System: D&D 5e 2014 Campaign: Tomb of Annihilation Platform: Foundry VTT, Discord Requirements: Good quality mic, age 18+ Schedule: Every Friday, 6:00 PM CEST [Link To Timezone Converter] Session Length: Approximately 4 hours (+/- 1h)
Expected Campaign Length: Approximately 8–12 months, depending on party pace and player decisions Note: Since this is a long-term campaign, daylight saving time changes may affect how the session time translates to your local timezone throughout the year. The game will generally remain at 6:00 PM European time (CET/CEST), so players from other regions should keep this in mind.
What is Tomb of Annihilation?
Adventure deep in the deadly jungles of Chult, where ancient ruins, forgotten gods, and something far worse lie waiting beneath the canopy. A mysterious death curse is spreading across the world—raising the stakes for every hero bold enough to answer the call.
We’ll be playing Tomb of Annihilation, a high-stakes exploration and survival campaign focused on jungle travel, dungeon crawling, and lethal traps inside one of D&D’s most infamous megadungeons: the Tomb of the Nine Gods. Expect a mix of hex-crawl wilderness survival, roleplay in the exotic city of Port Nyanzaru, and brutal, puzzle-heavy dungeon delving where every decision matters.
This campaign leans into danger and consequences. Resource management, creative problem-solving, and teamwork will be essential. Character death is a real possibility, especially in the later stages—this is not a heroic power fantasy, but a survival story in a cursed land.
Expect:
Jungle exploration and survival mechanics
Intrigue, dinosaurs, and vibrant city life in Port Nyanzaru
Deadly traps, puzzles, and a notorious final dungeon
A race against time to stop the death curse
Emphasis on teamwork, planning, and player ingenuity
What to Expect
Hosted using Foundry VTT
Uses the official Tomb of Annihilation Foundry module with high-quality, interactive maps
Enhanced immersion through Foundry modules featuring:
Animated spell effects
Animated attacks and combat actions
Dynamic lighting and environmental effects
A mix of exploration, roleplay, survival, mystery, and deadly combat
Weekly, consistent sessions
About the DM
Hi! I’m a student from Austria. Although I’m still relatively new to DMing, I’ve already completed a shorter campaign and am excited to bring this module to life.
I enjoy running challenging tactical combat where enemies behave intelligently and the stakes feel real. Tomb of Annihilation is a dangerous adventure, and character death is a genuine possibility, but my goal is always to make encounters feel fair, exciting, and rewarding.
Most importantly, I'm looking to create a fun and memorable adventure together with a group of committed players.
Players
New and experienced players are welcome. The most important qualities are:
Reliability and regular attendance
Respect for fellow players
Interest in collaborative storytelling
Willingness to engage with both roleplay and tactical combat
Cost
To help cover the costs of server hosting, Foundry licenses, premium modules, and adventure content, there is a one-time fee of €25 for the entire campaign. There are no recurring payments or per-session fees.
If this sounds like a good fit for you, or if you'd like more information, feel free to DM me. Please include your Discord username in your message so I can add you if needed.
System: D&D 5e 2014
Campaign: Tomb of Annihilation
Platform: Foundry VTT, Discord
Requirements: Good quality mic, age 18+
Schedule: Every Friday, 6:00 PM CEST [Link To Timezone Converter]
Session Length: Approximately 4 hours (+/- 1h)
Expected Campaign Length: Approximately 8–12 months, depending on party pace and player decisions
Note: Since this is a long-term campaign, daylight saving time changes may affect how the session time translates to your local timezone throughout the year. The game will generally remain at 6:00 PM European time (CET/CEST), so players from other regions should keep this in mind.
What is Tomb of Annihilation?
Adventure deep in the deadly jungles of Chult, where ancient ruins, forgotten gods, and something far worse lie waiting beneath the canopy. A mysterious death curse is spreading across the world—raising the stakes for every hero bold enough to answer the call.
We’ll be playing Tomb of Annihilation, a high-stakes exploration and survival campaign focused on jungle travel, dungeon crawling, and lethal traps inside one of D&D’s most infamous megadungeons: the Tomb of the Nine Gods. Expect a mix of hex-crawl wilderness survival, roleplay in the exotic city of Port Nyanzaru, and brutal, puzzle-heavy dungeon delving where every decision matters.
This campaign leans into danger and consequences. Resource management, creative problem-solving, and teamwork will be essential. Character death is a real possibility, especially in the later stages—this is not a heroic power fantasy, but a survival story in a cursed land.
Expect:
What to Expect
About the DM
Hi! I’m a student from Austria. Although I’m still relatively new to DMing, I’ve already completed a shorter campaign and am excited to bring this module to life.
I enjoy running challenging tactical combat where enemies behave intelligently and the stakes feel real. Tomb of Annihilation is a dangerous adventure, and character death is a genuine possibility, but my goal is always to make encounters feel fair, exciting, and rewarding.
Most importantly, I'm looking to create a fun and memorable adventure together with a group of committed players.
Players
New and experienced players are welcome. The most important qualities are:
Cost
To help cover the costs of server hosting, Foundry licenses, premium modules, and adventure content, there is a one-time fee of €25 for the entire campaign. There are no recurring payments or per-session fees.
If this sounds like a good fit for you, or if you'd like more information, feel free to DM me.
Please include your Discord username in your message so I can add you if needed.