Game: D&D 5e Group type: Online Experience: Long time player, relatively new DM Location/Timezone: EST Schedule: Fridays 7 pm to whenever, but at least 5 hours per session. Roles sought: Need 2 or 3 players that can make the Fri 7pm game reliably. Game style: Currently running a homebrew/pre-made campaign mix that is a lot of fun when we have enough players to run it. I don't care who you are, what your experience level is, or even where you are located, as long as you are able to make each session. I understand life happens, but please make that the exception and not the rule. You will be starting at level 4 and are welcome to have your own character's backstory. This is about a 50-50 roleplay/combat adventure that is sure to please. Looking for adults, but willing to include 15+. Friendly atmosphere.
DO NOT REPLY TO THIS POST IF YOU CANNOT MAKE THE FRIDAY 7 PM GAMING SESSIONS EACH WEEK.
7 PM in the EST zone on Fridays is good for me. I could certainly join.
5 hours is pretty long, though. I get a bit restless sitting for more than a couple hours. How flexible are you for breaks mid-way through? I know that I'll at least have to dip out to refill the corn stove to keep heat going in the house late in the evening.
Should I assume this is 2014 rules, not 2024 rules?
What's the tone of the campaign? Serious, silly, grim, relaxed? (To help decide what kind of backstory to include.)
Do you want backstories to have hooks to integrate into the campaign, or are backstories elements for characters not likely to come up much?
Should I assume this is 2014 rules, not 2024 rules? Yes, 2014 rules
What's the tone of the campaign? Serious, silly, grim, relaxed? (To help decide what kind of backstory to include.) We like to cut up and joke, but at the same time the guys are focused on each adventure.... just have a good time.
Do you want backstories to have hooks to integrate into the campaign, or are backstories elements for characters not likely to come up much? I want your backstory to be included in how you roleplay the character, but I will pull you into the campaign. For instance, we have a scottish speaking barbarian from somewhere I'd never heard of before and it was no trouble to integrate that character.
Thank you for your answers. You say that sessions run for at least 5 hours. As in that's the minimum time. How long do they usually run, and what's the longest time you can remember them getting to? I usually try to be ready for bed by 12:30 EST, and if I get to sleep after 1 AM I'm usually dead tired and useless the next day.
Neither of us wants me to commit to something and have to back out later. I once ran a campaign which included someone from England, and it started out fine but they had to leave after several sessions because games ran so late on their time.
Game: D&D 5e
Group type: Online
Experience: Long time player, relatively new DM
Location/Timezone: EST
Schedule: Fridays 7 pm to whenever, but at least 5 hours per session.
Roles sought: Need 2 or 3 players that can make the Fri 7pm game reliably.
Game style: Currently running a homebrew/pre-made campaign mix that is a lot of fun when we have enough players to run it. I don't care who you are, what your experience level is, or even where you are located, as long as you are able to make each session. I understand life happens, but please make that the exception and not the rule. You will be starting at level 4 and are welcome to have your own character's backstory. This is about a 50-50 roleplay/combat adventure that is sure to please. Looking for adults, but willing to include 15+. Friendly atmosphere.
DO NOT REPLY TO THIS POST IF YOU CANNOT MAKE THE FRIDAY 7 PM GAMING SESSIONS EACH WEEK.
7 PM in the EST zone on Fridays is good for me. I could certainly join.
5 hours is pretty long, though. I get a bit restless sitting for more than a couple hours. How flexible are you for breaks mid-way through? I know that I'll at least have to dip out to refill the corn stove to keep heat going in the house late in the evening.
Should I assume this is 2014 rules, not 2024 rules?
What's the tone of the campaign? Serious, silly, grim, relaxed? (To help decide what kind of backstory to include.)
Do you want backstories to have hooks to integrate into the campaign, or are backstories elements for characters not likely to come up much?
Greetings, I can make it each week. Let me know how to join. My username is SporeDruidisthebestDruid.
Hi. I can make it each week. Im interested and dedicated. Lmk how to join
Id be curious to learn more. Feel free to add me on discord. My username is yougeris. Hope to hear from you.
This is perfect for me would love to join. My discord is aloser10.
My discord is wafflecaker im 18 and im a new dm for 5e 2024 and really would like to try playing it
Hey, new player here that would be interested in joining
@SporeDruidisthebestDruid,
Send me your Discord and I'll shoot you a friend request.
My discord is cliduscasidy I can make every Friday session at 7
@Stabbey_TC,
Should I assume this is 2014 rules, not 2024 rules? Yes, 2014 rules
What's the tone of the campaign? Serious, silly, grim, relaxed? (To help decide what kind of backstory to include.) We like to cut up and joke, but at the same time the guys are focused on each adventure.... just have a good time.
Do you want backstories to have hooks to integrate into the campaign, or are backstories elements for characters not likely to come up much? I want your backstory to be included in how you roleplay the character, but I will pull you into the campaign. For instance, we have a scottish speaking barbarian from somewhere I'd never heard of before and it was no trouble to integrate that character.
Send me your discord if you'd like to join.
Thank you for your answers. You say that sessions run for at least 5 hours. As in that's the minimum time. How long do they usually run, and what's the longest time you can remember them getting to? I usually try to be ready for bed by 12:30 EST, and if I get to sleep after 1 AM I'm usually dead tired and useless the next day.
Neither of us wants me to commit to something and have to back out later. I once ran a campaign which included someone from England, and it started out fine but they had to leave after several sessions because games ran so late on their time.