I,m a dm that is looking for one or two players who are okay with having the sessions being on Tuesdays evenings. You can be new or experienced it doesnt matter which you are. Homebrew is allowed but I need to review it and okay it before it will be allowed. This campaign has the possibility of turning into a long term campaign. The characters you create can be from any time and world. The only limit is your imagination, As this campaign utilizes time travel and the multiverse. If your interested leave a message here with your discord tag or your preferred method of contact.
Characters: Will start at level 12.
Maps: roll 20
Style: role play with a mix of combat the amount of each will depend on the players.
Game time: Tuesday evenings
No deity truly controls time itself. Time is controled by the 7 gears that turn the wheel of time. Those who control the gears will control time themselves. To prevent those who would misuse the power of the gears a group of time keepers called the guardians took it upon themselves to safe guard the 7 gears and the wheel of time in large tower which contained a very large clock. This tower was placed in a dimension, which exists outside of time itself, where the guardians protected the gears and the wheel from those who would misuse them because of this time continued to turn normaly everything existing in balance in the flow until a mysterious group of 7 very powerful individuals defeated the guardians of time destroying the tower in the battle that ensued. The leader of the mysterious group almost claimed the power of the gears until as a last ditch effort the wizard of time cast a powerful spell to scatter the gears across space and time. During this time, temporal vortexes started to appear as time destabilized across the multiverses and across time. Around the same time, A black cloak individual appeared to 6 adventurers pushing them into the temporal vortexes that formed around them. These 6 adventurers maybe the key to restore time and save the multiverse. Will they succeed or is it already too late?
I know this is a Gem, but I can't play this, I don't have the Experience of reaching Level 12 yet. But, doing all the research I did, this is a very interesting one.
Sorry for the late reply things have been hectic for me lately. I,m sorry but I already have two players who messaged me outside of here. I,ll let you know if another slot opens up.
Sorry for the late reply everyone things have been hectic for me lately. I,m sorry but I already have two players who messaged me outside of here. This is closed as of right now.
I,m a dm that is looking for one or two players who are okay with having the sessions being on Tuesdays evenings. You can be new or experienced it doesnt matter which you are. Homebrew is allowed but I need to review it and okay it before it will be allowed. This campaign has the possibility of turning into a long term campaign. The characters you create can be from any time and world. The only limit is your imagination, As this campaign utilizes time travel and the multiverse. If your interested leave a message here with your discord tag or your preferred method of contact.
Characters: Will start at level 12.
Maps: roll 20
Style: role play with a mix of combat the amount of each will depend on the players.
Game time: Tuesday evenings
No deity truly controls time itself. Time is controled by the 7 gears that turn the wheel of time. Those who control the gears will control time themselves. To prevent those who would misuse the power of the gears a group of time keepers called the guardians took it upon themselves to safe guard the 7 gears and the wheel of time in large tower which contained a very large clock. This tower was placed in a dimension, which exists outside of time itself, where the guardians protected the gears and the wheel from those who would misuse them because of this time continued to turn normaly everything existing in balance in the flow until a mysterious group of 7 very powerful individuals defeated the guardians of time destroying the tower in the battle that ensued. The leader of the mysterious group almost claimed the power of the gears until as a last ditch effort the wizard of time cast a powerful spell to scatter the gears across space and time.
During this time, temporal vortexes started to appear as time destabilized across the multiverses and across time. Around the same time, A black cloak individual appeared to 6 adventurers pushing them into the temporal vortexes that formed around them. These 6 adventurers maybe the key to restore time and save the multiverse. Will they succeed or is it already too late?
If anyone is interested let me know as this is still open.
I'm interested but I may have to start a new character due to the fact I've been playing 3.5
I know this is a Gem, but I can't play this, I don't have the Experience of reaching Level 12 yet. But, doing all the research I did, this is a very interesting one.
I’d love to hear more about this campaign. I mostly use Dndbeyond, but i can switch over to roll20. Low to middling in the experience department.
Discord: afault
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Sorry for the late reply things have been hectic for me lately. I,m sorry but I already have two players who messaged me outside of here. I,ll let you know if another slot opens up.
Sorry for the late reply everyone things have been hectic for me lately. I,m sorry but I already have two players who messaged me outside of here. This is closed as of right now.