Welcome to Celestia: A True Open-World D&D Campaign!
Celestia is honestly a blast. It's like your very first time playing Skyrim or any other big open game, where the world is a sandbox and you want to try every quest and get every item, but the wonder doesn't fade and you get to share that with others. Sure, sometimes the others are pricks tryn'a kill you, but sometimes they are not. It's a part of my life that I put a lot of time into, now, not out of obligation but a genuine sense of wonder and enjoyment that comes with that level of freedom and brilliant world-building. – Vulpes
About the GM
Hey! I'm James Cfer, or just James for short. I've been playing D&D for over 10 years and have been a Dungeon Master for 6 years. In Celestia, you can expect a GM style that's "Open for everything, yet clearly heading somewhere." Unlike many official adventures with a set path, Celestia is entirely guided by player actions. With hundreds of NPCs, towns, magic items, and individual plotlines, it's a living world waiting for you to explore.
About the Setting
Welcome to Celestia, a unique D&D realm shaped by mysterious beings known as Celestials. Here, familiar faces take on new forms and keen minds can shape the world just as powerfully as any magic or sword. Celestia is a world that doesn't cater to illusions of grandeur, but offers endless possibilities for adventure and discovery.
Campaign Information
Celestia offers an immersive weekly campaign, live-streamed for your enjoyment. Delve into a world filled with crafting, exploration, dungeon crawling, and town development, among other exciting aspects. With four active groups and 15 players already exploring Celestia, we are eager to welcome new adventurers to fill the open slots in our latest group. Join us and experience the thrill of this captivating campaign.
Submissions & Contact
Game: D&D 5e
Level Range: 1-50 (You will be starting at level 15)
Group type: Online (roll20)
Group 1 (FULL)
Group 2 (FULL)
Group 3 (FULL)
Group 5 Time Slot: 1 PM Sunday EST, ends at 4-5pm EST. (OPEN)
Group 7 Time Slot: 11 AM Monday EST, ends at 2-3pm EST (OPEN)
Duration: 4-5 hours (4 hours most weeks). (Be ready for the game to last longer than a year.)
Price: $5 USD an hour per person ($10-25 USD for a standard session per person). Paid through Paypal. The First Session is entirely free, however, and you have the liberty to spectate other groups as well before ever being called upon.
Group size: 4-5 people.
Contact: JamesCfer#0001 on Discord.
Method of communication: Discord Voice Chat.
Game style: The vast majority of my rolls are public, (I do not fudge rolls).
If you’re interested in learning more about it, feel free to message me on Discord to ask questions.
Celestia: A World Shaped by Players
With your fellow adventurers, you'll embark on a quest to retrieve a series of mysterious artifacts before they fall into the wrong hands. The choices you make and the paths you choose will shape the world around you, making every experience in Celestia unique and memorable.
(Discord: JamesCfer#0001)
Notes from a Player: Vulpes
Yo! This is Vulpes speaking. I'm a part of the original Group 3, and I'm here to share my personal thoughts on the game from a PC's perspective.
With four campaigns running simultaneously, one might expect things to get messy, but that's rarely the case. The fun of having so many people playing at once is the constant change in the world as we hear about other groups' adventures and experiences. Celestia feels as alive as any open-world RPG you've ever played, if not more so.
Every plot point feels related to your character or their story because everything you do is a direct result of your choice to explore a particular plot point. In Celestia, every PC, NPC, and villain are people acting according to their sheets, making the world feel authentic and engaging.
Enemies fight smart, and as a result, people get hurt. But don't expect to lose your character every other game – there haven't been too many permanent deaths so far, and I'm still playing my very first Celestial character. However, you'll need to outpower, outwit, or outskill your foes to succeed.
Celestia has given me a first-person viewpoint of what it's really like to live in a fantasy world. It can be thrilling, horrifying, and everything in between. It's a living, breathing, dynamic world, and I truly hope you take the step to come and see it.
This has been Vulpes, and I'll see you on the other side!
Celestia: A True Open-World D&D Campaign
Welcome to Celestia: A True Open-World D&D Campaign!
About the GM
Hey! I'm James Cfer, or just James for short. I've been playing D&D for over 10 years and have been a Dungeon Master for 6 years. In Celestia, you can expect a GM style that's "Open for everything, yet clearly heading somewhere." Unlike many official adventures with a set path, Celestia is entirely guided by player actions. With hundreds of NPCs, towns, magic items, and individual plotlines, it's a living world waiting for you to explore.
About the Setting
Welcome to Celestia, a unique D&D realm shaped by mysterious beings known as Celestials. Here, familiar faces take on new forms and keen minds can shape the world just as powerfully as any magic or sword. Celestia is a world that doesn't cater to illusions of grandeur, but offers endless possibilities for adventure and discovery.
Campaign Information
Celestia offers an immersive weekly campaign, live-streamed for your enjoyment. Delve into a world filled with crafting, exploration, dungeon crawling, and town development, among other exciting aspects. With four active groups and 15 players already exploring Celestia, we are eager to welcome new adventurers to fill the open slots in our latest group. Join us and experience the thrill of this captivating campaign.
Submissions & Contact
If you’re interested in learning more about it, feel free to message me on Discord to ask questions.
Celestia: A World Shaped by Players
With your fellow adventurers, you'll embark on a quest to retrieve a series of mysterious artifacts before they fall into the wrong hands. The choices you make and the paths you choose will shape the world around you, making every experience in Celestia unique and memorable.
(Discord: JamesCfer#0001)
Notes from a Player: Vulpes
Yo! This is Vulpes speaking. I'm a part of the original Group 3, and I'm here to share my personal thoughts on the game from a PC's perspective.
With four campaigns running simultaneously, one might expect things to get messy, but that's rarely the case. The fun of having so many people playing at once is the constant change in the world as we hear about other groups' adventures and experiences. Celestia feels as alive as any open-world RPG you've ever played, if not more so.
Every plot point feels related to your character or their story because everything you do is a direct result of your choice to explore a particular plot point. In Celestia, every PC, NPC, and villain are people acting according to their sheets, making the world feel authentic and engaging.
Enemies fight smart, and as a result, people get hurt. But don't expect to lose your character every other game – there haven't been too many permanent deaths so far, and I'm still playing my very first Celestial character. However, you'll need to outpower, outwit, or outskill your foes to succeed.
Celestia has given me a first-person viewpoint of what it's really like to live in a fantasy world. It can be thrilling, horrifying, and everything in between. It's a living, breathing, dynamic world, and I truly hope you take the step to come and see it.
This has been Vulpes, and I'll see you on the other side!
Group 5 - 2/5
Group 7 - 3/5
Group 5 - 3/5
Group 7 - 3/5
Group 5 - First new session is the 14th of this month.
Group 5 - 4/5
Current update:
Group 5 - 4/5
Group 7 - 3/5