Curse of Strahd Game Type: Full Campaign, levels 1 to 11. DM Name: @Azbolg#0217 Game Time: Thursday's 7pm EST, starting June 7th Game Style: Official WOTC material, Gothic Horror Way We Play: Dungeons & Dragons 5e on Tale Spire, Zoom, Discord, D&D Beyond Number Searching For: 3-4 Rate: $15 Additional Info:https://startplaying.games/adventure/629e1689ad00811d198c05dd
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
Siege of Cloud Temple (Part 2 of 2) Game Type: One Shot, final battle for level 15 characters DM Name: @Azbolg#0217 Game Time: Saturday 6pm EST, July 2nd Game Style: High Fantasy Way We Play: Dungeons & Dragons 5e on Tale Spire, Zoom, Discord, D&D Beyond Number Searching For: 1-2 Rate: $5 Additional Info:https://startplaying.games/adventure/629e157bce8f689f4a2c7985
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“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
Tomb of Horrors (Mini Campaign) Game Type: Mini Campaign, Level 10 DM Name: @Azbolg#0217 Game Time: Saturday's Noon EST, Starting July 8th Game Style: Official WOTC material, Fantasy, Gritty Fantasy, High Fantasy Way We Play: Dungeons & Dragons 5e on Tale Spire, Zoom, Discord, D&D Beyond Number Searching For: 4-5 Rate: $5 Additional Info:https://startplaying.games/adventure/62b06a17d134e79abb50f1ba
Rollback Post to RevisionRollBack
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
"Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited." Journey into the Mists of Barovia, and venture into the gothic horror to defeat the Lord of Barovia. With a full campaign that expands to 50 to 100 sessions. This is the official and most popular D&D Module, enhanced with flavor of the custom world of Zin, and also enhanced by other DMs such as Lunch Break Heroes, DM MandyMod to give you the best Curse of Strahd experience possible. All maps and locations and locations are 3D in the VTT as well to give you the most immersive experience possible.
How to prepare
Players will need a webcam and mic. Some basic rules understanding is important, but new players can come in as well. Talespire, zoom, D&D Beyond and discord for the digital side of things.
What I provide
Bring the module, and the enhanced work notes integrated with my own fully digital "dm screen." Music, illustrations for almost every NPC, costumes and voices. Almost every map in CoS is digitally created in Talespire for the best 3d and immersive experience for combat, and design your model in heroforge.
Gameplay details
Campaign can be pretty gritty, dark, and gothic with mature themes. Ultra violence is fade to black.
How to prepare
Webcam, mic, Zoom, Talespire, discord, DND Beyond all required.
We do all dice rolls in D&D Beyond (some DM rolls can be hidden though to speed combat up, or to prevent metagaming).
What I provide
I bring an amazing immersive experience especially for those who want to play a higher level game with an experienced DM. I will bring maps, custom minis, and props as well as interact in our World Anvil.
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
"The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past.
Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world. The cause seems to be pinpointed located somewhere near Chult, a tropical flying island cracked by great magic long ago."
This is the full campaign going from level 1 to 11 through the challenging and deadly D&D module designed by WOTC called Tomb of Annihilation.
The price is $15 per session, and will possibility run for 30-50 sessions to complete.
How to prepare
Webcam, mic, Zoom, Talespire, discord, DND Beyond all required.
We do all dice rolls in D&D Beyond (some DM rolls can be hidden though to speed combat up, or to prevent metagaming).
What I provide
I bring an amazing immersive experience especially for those who want to play a higher level game with an experienced DM. I will bring maps, custom minis, and props as well as interact in our World Anvil.
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
"Somewhere under a lost and lonely hill of grim and foreboding aspect lies a labyrinthine crypt. It is filled with terrible traps and not a few strange and ferocious monsters to slay the unwary. It is filled with rich treasures both precious and magical, but in addition to the aforementioned guardians, there is said to be a demilich who still wards his final haunt. Be warned that tales have it that this being, called Vecna, possesses powers that make him nearly undefeatable!
All accounts conclude that it is quite unlikely any explorers will ever find the chamber where the demilich lingers, for the passages and rooms of the tomb are fraught with traps, poison gases, and magical protections. Furthermore, the demilich has so well hidden his lair that even those who avoid the pitfalls will not be likely to locate their true goal. Only large and well-prepared parties of the bravest and strongest should even consider the attempt, and if such a group does locate the tomb, they must be prepared to fail. Any expedition must have magical protections and weapons, and must be equipped with every sort of device possible to ensure survival."
This is a level 10 adventure for 4-5 players. I will take probably 9-12 hours of game time to complete or 3-4 sessions for a mini-adventure of mid-tier play. It will be a challenge filled mostly with puzzles and roleplay, and not super heavy on combat.
The dungeon will be enhanced/changed by additions from DM Jacob.
Cost will be $5 per session with about 3-4 sessions my guess to complete. Games will be run on Saturday's at Noon EST.
How to prepare
Webcam, mic, Zoom, Talespire, discord, DND Beyond all required.
We do all dice rolls in D&D Beyond (some DM rolls can be hidden though to speed combat up, or to prevent metagaming).
What I provide
I bring an amazing immersive experience especially for those who want to play a higher level game with an experienced DM. I will bring maps, custom minis, and props as well as interact in our World Anvil.
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
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Curse of Strahd
Game Type: Full Campaign, levels 1 to 11.
DM Name: @Azbolg#0217
Game Time: Thursday's 7pm EST, starting June 7th
Game Style: Official WOTC material, Gothic Horror
Way We Play: Dungeons & Dragons 5e on Tale Spire, Zoom, Discord, D&D Beyond
Number Searching For: 3-4
Rate: $15
Additional Info: https://startplaying.games/adventure/629e1689ad00811d198c05dd
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
Siege of Cloud Temple (Part 2 of 2)
Game Type: One Shot, final battle for level 15 characters
DM Name: @Azbolg#0217
Game Time: Saturday 6pm EST, July 2nd
Game Style: High Fantasy
Way We Play: Dungeons & Dragons 5e on Tale Spire, Zoom, Discord, D&D Beyond
Number Searching For: 1-2
Rate: $5
Additional Info: https://startplaying.games/adventure/629e157bce8f689f4a2c7985
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
Tomb of Horrors (Mini Campaign)
Game Type: Mini Campaign, Level 10
DM Name: @Azbolg#0217
Game Time: Saturday's Noon EST, Starting July 8th
Game Style: Official WOTC material, Fantasy, Gritty Fantasy, High Fantasy
Way We Play: Dungeons & Dragons 5e on Tale Spire, Zoom, Discord, D&D Beyond
Number Searching For: 4-5
Rate: $5
Additional Info: https://startplaying.games/adventure/62b06a17d134e79abb50f1ba
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
How to prepare
Players will need a webcam and mic. Some basic rules understanding is important, but new players can come in as well. Talespire, zoom, D&D Beyond and discord for the digital side of things.
What I provide
Bring the module, and the enhanced work notes integrated with my own fully digital "dm screen." Music, illustrations for almost every NPC, costumes and voices. Almost every map in CoS is digitally created in Talespire for the best 3d and immersive experience for combat, and design your model in heroforge.
Gameplay details
Campaign can be pretty gritty, dark, and gothic with mature themes. Ultra violence is fade to black.
How to prepare
What I provide
I bring an amazing immersive experience especially for those who want to play a higher level game with an experienced DM. I will bring maps, custom minis, and props as well as interact in our World Anvil.
Gameplay details
Discord Info: Azbolg#0217
Signup: https://startplaying.games/adventure/629e1689ad00811d198c05dd
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
This is the full campaign going from level 1 to 11 through the challenging and deadly D&D module designed by WOTC called Tomb of Annihilation.
The price is $15 per session, and will possibility run for 30-50 sessions to complete.
How to prepare
What I provide
I bring an amazing immersive experience especially for those who want to play a higher level game with an experienced DM. I will bring maps, custom minis, and props as well as interact in our World Anvil.
Gameplay details
Discord Info: Azbolg#0217
StartPlaying.games signup: https://startplaying.games/adventure/62b066848c12c2a184e6ad54
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)
This is a level 10 adventure for 4-5 players. I will take probably 9-12 hours of game time to complete or 3-4 sessions for a mini-adventure of mid-tier play. It will be a challenge filled mostly with puzzles and roleplay, and not super heavy on combat.
The dungeon will be enhanced/changed by additions from DM Jacob.
Cost will be $5 per session with about 3-4 sessions my guess to complete. Games will be run on Saturday's at Noon EST.
How to prepare
What I provide
I bring an amazing immersive experience especially for those who want to play a higher level game with an experienced DM. I will bring maps, custom minis, and props as well as interact in our World Anvil.
Gameplay details
Discord Info: Azbolg#0217
Signup: https://startplaying.games/adventure/62b06a17d134e79abb50f1ba
“Being immortal you know very little can hurt you, so you take wild risks, chase extreme sensations. There comes a point you’ve done it all, and all seems boring and monotonous. The trick is to plough through that moment, go further, reach beyond what’s known as possible.” -Strahd von Zarovich (Sourced from Olgierd)