Limb World: Ambassadors of the Pact Setting: In the vast stretch of drifting space lies Limb World, a continent formed from the severed limb of an astral giant—an ancient cosmic being whose divine death left behind fertile land, deep secrets, and scattered power. Upon this colossal, god-flesh terrain, nine kingdoms have risen, each shaped by unique peoples, cultures, and philosophies. From towering walled cities of the dragonborn to vast fruiting forests of elves and halflings, from war-forged empires to undead enclaves, this is a world teetering on the edge of greatness—or destruction.
The gods are distant, but their echoes remain. The kingdoms are vast, but divided. And so, a fragile alliance pact has formed between five nations, desperate to prevent the next great war.
Tone: This campaign blends high fantasy with political drama, exploration, and moral choices. It’s a world of mystical wonders and deadly negotiations, ancient undead and radiant golems, secrets buried in both mountains and monarchies. The tone balances serious stakes and imaginative worldbuilding, inviting character-driven storytelling with both tension and whimsy.
Limb World: Ambassadors of the Pact Setting: In the vast stretch of drifting space lies Limb World, a continent formed from the severed limb of an astral giant—an ancient cosmic being whose divine death left behind fertile land, deep secrets, and scattered power. Upon this colossal, god-flesh terrain, nine kingdoms have risen, each shaped by unique peoples, cultures, and philosophies. From towering walled cities of the dragonborn to vast fruiting forests of elves and halflings, from war-forged empires to undead enclaves, this is a world teetering on the edge of greatness—or destruction.
The gods are distant, but their echoes remain. The kingdoms are vast, but divided. And so, a fragile alliance pact has formed between five nations, desperate to prevent the next great war.
Tone: This campaign blends high fantasy with political drama, exploration, and moral choices. It’s a world of mystical wonders and deadly negotiations, ancient undead and radiant golems, secrets buried in both mountains and monarchies. The tone balances serious stakes and imaginative worldbuilding, inviting character-driven storytelling with both tension and whimsy.
Wednesday's at 5:30pm PST Weekly (Primary Story will happen at session times, and the rest of the time will be slower down time)
1/5 players
Come join us:
https://startplaying.games/adventure/cmb1m58fz002713awh23dmj9o
Blackraine