Starting a new online D&D 5e campaign on StartPlaying! I’ll be running a conversion of Dungeon Magazine’s classic Savage Tide Adventure Path.
Game: D&D 5e (2014) Group type: Online Experience: New and experienced players welcome Location/Timezone: EDT Schedule: Weekly, Fridays 7 PM EST Session Length: 3–3.5 hours Price: $20 per session via StartPlaying Roles sought: Looking for Players (3-4 players needed) Game style: Classic adventure D&D — balanced roleplay, exploration, and tactical combat with meaningful choices and immersive storytelling.
Brief Synopsis: A stolen fortune leads from the streets of Sasserine to pirate-infested seas, lost jungles, ancient ruins, and the horrors of the Savage Tide.
Experience one of Dungeon Magazine’s classic Adventure Paths, fully converted and updated for D&D 5e (2014 Rules).
Begin your journey in Sasserine, the City of Sails, and rise from local heroes to legendary explorers as you take command your own ship, battle pirates, cross dangerous seas, and uncover the terrifying truth behind the Savage Tide.
In the shadows of Sasserine, smugglers, thieves, and powerful enemies move unseen. What begins as helping a noblewoman protect her family soon reveals a conspiracy stretching far beyond the city walls.
As explorers, you will delve into the lost jungles of the Isle of Dread and confront the dangers lurking within: savage creatures, forgotten ruins, dark cults, and ancient powers waiting to be unleashed.
From desperate street-level struggles to world-threatening danger, the fate of countless lives rests in your hands.
Will you rise against the coming darkness, or be swept away by the Savage Tide?
Starting a new online D&D 5e campaign on StartPlaying! I’ll be running a conversion of Dungeon Magazine’s classic Savage Tide Adventure Path.
Game: D&D 5e (2014)
Group type: Online
Experience: New and experienced players welcome
Location/Timezone: EDT
Schedule: Weekly, Fridays 7 PM EST
Session Length: 3–3.5 hours
Price: $20 per session via StartPlaying
Roles sought: Looking for Players (3-4 players needed)
Game style: Classic adventure D&D — balanced roleplay, exploration, and tactical combat with meaningful choices and immersive storytelling.
Brief Synopsis:
A stolen fortune leads from the streets of Sasserine to pirate-infested seas, lost jungles, ancient ruins, and the horrors of the Savage Tide.
Experience one of Dungeon Magazine’s classic Adventure Paths, fully converted and updated for D&D 5e (2014 Rules).
Begin your journey in Sasserine, the City of Sails, and rise from local heroes to legendary explorers as you take command your own ship, battle pirates, cross dangerous seas, and uncover the terrifying truth behind the Savage Tide.
In the shadows of Sasserine, smugglers, thieves, and powerful enemies move unseen. What begins as helping a noblewoman protect her family soon reveals a conspiracy stretching far beyond the city walls.
As explorers, you will delve into the lost jungles of the Isle of Dread and confront the dangers lurking within: savage creatures, forgotten ruins, dark cults, and ancient powers waiting to be unleashed.
From desperate street-level struggles to world-threatening danger, the fate of countless lives rests in your hands.
Will you rise against the coming darkness, or be swept away by the Savage Tide?
How to Apply:
First step is to sign up and get a Starplaying account if you don't already have one. You can use this link and get a $10 credit:
https://startplaying.games/referral/cmmff2ifm001sla04d6lcm8f1
You can they apply to the campaign following this link:
https://startplaying.games/adventure/cmpu6nofp004nle04ht9sirri
Startplaying.games GM Profile: https://startplaying.games/gm/kieron-ogorman