Game: D&D 5e Group type: Online Location/Timezone: CST Schedule: Games are Mondays at 7:00pm CST. Roles sought: Face OR Striker ("Do you like Bards, Player?") Game style: A combination of combat encounters and roleplay in a homebrew world where the Great Battle of Good Vs. Evil. ended approx. 30 years earlier and Evil Won high-handedly. You are not trying to save the world, you're merely trying to survive it, and perhaps make the lives of its mortal (or fiendish) denizens a little bit better. Or you can fall into corruption, join the Army of the Baatezu, and earn glory through the Blood War. 🤷♂️
Free to play and free to join.
DUNN NEEDS ITS HERO(S)
Glass can only bend so much before it shatters, and your world has been thoroughly tempered by its share of cataclysms before you were even born into it -- but maybe you can help keep it on one piece. Perhaps you're a newly-minted apprentice of the local Adventurer's Guild, looking to eek out a living delving into the horrors of your plane for profit, or maybe you're a veteran of the last war looking to privateer your way into the history books. Roll up your bedroll, dust the dirt from the forest floor off your trouser legs and join us for some Dungeoneering!
Deities are from PHP, either the Forgotten Realms or Greyhawk settings, if faith is the wind in your sail.
Your world, Dunn, and its largest contingent continent have seen its share of extra-dimensional interlopers: the Devils of the Nine Hells invading thirty years prior and winning by right of conquest a major land bottleneck between the continental north and south; the horrors and boons alike from His Eminence Marrake al-Sidan al-Hariq ben Lazen, Grand Sultan of the City of Brass, opening a portal from the Elemental Plane of Fire (and never closing the door behind him) as he established (in His infinite benevolence) a colony nation, and forever altering the climate and ecology of the far south as the firestorms raged across the equatorial.
Elves have sequestered themselves to their home island(s) and a single peninsula to the west, the northern Dwarves have seen their kingdom united by marriage into the dominant human political power of the north. A great migration of orcs, goblins, drow, duergars, and deep gnomes from the snow-capped mountains of the far north and into the depopulated (former) Iron Dwarf realms to the west have caused a recent massive shift in power the decade prior, leaving a trail of dwarven and gnome refugees and a Great Other for the humans and dwarves unfettered by their settlements to paint as a target of conquest.
To top it off, there are rumors of an ancient and arrogant Dracolich preparing his undead armies at the borders near the far and icy north, and the mercenary armies of the Dogefell (a collection of combative and xenophobic city states) seek to open up ports and markets by force. It's beginning to feel as though your home cannot catch a break when it comes to world-shaping events. Your mother told you, "we have raised you to be ready for such an interesting age."
What We Need:
Please share a character sheet at level 4, using Standard Array or Points Buy. Include ONE Uncommon or below magic item in your inventory. No Chaotic Evil alignments, please. No new UA, so return to monke is out, in spite of how wonderful they are 🐒.
You may multi-class your build, but I enjoy throwing kitchen sink encounters at my enemies players, and while I also encourage my players to avoid opening up Volo's Guide to Min/Maxing, please consider how best to maximize your utility to the team.
That team is currently comprised of the following:
Changeling Wildmagic Sorcerer (Control)
Human Battlemaster Fighter (Tank/Face[He technically should not be the face])
Lineages Circle of Spores Druid (Carry)
Minotaur Forge Domain Cleric (Support)
We're leveling using the Milestone system.
What we're using:
Foundry VTT for the tabletop. Discord for voice and video comms.
When we're doing it:
MONDAYS, 7:00PM CST. Session 15 begins on MONDAY November 22h.
Please PM me via DND Beyond and we can share Discord user names, and go from there.
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DUNN NEEDS ITS HERO(S)
Glass can only bend so much before it shatters, and your world has been thoroughly tempered by its share of cataclysms before you were even born into it -- but maybe you can help keep it on one piece. Perhaps you're a newly-minted apprentice of the local Adventurer's Guild, looking to eek out a living delving into the horrors of your plane for profit, or maybe you're a veteran of the last war looking to privateer your way into the history books. Roll up your bedroll, dust the dirt from the forest floor off your trouser legs and join us for some Dungeoneering!
Deities are from PHP, either the Forgotten Realms or Greyhawk settings, if faith is the wind in your sail.
Your world, Dunn, and its largest contingent continent have seen its share of extra-dimensional interlopers: the Devils of the Nine Hells invading thirty years prior and winning by right of conquest a major land bottleneck between the continental north and south; the horrors and boons alike from His Eminence Marrake al-Sidan al-Hariq ben Lazen, Grand Sultan of the City of Brass, opening a portal from the Elemental Plane of Fire (and never closing the door behind him) as he established (in His infinite benevolence) a colony nation, and forever altering the climate and ecology of the far south as the firestorms raged across the equatorial.
Elves have sequestered themselves to their home island(s) and a single peninsula to the west, the northern Dwarves have seen their kingdom united by marriage into the dominant human political power of the north. A great migration of orcs, goblins, drow, duergars, and deep gnomes from the snow-capped mountains of the far north and into the depopulated (former) Iron Dwarf realms to the west have caused a recent massive shift in power the decade prior, leaving a trail of dwarven and gnome refugees and a Great Other for the humans and dwarves unfettered by their settlements to paint as a target of conquest.
To top it off, there are rumors of an ancient and arrogant Dracolich preparing his undead armies at the borders near the far and icy north, and the mercenary armies of the Dogefell (a collection of combative and xenophobic city states) seek to open up ports and markets by force. It's beginning to feel as though your home cannot catch a break when it comes to world-shaping events. Your mother told you, "we have raised you to be ready for such an interesting age."
What We Need:
Please share a character sheet at level 4, using Standard Array or Points Buy. Include ONE Uncommon or below magic item in your inventory. No Chaotic Evil alignments, please. No new UA, so return to monke is out, in spite of how wonderful they are 🐒.
You may multi-class your build, but I enjoy throwing kitchen sink encounters at my
enemiesplayers, and while I also encourage my players to avoid opening up Volo's Guide to Min/Maxing, please consider how best to maximize your utility to the team.That team is currently comprised of the following:
We're leveling using the Milestone system.
What we're using:
Foundry VTT for the tabletop. Discord for voice and video comms.
When we're doing it:
MONDAYS, 7:00PM CST. Session 15 begins on MONDAY November 22h.
Please PM me via DND Beyond and we can share Discord user names, and go from there.