Attn: Looking for new member due to one person had some real life stuff come up an an they are out for 4-6 weeks
Game: The Twilight Stone
Platform : Discord, Roll20
Time: Thursdays weekly @ (London 7pm, New York 2pm). Session are Thursdays
Levels: 5
Gameplay: A brand new campaign. Exploration, mystery, intrigue. Will feature horror/unsettling elements and ancient arcane threats.
Edition: D&D 5E
Homebrew/UA Permitted: A whole book of permitted homebrew class options is available.
Pay to Play: Free
Requirements: This is a majority LGTBQ+ group. Future stars of r/RPGHorrorStories need not apply. Players of all experience level welcome.
Open Slots: Seeking 1 player. Level 5 start, please respond via reply(aka post here you sent a pm) that you sent the inquiry in then provide the following info in a pm with character/class details and a bit about yourself as a player an provide your preferred pronoun.
Party currently: Tortle Circle of Stars Druid, Reborn Hexblood Shadow Sorc, Human Rogue/Artificer, human paladin(they are out for 2 to 3 weeks but will return)
Synopsis: Northwest Faerûn, 1496 DR. It's been a tumultuous 7 years on the continent. The village of Parnast, now free after hundreds of years of Zhentarim and Cult of the Dragon rule, is joining the Lords Alliance. The mineral riches of the Gray Vale are once again on the minds of the nobles and merchants of the West. There is talk of rebuilding abandoned Llorkh and Orlbar, of taming the wilderness between Loudwater and the great desert of Anauroch. The call goes out across the Sword Coast: workers are needed for the new mines, to clear the brush and wilderness away, to construct the roads that have long since fallen into disrepair. Valuable relocation packages are offered to commoner families to get them into the Gray Vale; merchants and mining companies are moving in by the dozen, attracted by the promise of a new and bright future on land you can truly call your own. But the Vale is rife with monsters, and convoys are ripe targets for bandits, barbarians & the Bedine. This is wild country A force of strange, elven exiles is moving in. And something is making the Vale's creatures lose their memory. Wherever the frontier of humanity goes, adventure will surely follow...
We are players that go by these statements
Teamwork.
We enjoy working in a team to overcome dizzying odds.
We want to and try to include everyone in the RP.
We enjoy it when other characters get their moment to shine.
Roleplay.
We try to create realistic characters that interact with the world appropriately.
We treat the NPCs like they’re more than just quest-givers; like real people living in that world.
We consider the DM to be a player at the table.
Respect.
We are not scared of rules.
We don't take RP consequences personally.
We understand that dying may be a consequence of our actions.
We treat other players and the DM with respect.
We take the DM’s time and the other players’ time seriously and show up ready and on time for sessions.
Brandon (he/him ,Grey Ace )
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Attn: Looking for new member due to one person had some real life stuff come up an an they are out for 4-6 weeks
Game: The Twilight Stone
Platform : Discord, Roll20
Time: Thursdays weekly @ (London 7pm, New York 2pm). Session are Thursdays
Levels: 5
Gameplay: A brand new campaign. Exploration, mystery, intrigue. Will feature horror/unsettling elements and ancient arcane threats.
Edition: D&D 5E
Homebrew/UA Permitted: A whole book of permitted homebrew class options is available.
Pay to Play: Free
Requirements: This is a majority LGTBQ+ group. Future stars of r/RPGHorrorStories need not apply. Players of all experience level welcome.
Open Slots: Seeking 1 player. Level 5 start, please respond via reply(aka post here you sent a pm) that you sent the inquiry in then provide the following info in a pm with character/class details and a bit about yourself as a player an provide your preferred pronoun.
Party currently: Tortle Circle of Stars Druid, Reborn Hexblood Shadow Sorc, Human Rogue/Artificer, human paladin(they are out for 2 to 3 weeks but will return)
Synopsis: Northwest Faerûn, 1496 DR. It's been a tumultuous 7 years on the continent. The village of Parnast, now free after hundreds of years of Zhentarim and Cult of the Dragon rule, is joining the Lords Alliance. The mineral riches of the Gray Vale are once again on the minds of the nobles and merchants of the West. There is talk of rebuilding abandoned Llorkh and Orlbar, of taming the wilderness between Loudwater and the great desert of Anauroch. The call goes out across the Sword Coast: workers are needed for the new mines, to clear the brush and wilderness away, to construct the roads that have long since fallen into disrepair. Valuable relocation packages are offered to commoner families to get them into the Gray Vale; merchants and mining companies are moving in by the dozen, attracted by the promise of a new and bright future on land you can truly call your own. But the Vale is rife with monsters, and convoys are ripe targets for bandits, barbarians & the Bedine. This is wild country A force of strange, elven exiles is moving in. And something is making the Vale's creatures lose their memory. Wherever the frontier of humanity goes, adventure will surely follow...
We are players that go by these statements
Teamwork.
We enjoy working in a team to overcome dizzying odds.
We want to and try to include everyone in the RP.
We enjoy it when other characters get their moment to shine.
Roleplay.
We try to create realistic characters that interact with the world appropriately.
We treat the NPCs like they’re more than just quest-givers; like real people living in that world.
We consider the DM to be a player at the table.
Respect.
We are not scared of rules.
We don't take RP consequences personally.
We understand that dying may be a consequence of our actions.
We treat other players and the DM with respect.
We take the DM’s time and the other players’ time seriously and show up ready and on time for sessions.
Brandon (he/him ,Grey Ace )