding/design/or have someone build you a home, starting a business, joining a faction, having a family, building a temple/church, ect - are all at your disposal (This is your world to explore and escape into) PROACTIVE
Some videos that helped me be a better GM/Player
My Secret on Running Great RPG’s
https://youtu.be/31G6m1PoFfI
AND
Roleplaying by Matthew Colville
https://www.youtube.com/watch?v=7YCVHnItKuY
AND
"The Best D&D Players..."
https://youtu.be/Pt7g8mBwSFs
AND
"3 Ways on Not Being a Useless Player at Your Table"
https://youtu.be/qHqdNLjvluY
AND
"The Problem with Charisma in D&D"
https://youtu.be/qpBAdkgeJyY
AND
The DM is also a Player, Running The Game
https://www.youtube.com/watch?v=n-fM9UQIaLE&feature=youtu.be
Experienced D&D5e Players Only
Experienced Roll20 Players Only
GM of a Homebrewed 5E Swordcoast Campaign
Hey I am interested in playing this campaign, I am only available on Tuesday, Wednesday and Sunday on those times, at 7 pm PST, I am also in PST time zone
Age:25
Discord: anthonylion64#5582
I have Dm and played DND 5e for 5 years and would love to play as a player in this great opportunity to test my roleplaying skills, I unfortunately am not the best with using Roll20 but will improve as time goes on
I have been known as a player to have been doing simple helping NPCs with tasks, hunting for food, and just chilling at the tavern.
I already have a couple of characters in mind
A Human Fighter who is trying to escape their past and is a very talkative Charismatic individual who is always looking for friends instead of foes.
A Halfling Rogue who is searching to become a great entertainer while also looking for a long lost family member
Thank you
Name: Michelle
Age: 26
D&D Experience: 5yrs, 5th Ed
Why do you play DnD?: I love role playing and making new friends!
discord: chellthulhu
Brief Character description: my character was sold to a hag by her family as a bargain their verdant farm. Once the bargain was made, the hag ate half my characters name, binding her to lifetime servitude. So she kept half her name: Ava. Ava memory is cloudy, she doesn’t remember her name or where she came from. The hag rarely goes outside her hut and thus uses Ava to run errands and as an assassin to collect on bargains made in the village. Ava manages to escape the hags grasp and is on the run, looking for a way to break her curse.
Hey my name Rudy. If there still RoomIn interested in playing.
Hi everyone, and thanks for your interest
GM of a Homebrewed 5E Swordcoast Campaign
Hey just a quick question, why do you not allow monk, warlock and sorcerer at your table? I can think of a couple reasons you wouldn't allow artificers. Maybe your setting is more of a low magic setting, or magic is omething that can't really be understood by the scientific method. Though I don't see any reason the monks, warlocks and sorcerers wouldn't be allowed.
I'm very interested
Name is Dem have been playing D&D for about 10+ years.
Very consistent have only missed 1 session due to family emergency.
Have two characters in mind for this campaign a Cleric and a Fighter
Can hit me up on discord Demineon#9147 if there's room and interested
Thank you!
I'd be happy to join as a cleric for the party to help round things out and give everyone a little healing from time to time.
I've been both playing and DMing for the last 10 years.
Discord is Denthead23#9956
Just need 1 more
Have a Barbarian/Fighter/Rogue
GM of a Homebrewed 5E Swordcoast Campaign