Game: D&D 5e Group Type: Online Experience: Any Location/Timezone: EST Schedule: Mondays @ 5:30 PM EST Roles Sought: 3-5 players Game Style: A homebrew narrative adventure set in Aglarond, Faerûn, blending high-stakes combat, arcane mystery, and immersive storytelling. Expect theatrical roleplay, challenging encounters, and a world shaped by player choices. Rule of Cool applies, and character backstories will be woven into the story.
Something calls to you. A voice—distant yet insistent—threads its way through your dreams and waking thoughts. It does not demand, nor does it beg. It beckons.
Drawn by this unseen force, you and others like you find yourselves set upon a path unknown. A path of ancient ruins, fractured magic, and secrets buried deep beneath the roots of the world. Whispers speak of power lost, of a reckoning yet to come, of a destiny entwined with forces greater than mortal hands can grasp.
What does that mean for you? This is a structured, narrative-driven campaign with a clear story arc, but player choices will shape how it unfolds. Expect a balance of exploration, cinematic combat, and deep character interactions. NPCs aren’t just quest-givers; they are allies, rivals, and mysteries in their own right. Some will test your resolve, some will offer aid, and others may not be what they seem.
The Trials are both metaphorical and literal—challenges that test mind, body, and spirit. Some will be battles, others choices that could shift the course of history. Heroic adventure? Survival? Arcane mystery? The answer is yes.
Game: D&D 5e
Group Type: Online
Experience: Any
Location/Timezone: EST
Schedule: Mondays @ 5:30 PM EST
Roles Sought: 3-5 players
Game Style: A homebrew narrative adventure set in Aglarond, Faerûn, blending high-stakes combat, arcane mystery, and immersive storytelling. Expect theatrical roleplay, challenging encounters, and a world shaped by player choices. Rule of Cool applies, and character backstories will be woven into the story.
Trials of the Veil
Game Description:
Something calls to you. A voice—distant yet insistent—threads its way through your dreams and waking thoughts. It does not demand, nor does it beg. It beckons.
Drawn by this unseen force, you and others like you find yourselves set upon a path unknown. A path of ancient ruins, fractured magic, and secrets buried deep beneath the roots of the world. Whispers speak of power lost, of a reckoning yet to come, of a destiny entwined with forces greater than mortal hands can grasp.
What does that mean for you? This is a structured, narrative-driven campaign with a clear story arc, but player choices will shape how it unfolds. Expect a balance of exploration, cinematic combat, and deep character interactions. NPCs aren’t just quest-givers; they are allies, rivals, and mysteries in their own right. Some will test your resolve, some will offer aid, and others may not be what they seem.
The Trials are both metaphorical and literal—challenges that test mind, body, and spirit. Some will be battles, others choices that could shift the course of history. Heroic adventure? Survival? Arcane mystery? The answer is yes.
The Veil is thinning. Will you step through?
Venture Forth
https://startplaying.games/adventure/cm7mbigir002v1agykr3trove
Bumping! Still looking for players <3
Bumping <3 At least 2 players needed to start!
Bumping!
shoobedopop bumping
We just need one more player!