Sakaar is a city that is surrounded by numerous portals that deposit all sorts of things into and around the city. The exact nature of how it came to be is a bit of a mystery, even though it is hard to tell who, if anyone, is a native to the city, some have taken to calling themselves Sakaarans, due to having been in the city for as long as they can remember, in some cases for multiple generations.
Time in Sakaar flows differently, some say time is moving slower, others claim it is moving faster. The portals don't help with an answer as some seem to always send people to the same moment in time. Time must be progressing though as people are getting older and two objects can be seen passing through the sky, Aakar and Sabyr - The Broken Moon. It is claimed the moon was once whole and broken in two when the largest portal around Sakaar was formed and shattered it.
Coming to Sakaar is always a one-way trip. Once someone arrives they seem unable to leave for very long. Anyone that has ever tried leaving through a portal is eventually pulled back to Sakaar, no one quite knows why. Some claim they've passed through portals granting them years away before being pulled back, but other portals pull people back within minutes.
Now that you've arrived your fate is the same as everyone else, you're trapped. Will you accept your fate and resign yourself to life in Sakaar? Or will you join the search for the way out? Either way, welcome to The Portal Realm.
D&D Beyond Character Sheets (campaign provided for content)
1 character, starting at level 3 (or lower if you wish)
In a nut shell is a campaign that allows players and DM/GM's to drop in and out depending on real life commitments. The adventures are shorter but no less fun, no over arching plot or anything.
I too signed up however my timezone may not allow me to play, will work it out, once I work out Timezones.
It's a style of play where there are multiple Dungeon Masters and many players. And generally everyone operates out of a central location and then ventures out into the world for adventures. This does mean that the world is always advancing so things may happen even if some players are not around.
SERVER JUST LAUNCHED APRIL 16th!
Sakaar is a city that is surrounded by numerous portals that deposit all sorts of things into and around the city. The exact nature of how it came to be is a bit of a mystery, even though it is hard to tell who, if anyone, is a native to the city, some have taken to calling themselves Sakaarans, due to having been in the city for as long as they can remember, in some cases for multiple generations.
Time in Sakaar flows differently, some say time is moving slower, others claim it is moving faster. The portals don't help with an answer as some seem to always send people to the same moment in time. Time must be progressing though as people are getting older and two objects can be seen passing through the sky, Aakar and Sabyr - The Broken Moon. It is claimed the moon was once whole and broken in two when the largest portal around Sakaar was formed and shattered it.
Coming to Sakaar is always a one-way trip. Once someone arrives they seem unable to leave for very long. Anyone that has ever tried leaving through a portal is eventually pulled back to Sakaar, no one quite knows why. Some claim they've passed through portals granting them years away before being pulled back, but other portals pull people back within minutes.
Now that you've arrived your fate is the same as everyone else, you're trapped. Will you accept your fate and resign yourself to life in Sakaar? Or will you join the search for the way out? Either way, welcome to The Portal Realm.
Link to discord invalid at the moment
Updated the discord link so it doesn't expire now.
https://discord.gg/qWR7RmEkQu
Are you still accepting more players?
N.A.Q.
Yeah always, it's a west march so we're always looking for players and dungeon masters.
What exactly is a "west march"?
N.A.Q.
In a nut shell is a campaign that allows players and DM/GM's to drop in and out depending on real life commitments. The adventures are shorter but no less fun, no over arching plot or anything.
I too signed up however my timezone may not allow me to play, will work it out, once I work out Timezones.
It's a style of play where there are multiple Dungeon Masters and many players. And generally everyone operates out of a central location and then ventures out into the world for adventures. This does mean that the world is always advancing so things may happen even if some players are not around.
The server is still open to new players and DMs.
Currently, we have about ~30 players and ~3 active DMs (with a few more coming online soon).
Always accepting new players. We're currently waiting for some people to finish finals but then we should be running full speed again.
Could always use more DMs to get a steady stream of games.
Players always welcome, we've had some players starting to hit level 4.
And we can always use more DMs if anyone is so inclined. A very robust world flushed out with lots of options for settings for adventures.
Sessions are starting to pick up, and we're getting a steady stream of new players.
New players always welcome. And always seeking more Dungeon Masters.
Fun awesomeness to be had by all.
Always taking new players and DMs
*bumping*
Really could use some additional DMs, but we'll take all the players that wish to join.
Currently looking for dungeon masters to increase our rate of sessions.
The server recently unlocked Uncommon rarity items in the shops around town.
bump, we're still alive
Do you guys "train" new DMs? I'm a hobbyist writer, so I think I have what it takes to become a good DM, but I'm pretty inexperienced with D&D.