The Shattered Dreams consist of 8 officials Modules re-written to tell 1 cohesive story. Each Module is set up as "Chapters" and there are 12 chapters, with 4 custom chapters that I have wrote to tie all of these modules together.
All of the Modules has been modified and expanded yet still keep the premise & principle intact.
Our journey begins in a small island known as Stormwreck Isle, afterwards you will be back in the mainland of the Sword Coast and begin Lost Mine of Phandelver + Dragons of Icespire peaks and it's follow up modules. In between those will be some custom stories
This game is heavy on Lore, Lore accuracy, & Roleplaying.
Additional features:
* There will be usage of a gritty system on some chapters * Deities worshipping and Piety System from 2e is in play * Actual crafting system / down days will be used
Whom you worship matters beside the decisions and actions you take.
**Session length will be 4-6 hours with an average of 5 most of the time.**
Listing Link:
*Disclaimer - I only run a maximum of 2 tables. So which ever day table fills first gets to play*
Lastly, I have been playing D&D for over 20 years and I run several D&D subreddit communities. Thus I have extensive knowledge & creative use to the modules we will be playing. This is a slow pace campaign that is expected to probably go over a year length.
Please have your house/life in order to make this type of commitment to the table. Serious roleplayers apply!
Feel free to Discord me for any questions/concerns: _novercalis
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The Shattered Dreams consist of 8 officials Modules re-written to tell 1 cohesive story. Each Module is set up as "Chapters" and there are 12 chapters, with 4 custom chapters that I have wrote to tie all of these modules together.
All of the Modules has been modified and expanded yet still keep the premise & principle intact.
Our journey begins in a small island known as Stormwreck Isle, afterwards you will be back in the mainland of the Sword Coast and begin Lost Mine of Phandelver + Dragons of Icespire peaks and it's follow up modules. In between those will be some custom stories
This game is heavy on Lore, Lore accuracy, & Roleplaying.
Additional features:
* There will be usage of a gritty system on some chapters
* Deities worshipping and Piety System from 2e is in play
* Actual crafting system / down days will be used
Whom you worship matters beside the decisions and actions you take.
**Session length will be 4-6 hours with an average of 5 most of the time.**
Listing Link:
*Disclaimer - I only run a maximum of 2 tables. So which ever day table fills first gets to play*
* Monday - https://startplaying.games/adventure/cmnpbr4aq003jky04pqrhmvrm
* Tuesday - https://startplaying.games/adventure/cmnpbrp0m001fl804id243hqy
* Wednesday - https://startplaying.games/adventure/cmnpbt3nj0078l804wm07ui51
* Thursday - https://startplaying.games/adventure/cmnpbtqx1002hl804iyv8u3sb
* Friday - https://startplaying.games/adventure/cmnpbuag2005cjr04oh6teqe0
* Saturday - https://startplaying.games/adventure/cmnpbus2p0014ld04pkild3uy
* Sunday - https://startplaying.games/adventure/cmn7iooay01a4ib04s3prsrj7
Lastly, I have been playing D&D for over 20 years and I run several D&D subreddit communities. Thus I have extensive knowledge & creative use to the modules we will be playing. This is a slow pace campaign that is expected to probably go over a year length.
Please have your house/life in order to make this type of commitment to the table.
Serious roleplayers apply!
Feel free to Discord me for any questions/concerns: _novercalis