Hi! My name is Jay. I'm looking for players for Tyranny of Dragons, Out of the Abyss, and some homebrew campaigns!
My table is a good place for players who want to immerse themselves in a story that has both personal and apocalyptic stakes. I like players who approach challenges with creativity and resourcefulness, and who are willing to take great risks for great rewards. I think TTRPGs are better when the players drive the story instead of just riding the plot railroad, so I incorporate elements from character backgrounds to increase motivation. My table is NOT a good place for people who prefer roll-playing to roleplaying, people who think griefing and trolling is the height of comedy, and of course, bigots and fascists.
My table is 18+ due to swearing and descriptions of violence. PVP is discouraged but can be allowed in the right context AND with the enthusiastic consent of all parties.
Game: Tyranny of Dragons (D&D 5e 2014) (EDIT: THIS GAME IS FULL) Group type: Online Experience: 20 years (me), any experience level (you) Location/Timezone: Atlantic Time Zone (UTC−04:00) Schedule: Weekly, Wednesdays 7pm Roles sought: Players (0) Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to Tyranny of Dragons.
This is an official D&D 5e module released in 2014 in two parts: Hoard of the Dragon Queen, and Rise of Tiamat. In it, the players encounter a dragon cult intent on freeing their goddess from the Nine Hells. To prevent this gravest of outcomes, unlikely alliances must be struck. If the worst should happen, who will stand against the five-headed dragon queen?
This adventure takes place in Faerûn (Forgotten Realms), on the Sword Coast. If you have read any of the Legend of Drizzt books (particularly Sojourn and after) you should have a good idea of the setting.
Game: Out of the Abyss (D&D 5e 2014) Group type: Online Experience: 20 years (me), any experience level (you) Location/Timezone: Atlantic Time Zone (UTC−04:00) Schedule: Weekly, Fridays 7pm Roles sought: Players (1-3) Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to Out of the Abyss.
This is an official D&D 5e module released in 2015. In it, the players discover a fiendish incursion in the dreaded Underdark, the consequences of which threaten countless lives. They must fight costly battles and face down mighty foes to survive, but perhaps the deadliest challenge of all is the Underdark itself.
This adventure takes place in Faerûn (Forgotten Realms), on the Sword Coast. If you have read any of the Legend of Drizzt books (particularly Exile) you should have a good idea of the setting.
Game: Out of the Abyss (D&D 5e 2014) Group type: Online Experience: 20 years (me), any experience level (you) Location/Timezone: Atlantic Time Zone (UTC−04:00) Schedule: Weekly, Mondays 4pm Roles sought: Players (4-6) Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to Out of the Abyss.
This is an official D&D 5e module released in 2015. In it, the players discover a fiendish incursion in the dreaded Underdark, the consequences of which threaten countless lives. They must fight costly battles and face down mighty foes to survive, but perhaps the deadliest challenge of all is the Underdark itself.
This adventure takes place in Faerûn (Forgotten Realms), on the Sword Coast. If you have read any of the Legend of Drizzt books (particularly Exile) you should have a good idea of the setting.
Game: The Quest for Moradin's Gold (D&D 5e 2014) Group type: Online Experience: 20 years (me), any experience level (you) Location/Timezone: Atlantic Time Zone (UTC−04:00) Schedule: Weekly, Sundays 12pm Roles sought: Players (3-6) Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to the Quest for Moradin's Gold.
This is a homebrew adventure written for D&D 5e 2014. In it, a royal wedding between two powerful dwarven families is threatened when the Temple of Moradin's stores of holy water (ie; beer) are mysteriously sabotaged. The wedding ceremony cannot proceed without proper dwarven holy water, and with only 24 hours left, there is only one chance. The player characters are enlisted to travel the land of Valkairn to find the ingredients required for the fabled Moradin's Gold, a sacred holy water recipe which can be brewed in mere minutes.
This adventure takes place in a modified version of Faerûn (Forgotten Realms). Valkairn is on an island called Eastmark which is home to many dwarves, humans, and elves, as well as a number goblin and orc clans.
Hi! My name is Jay. I'm looking for players for Tyranny of Dragons, Out of the Abyss, and some homebrew campaigns!
My table is a good place for players who want to immerse themselves in a story that has both personal and apocalyptic stakes. I like players who approach challenges with creativity and resourcefulness, and who are willing to take great risks for great rewards. I think TTRPGs are better when the players drive the story instead of just riding the plot railroad, so I incorporate elements from character backgrounds to increase motivation. My table is NOT a good place for people who prefer roll-playing to roleplaying, people who think griefing and trolling is the height of comedy, and of course, bigots and fascists.
My table is 18+ due to swearing and descriptions of violence. PVP is discouraged but can be allowed in the right context AND with the enthusiastic consent of all parties.
If you have any questions, feel free to ask! You can contact me through StartPlaying.Games or my Discord server.
May the dice be with you,
-Jay AKA The Marauder
Game: Tyranny of Dragons (D&D 5e 2014) (EDIT: THIS GAME IS FULL)
Group type: Online
Experience: 20 years (me), any experience level (you)
Location/Timezone: Atlantic Time Zone (UTC−04:00)
Schedule: Weekly, Wednesdays 7pm
Roles sought: Players (0)
Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to Tyranny of Dragons.
This is an official D&D 5e module released in 2014 in two parts: Hoard of the Dragon Queen, and Rise of Tiamat. In it, the players encounter a dragon cult intent on freeing their goddess from the Nine Hells. To prevent this gravest of outcomes, unlikely alliances must be struck. If the worst should happen, who will stand against the five-headed dragon queen?
This adventure takes place in Faerûn (Forgotten Realms), on the Sword Coast. If you have read any of the Legend of Drizzt books (particularly Sojourn and after) you should have a good idea of the setting.
Join this campaign!Game: Out of the Abyss (D&D 5e 2014)
Group type: Online
Experience: 20 years (me), any experience level (you)
Location/Timezone: Atlantic Time Zone (UTC−04:00)
Schedule: Weekly, Fridays 7pm
Roles sought: Players (1-3)
Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to Out of the Abyss.
This is an official D&D 5e module released in 2015. In it, the players discover a fiendish incursion in the dreaded Underdark, the consequences of which threaten countless lives. They must fight costly battles and face down mighty foes to survive, but perhaps the deadliest challenge of all is the Underdark itself.
This adventure takes place in Faerûn (Forgotten Realms), on the Sword Coast. If you have read any of the Legend of Drizzt books (particularly Exile) you should have a good idea of the setting.
Join this campaign!
Game: Out of the Abyss (D&D 5e 2014)
Group type: Online
Experience: 20 years (me), any experience level (you)
Location/Timezone: Atlantic Time Zone (UTC−04:00)
Schedule: Weekly, Mondays 4pm
Roles sought: Players (4-6)
Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to Out of the Abyss.
This is an official D&D 5e module released in 2015. In it, the players discover a fiendish incursion in the dreaded Underdark, the consequences of which threaten countless lives. They must fight costly battles and face down mighty foes to survive, but perhaps the deadliest challenge of all is the Underdark itself.
This adventure takes place in Faerûn (Forgotten Realms), on the Sword Coast. If you have read any of the Legend of Drizzt books (particularly Exile) you should have a good idea of the setting.
Join this campaign!
Game: The Quest for Moradin's Gold (D&D 5e 2014)
Group type: Online
Experience: 20 years (me), any experience level (you)
Location/Timezone: Atlantic Time Zone (UTC−04:00)
Schedule: Weekly, Sundays 12pm
Roles sought: Players (3-6)
Game style: Epic, roleplay, tactical combat, digital maps and tokens, dynamic lighting, voice acting
Welcome to the Quest for Moradin's Gold.
This is a homebrew adventure written for D&D 5e 2014. In it, a royal wedding between two powerful dwarven families is threatened when the Temple of Moradin's stores of holy water (ie; beer) are mysteriously sabotaged. The wedding ceremony cannot proceed without proper dwarven holy water, and with only 24 hours left, there is only one chance. The player characters are enlisted to travel the land of Valkairn to find the ingredients required for the fabled Moradin's Gold, a sacred holy water recipe which can be brewed in mere minutes.
This adventure takes place in a modified version of Faerûn (Forgotten Realms). Valkairn is on an island called Eastmark which is home to many dwarves, humans, and elves, as well as a number goblin and orc clans.
Join this campaign!
UPDATE:
Sunday Quest for Moradin's Gold has six seats open!
Monday Out of the Abyss has six seats open!
Wednesday Tyranny of Dragons is full up!
Friday Out of the Abyss has three seats open!
I'm a DM with 20 years of experience and a penchant for running long-term campaigns! Come slay dragons and demons with me!