IMPORTANT! This campaign is a AI free zone and a lgbtq+🏳️🌈 safe space
Game: D&D 5e 2014
Group Type: Online
Experience: Open to all new, intermediate, and experienced players welcome!
Age limit: 18+
Timezone: GMT +2
Language: English
Schedule: Every other week on fridays and sundays starting GMT +1 8 pm
Session: 3.5 - 4 hours
Roles Sought: 8- 10 players. 4-5 per group
Game Style: Casual, beginner-friendly, roleplay & combat mix
Requirements: Webcam & microphone
Battlefields/maps : owlbear
Charactersheet: Players preference
Hi Im Reyna she/her ive been playing dnd for a few years now and have played several other ttrpgs. I started in 2020 and have been thinking of building a shared campaign between 2 groups for a few years now. So im looking for players to get this started!
What is a shared campaign? Its in thjs case a two group campaign both parties share the same story and world in the same timeline. Meaning that the consequences of one group can also become the consequences for the other group both in good ans bad ways you would even have the ability to leave items or messages for the other group. We would have two groups playing bi weekly. One on fridays the other on sundays. You would be both working towards the same goal. There might be an occasional overlap session but those would be rare.
GAME PITCH:
Fifty years ago, the kingdom of Aldoria stood on the edge of distruction. A rising cult had summoned a beng from another plane an entity that promised eternal life, but demanded dominion over the heart of the kingdom. War broke out. The crown, the order of the kigdoms Aegis , and four chosen champions rose to stop it, using ancient constructs guardians of the realm itself. But the battle was lost the moment the entity learned to take control. The constructs turned. The land began to break and the ritual neared completion. In desperation the guild made a final risky choice. They interrupted the ritual by the help of the foue champions and sealed the entity before it could fully rise but knowing the seal would not last as a failsafe, they hid their last hope in a temple Not their greatest heroes but their most promising. Two groups of agents were placed into an arcane stasis in the temple beyond the reach of the war. You were among them. Now, fifty years later you awaken not aged a day. The war is over. The kingdom still stands. But the world is wrong. Storms do not pass. Forests whisper. The ancient constructs still roam the land but they no longer protect. The guild is gone. The champions are legends. The cult… is not as dead as it should be... And whatever was sealed beneath the Castle is beginning to stir again.
IMPORTANT! This campaign is a AI free zone and a lgbtq+🏳️🌈 safe space
Game: D&D 5e 2014
Group Type: Online
Experience: Open to all new, intermediate, and experienced players welcome!
Age limit: 18+
Timezone: GMT +2
Language: English
Schedule: Every other week on fridays and sundays starting GMT +1 8 pm
Session: 3.5 - 4 hours
Roles Sought: 8- 10 players. 4-5 per group
Game Style: Casual, beginner-friendly, roleplay & combat mix
Requirements: Webcam & microphone
Battlefields/maps : owlbear
Charactersheet: Players preference
Hi Im Reyna she/her ive been playing dnd for a few years now and have played several other ttrpgs. I started in 2020 and have been thinking of building a shared campaign between 2 groups for a few years now. So im looking for players to get this started!
What is a shared campaign?
Its in thjs case a two group campaign both parties share the same story and world in the same timeline. Meaning that the consequences of one group can also become the consequences for the other group both in good ans bad ways you would even have the ability to leave items or messages for the other group. We would have two groups playing bi weekly. One on fridays the other on sundays. You would be both working towards the same goal. There might be an occasional overlap session but those would be rare.
GAME PITCH:
Fifty years ago, the kingdom of Aldoria stood on the edge of distruction.
A rising cult had summoned a beng from another plane an entity that promised eternal life, but demanded dominion over the heart of the kingdom.
War broke out.
The crown, the order of the kigdoms Aegis , and four chosen champions rose to stop it, using ancient constructs guardians of the realm itself.
But the battle was lost the moment the entity learned to take control.
The constructs turned. The land began to break and the ritual neared completion.
In desperation the guild made a final risky choice.
They interrupted the ritual by the help of the foue champions and sealed the entity before it could fully rise but knowing the seal would not last as a failsafe, they hid their last hope in a temple
Not their greatest heroes but their most promising.
Two groups of agents were placed into an arcane stasis in the temple beyond the reach of the war.
You were among them.
Now, fifty years later you awaken not aged a day.
The war is over. The kingdom still stands.
But the world is wrong.
Storms do not pass. Forests whisper. The ancient constructs still roam the land but they no longer protect.
The guild is gone. The champions are legends. The cult… is not as dead as it should be...
And whatever was sealed beneath the Castle is beginning to stir again.
If youre interested please fill out the link below :)
https://forms.gle/TTX4wR9oZ5KFTBsj6