Requirements : PC w/Mic and Discord // Cam if you want to but not necessary
About Me : Welcome, adventurers! I'm Rick, also known as The_Loophole_King, and I bring a legacy of Dungeon Master and Player expertise that spans almost half a century. Seasoned and skilled, I've mastered editions 2nd through 5th, creating a gaming experience like no other. Join me on multiple homebrew campaigns, both in the tangible world and on the virtual stage. In the enchanting realms I craft, group sizes vary from 4 to 6 players, ensuring an intimate and engaging experience. What sets my Dungeon Master style apart is a unique approach—where the narrative of both Players and our collective story takes precedence over rigid rule systems. Embrace the adventure with me, where the Rule Of Cool reigns as my Rule Zero! Your journey awaits
Good news everyone, the new campaigns are ready to start looking for players. All games have a minimum of 5 players and a maximum of 8. Get your spot early. I look forward to seeing all the wonderful characters you can dream up. Follow the link and read all about them.
Campaign 1 : What Lies Beyond : New players and Exp. players welcome - Wednesdays 7-11pm EST || Enjoy the thrill of an old school epic adventure re-imagined in the new Multiverse of Planes including Forgotten Realms/ Oerth / Ravnica and beyond.
Campaign 2 : Siberys the City of Light and Shadow :New and Exp Players welcome - Friday 7-11pm EST || Welcome to Siberys a city teeming with political intrigue, mystery and a long forgotten past lurking just below the surface. Siberys is located on the fully realized homebrew world of Oredin with over 4 yrs of rich role-playing, game-time by dozens of PC's.
Campaign 3 : Requiem for a Dragon Queen : Experienced Players Only - Sundays 2-6pm EST || The Dragon Queen and her armies have laid waste to your world. The resistance, in a last ditch effort sends a rag tag group across space and time to find her home and uncover a way to defeat her once and for all. Prepare to step into an unforgiving and harsh land, a stark contrast from the familiar world you once knew. Here, you'll encounter new creatures, navigate through unfamiliar customs, and face challenges that constantly test your mettle. Low magic / low tech / enforced - strict encumbrance , food, spell component rules. Not for the faint of heart.
Rollback Post to RevisionRollBack
It's not the level of the spell that matters.It's the suitable application thereof.
The echoes of the War of the Spark linger, Nicol Bolas' draconian reign finally extinguished by the hands of the Gatewatch. In the aftermath, Niv-Mizzet, now imbued with the powers of the Guildpact, endeavors to restore order to the war-ravaged plane.
Amidst this precarious rebirth, you stand in a world grappling to rebuild, driven by the adventurer's spirit to lend aid and earn a coin or two along the way. Whether you hail from Ravnica or were unwillingly transported through Bolas' portals from distant planes, one stark truth remains—you are bound to this realm for the time being.
The Azorius and Boros guilds beckon, offering bounties to those daring enough to eradicate the remnants of Bolas' undead army. These zombies, infused with the mysterious Lazotep metal, pose a formidable challenge. Meanwhile, the Simic and Golgari guilds seek unusual creature corpses, while the Orzhov and Izzet guilds covet Lazotep fragments that dissolve ominously upon the host's demise.
The allure of abundant coin proves irresistible, and alongside fellow fortune-seekers, you venture into the desolate corners of the war-torn city. There, amidst the ruins, you uncover cryptic signs pointing to a sinister conspiracy that threatens the very fabric of the multiverse itself. Are you prepared for the challenge? Do you possess the mettle to unveil What Lies Beyond? The journey awaits, shrouded in darkness and intrigue.
Politics : Medium
Roleplay : Medium
Tactics : Hard
This will be a high magic, high tech setting.
We will be having a Session 0, that will cover all rules and player expectations, plus a small intro into the world prior to finalization of characters. This is to give players a chance to make changes if needed before going live.
The Following are the allowed races for this campaign:
All Races from any WoTC publication.
Character Ability Scores will be generated using the following rules:
Your choice of Standard Array OR 4d6 drop the lowest in any order.
Rollback Post to RevisionRollBack
It's not the level of the spell that matters.It's the suitable application thereof.
Campaign 2 : Siberys the City of Light and Shadow :
Game Information : AGE RESTRICTION 18+ : Embark on an enigmatic journey within a homebrewed, ever-evolving world where your choices shape history for both yourselves and future players.
Behold Siberys, the city on the mount—a radiant beacon of hope and prosperity, where dreams are pursued, and even the humblest can attain fame and fortune. Governed by the Council of Elders, an elite faction of the Mages Guild under the leadership of Archmagus Berellius, Siberys stands as a paragon of efficiency and order.
Yet, behind the facade of splendor, shadows dance. The Clerical Orders display signs of distress, whispers of ominous tidings echo, and tales of missing citizens and heightened crime in the Lower Quarters linger. Is there a genuine threat, or are these just the paranoid murmurs of common folk?
Come to Siberys and unravel the mysteries that shroud this metropolis. Will dark and sinister forces unleash chaos upon the proud inhabitants, or will a handful of courageous souls risk everything to thwart them? Join the adventure and embark on your journey into the heart of intrigue.
Politics : Medium
Roleplay : Medium
Tactics : Hard
This will be a high magic, high tech setting.
We will be having a Session 0, that will cover all rules and player expectations, plus a small intro into the world prior to finalization of characters. This is to give players a chance to make changes if needed before going live.
The Following are the allowed races for this campaign:
All Races from any WoTC publication.
Character Ability Scores will be generated using the following rules:
Your choice of Standard Array OR 4d6 drop the lowest in any order.
Rollback Post to RevisionRollBack
It's not the level of the spell that matters.It's the suitable application thereof.
Game Information :AGE RESTRICTION 18+: Embark on a thrilling journey in a meticulously crafted, ever-evolving world where you play a pivotal role in shaping its history, leaving an indelible mark for yourselves and generations to come. Imagine a world scarred by the relentless grip of the Dragon Queen for a millennium. Nations crumbled, heroes met their demise, and the world teeters on the brink of extinction. In a desperate bid to end the relentless war and salvage what remains of their world, the "Resistance" turns to a powerful, untested spell. This mystical incantation not only aims to unveil the origins of the Dragon Queen but also catapults a diverse group of adventurers and scholars into her mysterious homeland.
Prepare to step into an unforgiving and harsh land, a stark contrast from the familiar world you once knew. Here, you'll encounter new creatures, navigate through unfamiliar customs, and face challenges that constantly test your mettle. The question beckons: Do you possess the resilience to survive in this alien terrain? Can you unearth the answers you seek before the sands of time run out? The adventure awaits, daring you to uncover the secrets of a world on the brink. Are you up for the challenge?
This will be a very low magic, low tech setting.
We will be having a Session 0, that will cover all rules and player expectations, plus a small intro into the world prior to finalization of characters. This is to give players a chance to make changes if needed before going live.
The Following are the allowed races for this campaign:
All Races from any WoTC publication.
Character Ability Scores will be generated using the Ironman Rules:
Your choice of 3d6 ( no score lower than 8) place where you want OR 4d6 drop the lowest IN ORDER STR/DEX/CON/INT/WIS/CHA.
Encumbrance and spell components will be tracked, as well as rations.
Politics : Medium
Roleplay : Medium
Tactics : Hard
Rollback Post to RevisionRollBack
It's not the level of the spell that matters.It's the suitable application thereof.
DM : The_Loophole-King : 30+yrs of Exp
System : Dungeons and Dragons 5e
Platforms : Foundry/Discord
Requirements : PC w/Mic and Discord // Cam if you want to but not necessary
About Me : Welcome, adventurers! I'm Rick, also known as The_Loophole_King, and I bring a legacy of Dungeon Master and Player expertise that spans almost half a century. Seasoned and skilled, I've mastered editions 2nd through 5th, creating a gaming experience like no other. Join me on multiple homebrew campaigns, both in the tangible world and on the virtual stage. In the enchanting realms I craft, group sizes vary from 4 to 6 players, ensuring an intimate and engaging experience. What sets my Dungeon Master style apart is a unique approach—where the narrative of both Players and our collective story takes precedence over rigid rule systems. Embrace the adventure with me, where the Rule Of Cool reigns as my Rule Zero! Your journey awaits
Good news everyone, the new campaigns are ready to start looking for players. All games have a minimum of 5 players and a maximum of 8. Get your spot early. I look forward to seeing all the wonderful characters you can dream up. Follow the link and read all about them.
Discord Link to Rules, Game Information and Applications : https://discord.gg/xQetmPsmmA
Campaign 1 : What Lies Beyond : New players and Exp. players welcome - Wednesdays 7-11pm EST || Enjoy the thrill of an old school epic adventure re-imagined in the new Multiverse of Planes including Forgotten Realms/ Oerth / Ravnica and beyond.
Campaign 2 : Siberys the City of Light and Shadow : New and Exp Players welcome - Friday 7-11pm EST || Welcome to Siberys a city teeming with political intrigue, mystery and a long forgotten past lurking just below the surface. Siberys is located on the fully realized homebrew world of Oredin with over 4 yrs of rich role-playing, game-time by dozens of PC's.
Campaign 3 : Requiem for a Dragon Queen : Experienced Players Only - Sundays 2-6pm EST || The Dragon Queen and her armies have laid waste to your world. The resistance, in a last ditch effort sends a rag tag group across space and time to find her home and uncover a way to defeat her once and for all. Prepare to step into an unforgiving and harsh land, a stark contrast from the familiar world you once knew. Here, you'll encounter new creatures, navigate through unfamiliar customs, and face challenges that constantly test your mettle. Low magic / low tech / enforced - strict encumbrance , food, spell component rules. Not for the faint of heart.
It's not the level of the spell that matters.It's the suitable application thereof.
Campaign 1 : What Lies Beyond :
The echoes of the War of the Spark linger, Nicol Bolas' draconian reign finally extinguished by the hands of the Gatewatch. In the aftermath, Niv-Mizzet, now imbued with the powers of the Guildpact, endeavors to restore order to the war-ravaged plane.
Amidst this precarious rebirth, you stand in a world grappling to rebuild, driven by the adventurer's spirit to lend aid and earn a coin or two along the way. Whether you hail from Ravnica or were unwillingly transported through Bolas' portals from distant planes, one stark truth remains—you are bound to this realm for the time being.
The Azorius and Boros guilds beckon, offering bounties to those daring enough to eradicate the remnants of Bolas' undead army. These zombies, infused with the mysterious Lazotep metal, pose a formidable challenge. Meanwhile, the Simic and Golgari guilds seek unusual creature corpses, while the Orzhov and Izzet guilds covet Lazotep fragments that dissolve ominously upon the host's demise.
The allure of abundant coin proves irresistible, and alongside fellow fortune-seekers, you venture into the desolate corners of the war-torn city. There, amidst the ruins, you uncover cryptic signs pointing to a sinister conspiracy that threatens the very fabric of the multiverse itself. Are you prepared for the challenge? Do you possess the mettle to unveil What Lies Beyond? The journey awaits, shrouded in darkness and intrigue.
Politics : Medium
Roleplay : Medium
Tactics : Hard
This will be a high magic, high tech setting.
We will be having a Session 0, that will cover all rules and player expectations, plus a small intro into the world prior to finalization of characters. This is to give players a chance to make changes if needed before going live.
The Following are the allowed races for this campaign:
All Races from any WoTC publication.
Character Ability Scores will be generated using the following rules:
Your choice of Standard Array OR 4d6 drop the lowest in any order.
It's not the level of the spell that matters.It's the suitable application thereof.
Campaign 2 : Siberys the City of Light and Shadow :
Game Information : AGE RESTRICTION 18+ : Embark on an enigmatic journey within a homebrewed, ever-evolving world where your choices shape history for both yourselves and future players.
Behold Siberys, the city on the mount—a radiant beacon of hope and prosperity, where dreams are pursued, and even the humblest can attain fame and fortune. Governed by the Council of Elders, an elite faction of the Mages Guild under the leadership of Archmagus Berellius, Siberys stands as a paragon of efficiency and order.
Yet, behind the facade of splendor, shadows dance. The Clerical Orders display signs of distress, whispers of ominous tidings echo, and tales of missing citizens and heightened crime in the Lower Quarters linger. Is there a genuine threat, or are these just the paranoid murmurs of common folk?
Come to Siberys and unravel the mysteries that shroud this metropolis. Will dark and sinister forces unleash chaos upon the proud inhabitants, or will a handful of courageous souls risk everything to thwart them? Join the adventure and embark on your journey into the heart of intrigue.
Politics : Medium
Roleplay : Medium
Tactics : Hard
This will be a high magic, high tech setting.
We will be having a Session 0, that will cover all rules and player expectations, plus a small intro into the world prior to finalization of characters. This is to give players a chance to make changes if needed before going live.
The Following are the allowed races for this campaign:
All Races from any WoTC publication.
Character Ability Scores will be generated using the following rules:
Your choice of Standard Array OR 4d6 drop the lowest in any order.
It's not the level of the spell that matters.It's the suitable application thereof.
Campaign 3 : Requiem for a Dragon Queen :
Game Information : AGE RESTRICTION 18+ : Embark on a thrilling journey in a meticulously crafted, ever-evolving world where you play a pivotal role in shaping its history, leaving an indelible mark for yourselves and generations to come. Imagine a world scarred by the relentless grip of the Dragon Queen for a millennium. Nations crumbled, heroes met their demise, and the world teeters on the brink of extinction. In a desperate bid to end the relentless war and salvage what remains of their world, the "Resistance" turns to a powerful, untested spell. This mystical incantation not only aims to unveil the origins of the Dragon Queen but also catapults a diverse group of adventurers and scholars into her mysterious homeland.
Prepare to step into an unforgiving and harsh land, a stark contrast from the familiar world you once knew. Here, you'll encounter new creatures, navigate through unfamiliar customs, and face challenges that constantly test your mettle. The question beckons: Do you possess the resilience to survive in this alien terrain? Can you unearth the answers you seek before the sands of time run out? The adventure awaits, daring you to uncover the secrets of a world on the brink. Are you up for the challenge?
This will be a very low magic, low tech setting.
We will be having a Session 0, that will cover all rules and player expectations, plus a small intro into the world prior to finalization of characters. This is to give players a chance to make changes if needed before going live.
The Following are the allowed races for this campaign:
All Races from any WoTC publication.
Character Ability Scores will be generated using the Ironman Rules:
Your choice of 3d6 ( no score lower than 8) place where you want OR 4d6 drop the lowest IN ORDER STR/DEX/CON/INT/WIS/CHA.
Encumbrance and spell components will be tracked, as well as rations.
Politics : Medium
Roleplay : Medium
Tactics : Hard
It's not the level of the spell that matters.It's the suitable application thereof.
Update: Campaign 1 Players 2/6 Wednesdays 7pm-11pm EST
Campaign 2 Players 0/6 Fridays 7pm-11pm EST
Campaign 3 Players 2/6 Sundays 2pm-6pm EST
It's not the level of the spell that matters.It's the suitable application thereof.