I recently left a group server due to various reasons. I have become particularly attached to a character I created with a homebrew race. I would really like to find a group that could help me build on this character and develop story and lore. Im not totally new to DnD but still relatively green, so even help running through the homebrew ideas and tweaking it to perfection will be greatly appreciated.
I don't know if I can help you with finding a campaign to join (I'm sort of working on that myself at the moment) but I am a big fan of homebrew and have my own worlds and house rules for when I DM rather than sticking to the world of Toril.
I'm willing to look at anything about your character you feel like sharing with me and to give you feedback on anything that might be world-breaking or otherwise get in the way of you joining an average group.
Obviously, it will be up to any DM whose campaign you try to join whether to accept your homebrew race or not.
My tendency is to allow anything so long as:
1. It enhances everybody's enjoyment of the campaign. 2. It does not unbalance the game. 3. It does not directly contradict established lore about the setting.
When: Saturdays, 12 to 3 PM EST What: Perfect for fresh blood and those seeking a taste of adventure and exploration. Why: Try out new builds or ideas, make new friends, and experience the excitement with a professional Dungeon Master. Take your D&D experience to the next level and embark on unforgettable journeys.
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I recently left a group server due to various reasons. I have become particularly attached to a character I created with a homebrew race. I would really like to find a group that could help me build on this character and develop story and lore. Im not totally new to DnD but still relatively green, so even help running through the homebrew ideas and tweaking it to perfection will be greatly appreciated.
I don't know if I can help you with finding a campaign to join (I'm sort of working on that myself at the moment) but I am a big fan of homebrew and have my own worlds and house rules for when I DM rather than sticking to the world of Toril.
I'm willing to look at anything about your character you feel like sharing with me and to give you feedback on anything that might be world-breaking or otherwise get in the way of you joining an average group.
Obviously, it will be up to any DM whose campaign you try to join whether to accept your homebrew race or not.
My tendency is to allow anything so long as:
1. It enhances everybody's enjoyment of the campaign.
2. It does not unbalance the game.
3. It does not directly contradict established lore about the setting.
Now Recruiting for Free One-Shots!
When: Saturdays, 12 to 3 PM EST
What: Perfect for fresh blood and those seeking a taste of adventure and exploration.
Why: Try out new builds or ideas, make new friends, and experience the excitement with a professional Dungeon Master.
Take your D&D experience to the next level and embark on unforgettable journeys.