Did you enjoy playing BG3's Honor Mode or are just generally a fan of dangerous D&D content? If so, I'm starting a more difficult version of the classic campaign Rime of the Frostmaiden, and I would love to have you at my table! This game is a scaled-up version of the classic Rime of the Frostmaiden module, complete with more extensive lore, more competent and threatening villains, and deadlier combats. Every quest will be more challenging, the enivronment more unforgiving, and Auril's influence more pervasive and deadly than ever before. Your characters will navigate the tense political situation of the Ten Towns, ford through the harsh landscape of Icewind Dale, and fight to put a stop to Auril's eternal winter, all while foiling nefarious schemes and uncovering ancient magical secrets. Icewind Dale will be the coldest, harshest, and most dangerous it has ever been: can your adventurers survive it?
This game is geared towards those who have not played Rime of the Frostmaiden before and are looking both for a deadlier challenge than the base module presents and for a chance to have their character's backstory more directly woven into the overall arc of the campaign. However, those who have played before are also welcome to join, as I'll be incorporating both some 3rd-party and homebrew content in order to keep the story fresh and deadly.
If this is of interest to you, I'm looking for up to 6 players to play on Friday nights at 8PM CST, starting with Session 0 on May 31st! We will be playing on Roll20, with Discord for audio and using D&D Beyond for character sheets! Payment will be organized through StartPlayingGames, where you can also find more details about the game such as character creation information: https://startplaying.games/adventure/clwe289nx006dmhapfcqzy0xj
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Did you enjoy playing BG3's Honor Mode or are just generally a fan of dangerous D&D content? If so, I'm starting a more difficult version of the classic campaign Rime of the Frostmaiden, and I would love to have you at my table! This game is a scaled-up version of the classic Rime of the Frostmaiden module, complete with more extensive lore, more competent and threatening villains, and deadlier combats. Every quest will be more challenging, the enivronment more unforgiving, and Auril's influence more pervasive and deadly than ever before. Your characters will navigate the tense political situation of the Ten Towns, ford through the harsh landscape of Icewind Dale, and fight to put a stop to Auril's eternal winter, all while foiling nefarious schemes and uncovering ancient magical secrets. Icewind Dale will be the coldest, harshest, and most dangerous it has ever been: can your adventurers survive it?
This game is geared towards those who have not played Rime of the Frostmaiden before and are looking both for a deadlier challenge than the base module presents and for a chance to have their character's backstory more directly woven into the overall arc of the campaign. However, those who have played before are also welcome to join, as I'll be incorporating both some 3rd-party and homebrew content in order to keep the story fresh and deadly.
If this is of interest to you, I'm looking for up to 6 players to play on Friday nights at 8PM CST, starting with Session 0 on May 31st! We will be playing on Roll20, with Discord for audio and using D&D Beyond for character sheets! Payment will be organized through StartPlayingGames, where you can also find more details about the game such as character creation information: https://startplaying.games/adventure/clwe289nx006dmhapfcqzy0xj