It’s the world we live in…. But different. Terra 1912 is a place to tell stories about swords, spells, steam, skills, and science. It’s a setting where medieval heroic fantasy, steampunk, and the science fiction of the 19th and early 20th century collide; a place influenced by Tolkien and Lovecraft, by Gygax and Verne. It’s a time and place where anything is possible, where the bright and hopeful electrotech future is haunted by the ghosts of the mystical past, and where a war to end all wars is on the horizon, but may yet be averted.
You are agents of MI-0, the branch of British Intelligence that deals with "magical, paranormal, monstrous, and non-terrestrial threats to the Realm." It's never a quiet day.
Game: Radiance RPG, an independent d20 game that adds steampunk and sci fi elements to a D&D-similar structure. FREE digital rulebook available here: Radiance Players Guide: A Complete Roleplaying Game in the Age of Electrotech - Radiance House | DriveThruRPG.com Group type: Online, using Discord for voice and between-sessions text chat, Google Docs for lore and history storage, and Owlbear Rodeo for maps and tokens. You'll keep your character sheets on paper, as your cave dwelling ancestors did. Experience: Open to all. Location/Timezone: Mountain (GMT -6) Schedule: Every other Friday, beginning October 1. 6:30 PM Mountain (Saturday morning in Sydney). Roles sought: Up to 7 players. Game style: Pseudohistorical, fantasy, unorthodox solutions to problems encouraged. Characters: Prebuilt available, or build your own. With 24 races, 30 classes, and 16 themes, there are a ton of options! Sadly, this game isn't supported in Beyond, so you can't build your character here.
It’s the world we live in…. But different. Terra 1912 is a place to tell stories about swords, spells, steam, skills, and science. It’s a setting where medieval heroic fantasy, steampunk, and the science fiction of the 19th and early 20th century collide; a place influenced by Tolkien and Lovecraft, by Gygax and Verne. It’s a time and place where anything is possible, where the bright and hopeful electrotech future is haunted by the ghosts of the mystical past, and where a war to end all wars is on the horizon, but may yet be averted.
You are agents of MI-0, the branch of British Intelligence that deals with "magical, paranormal, monstrous, and non-terrestrial threats to the Realm." It's never a quiet day.
Game: Radiance RPG, an independent d20 game that adds steampunk and sci fi elements to a D&D-similar structure. FREE digital rulebook available here: Radiance Players Guide: A Complete Roleplaying Game in the Age of Electrotech - Radiance House | DriveThruRPG.com
Group type: Online, using Discord for voice and between-sessions text chat, Google Docs for lore and history storage, and Owlbear Rodeo for maps and tokens. You'll keep your character sheets on paper, as your cave dwelling ancestors did.
Experience: Open to all.
Location/Timezone: Mountain (GMT -6)
Schedule: Every other Friday, beginning October 1. 6:30 PM Mountain (Saturday morning in Sydney).
Roles sought: Up to 7 players.
Game style: Pseudohistorical, fantasy, unorthodox solutions to problems encouraged.
Characters: Prebuilt available, or build your own. With 24 races, 30 classes, and 16 themes, there are a ton of options! Sadly, this game isn't supported in Beyond, so you can't build your character here.
Cost: $20 per session, booked and paid through StartPlaying.com . Link: Play Radiance RPG Online | Terra 1912: Agents of Empire - with FREE digital rulebook (startplaying.games)