More than a hundred years have passed since the last living being saw the sun. The great civilizations have quickly gone into decline and what remains of them is falling apart. Along with the sun also disappears the idea of the world as we know it. The marking of time, the succession of seasons, the colors, the warmth and security that this can give, goes away. The loss of these elements gives us, in spite of ourselves, a new form of normality.
Iurmen is a cursed world that has found a way to move forward despite having sunk into a killing darkness. And if you are not assailed by the horrors that haunt the black and moonless days, then it is you who morbidly march towards your end. Nightfell shows you what it means to live without light and intimately close to horror. When everything outside begins to make its way inside you, your hours are numbered.
Explore all new 5e mechanics including Soul Points and Possession. Try all new ancestries, classes and subclasses. Explore a world where there is no sun to rise in the morning. Journey down it’s harrowed trails and explore forgotten regions lost in darkness, or survive in the last remaining bastions of civilization. Whatever choices you make, they will drive the story, pushing you into the dark and to your destiny…
About me:
I can be reached at Discord: shadowedEchoes
Here is a TL:DR I have been running and playing TTRPGs since the early 90s. I have run every version of D&D from original Second Edition onwards, along with scores of other TTRPGs. I ran a liveplay show on Twitch and YouTube that put out shows daily for 3 years. I have run professional games for Onyx Path Publishing. Free League, several Indy publishers, and at Dragon Con. I have written professionally for Mage the Ascension 20th Anniversary edition and the They Came From series of TTRPGs. I have also written for several games on Storyteller’s Vault and DMs Guild. My tables are open to everyone and are all inclusive. All experiences levels of any game are welcome. Safety tools are always used and the story always comes before the dice.
What you can expect:
I run sandbox games that revolve around the players. Session 0 or your first session if you join an ongoing campaign is always free.
How to join an awesome story:
Here are the most basic requirements:
You are 18 or over unless specifically stated otherwise elsewhere in the post.
You are ok with 3 to 4 hour session lengths that meet once a week.
You are ok with games that use safety tools including red and yellow lines.
You have a decent microphone.
You have a Roll20 account.
You have a Discord account.
Ready to go?? Message me and let's make it happen!
Once we fill 2 more seats we will start the game! 3 seats left available in the game.
Nightfell is a dark world, stricken with fear and forsaken. The dead walk the earth and dark places are doors left ajar for undying beings who crave the nullification of reality. This is a dreadful setting, where you will play a survivor adjusted to live in an age, known as the Lunar Age, when the sun has long since died and life hangs on aided by the last spark of divinity. Yet, some are still able to make a difference.
The Prophecy has finally been fulfilled, and the world has been corrupted by the realm of darkness. You will face the challenges of this world either as one of those who have embraced the powers of the night to turn them against its own creatures or one of those standing as paragons of hope and faith for the survivors.
A day came to be engraved in the memory of all peoples, and that day was thereafter known as the “Last Sun”, the first day of the Lunar Age. The Earthly World fell into darkness and the evil that rose reached every corner of the world. Over the decades, the world drastically changed, as did its inhabitants: many races died out under the weight of shadow, many cities collapsed, and the underground world is uninhabited and haunted by abominations. Few strongholds endure as last safe havens in a ghastly world.
Days are swallowed in an unending night. Dawn and dusk pass unseen. Nights are moonlit, yet frigid and somber. Scholars debate whether the moon mirrors the light of other celestial bodies or shines of its own. Days are much gloomier than nights, since there is no light in the sky, apart from the faint one coming from cold and aloof stars.
This world needs the light of heroes. Will you answer the call?
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More than a hundred years have passed since the last living being saw the sun. The great civilizations have quickly gone into decline and what remains of them is falling apart. Along with the sun also disappears the idea of the world as we know it. The marking of time, the succession of seasons, the colors, the warmth and security that this can give, goes away. The loss of these elements gives us, in spite of ourselves, a new form of normality.
Iurmen is a cursed world that has found a way to move forward despite having sunk into a killing darkness. And if you are not assailed by the horrors that haunt the black and moonless days, then it is you who morbidly march towards your end. Nightfell shows you what it means to live without light and intimately close to horror. When everything outside begins to make its way inside you, your hours are numbered.
Explore all new 5e mechanics including Soul Points and Possession. Try all new ancestries, classes and subclasses. Explore a world where there is no sun to rise in the morning. Journey down it’s harrowed trails and explore forgotten regions lost in darkness, or survive in the last remaining bastions of civilization. Whatever choices you make, they will drive the story, pushing you into the dark and to your destiny…
About me:
I can be reached at Discord: shadowedEchoes
Here is a TL:DR I have been running and playing TTRPGs since the early 90s. I have run every version of D&D from original Second Edition onwards, along with scores of other TTRPGs. I ran a liveplay show on Twitch and YouTube that put out shows daily for 3 years. I have run professional games for Onyx Path Publishing. Free League, several Indy publishers, and at Dragon Con. I have written professionally for Mage the Ascension 20th Anniversary edition and the They Came From series of TTRPGs. I have also written for several games on Storyteller’s Vault and DMs Guild. My tables are open to everyone and are all inclusive. All experiences levels of any game are welcome. Safety tools are always used and the story always comes before the dice.
What you can expect:
I run sandbox games that revolve around the players. Session 0 or your first session if you join an ongoing campaign is always free.
How to join an awesome story:
Here are the most basic requirements:
You are 18 or over unless specifically stated otherwise elsewhere in the post.
You are ok with 3 to 4 hour session lengths that meet once a week.
You are ok with games that use safety tools including red and yellow lines.
You have a decent microphone.
You have a Roll20 account.
You have a Discord account.
Ready to go?? Message me and let's make it happen!
Link to game: https://startplaying.games/adventure/cm2i07smw000n24ynpt3qyw53
Once we fill 2 more seats we will start the game! 3 seats left available in the game.
Nightfell is a dark world, stricken with fear and forsaken. The dead walk the earth and dark places are doors left ajar for undying beings who crave the nullification of reality.
This is a dreadful setting, where you will play a survivor adjusted to live in an age, known as the Lunar Age, when the sun has long since died and life hangs on aided by the last spark of divinity. Yet, some are still able to make a difference.
The Prophecy has finally been fulfilled, and the world has been corrupted by the realm of darkness. You will face the challenges of this world either as one of those who have embraced the powers of the night to turn them against its own creatures or one of those standing as paragons of hope and faith for the survivors.
Will you answer this challenge and join us?
Now using 2024 rules, soon to include the DMG! Join us in time for the start of this dark adventure!
A day came to be engraved in the memory of all peoples, and that day was thereafter known as the “Last Sun”, the first day of the Lunar Age. The Earthly World fell into darkness and
the evil that rose reached every corner of the world. Over the decades, the world drastically changed, as did its inhabitants: many races died out under the weight of shadow, many cities collapsed, and the underground world is uninhabited and haunted by abominations. Few strongholds endure as last safe havens in a ghastly world.
Days are swallowed in an unending night. Dawn and dusk pass unseen. Nights are moonlit, yet frigid and somber. Scholars debate whether the moon mirrors the light of other celestial bodies or shines of its own. Days are much gloomier than nights, since there is no light in the sky, apart from the faint one coming from cold and aloof stars.
This world needs the light of heroes. Will you answer the call?