Game: D&D 5e / D&D 5.5e / 2024 rules Group type: Online, text-only Discord campaign Experience: New and experienced players welcome Location/Timezone: DM is Eastern Time, but the campaign is asynchronous Schedule: No fixed weekly session. Play happens through Discord text threads as players post. Roles sought: Players Game style: Heroic desert fantasy sandbox with roleplay, exploration, dangerous jobs, faction trouble, ruins, genies, trade, intrigue, survival decisions, and tactical D&D when combat happens.
A Line in the Sand is a large-scale asynchronous D&D campaign set in Calimshan, a desert realm in the Forgotten Realms. The campaign begins in Memnon, the Scarlet City: a hot red-brick port and caravan hub full of merchants, soldiers, Mechanical Wonders, genie politics, desert roads, old ruins, and dangerous work. Characters start at level 3, using the D&D 5.5e / 2024 ruleset.
This is a giant living sandbox. The campaign already includes 86 NPCs, 33 developed locations, and 23 active quest lines or adventure leads, with more opening as players explore. Characters can follow job-board contracts, chase rumors, investigate strange events, take caravan work, bargain with merchants, seek ruins, get involved with factions, hire help, travel alone, form temporary parties, or look for something else entirely.
The world is built for freedom and immersion. Discord threads represent real locations in the shared campaign world. If your character goes to the inn, the guildhall, the fountain square, a shop, a shrine, the harbor, a caravan yard, or a road out of the city, that place exists and can be interacted with. NPCs remember what happens. Choices can create rumors, consequences, enemies, allies, debts, opportunities, and complications for other characters later.
This campaign is text-only. There are no voice sessions.
You will need:
Discord D&D Beyond Tupperbox Avrae A willingness to read and follow written instructions
New players are welcome. There are no wrong answers to the application questions about experience level, tools, or availability. I ask those questions so I know what onboarding help you may need and whether this campaign’s format fits you.
The player guide is comprehensive enough to support new players. It explains the campaign premise, Discord procedures, D&D Beyond setup, Tupperbox, Avrae, character creation expectations, posting format, action declarations, travel, survival, and the starting setting.
You do not need to memorize the full guide before applying. It is a reference document. You do need to be willing to read the relevant sections when they matter and follow the onboarding instructions carefully. Some parts of character creation and setup cannot be skipped.
This format works best for players who enjoy text-based play, written references, character choices, and a sandbox world that rewards paying attention.
Once in play, the campaign rewards two kinds of exploration:
In-game exploration: asking questions, reading notices, buying maps, talking to NPCs, following rumors, preparing for travel, and discovering Calimshan through play.
Out-of-game exploration: reading the guide, learning the tools, understanding the setting, and using the information available to make better choices.
You do not need to know Forgotten Realms lore. The guide gives enough to start. Bring a strong character idea, follow the setup process, and I can help connect the character to the Realms where needed.
D&D Beyond campaign access is handled during onboarding. Once you are invited, follow the setup steps in the player guide and ask clear questions if you get stuck.
Cooperative play is required. Your character can be selfish, secretive, criminal, ambitious, cursed, suspicious, or morally complicated. That is fine. Your character cannot be used to sabotage other players, steal from other PCs, force unwanted conflict, or make the game less fun for the group.
Complicate the adventure, not the players.
To apply, reply here or message me with the following:
1. Your Discord name. 2. Your D&D Beyond username. 3. Your D&D experience level. New is fine; be honest. 4. Your text-roleplay experience level. New is fine; be honest. 5. Your timezone and usual posting availability. 6. Whether you can use Discord, Tupperbox, Avrae, and D&D Beyond. 7. A short character concept: class, species, background, and basic idea. 8. Why your character is in or near Memnon. 9. Why your character takes dangerous work. 10. Confirm that you understand this is asynchronous text-only play, not a scheduled voice game. 11. Confirm that you are willing to read and follow the player guide during onboarding. 12. Include the phrase “the desert rewards preparation” somewhere in your application so I know you read the application instructions.
Applications should answer the prompts above. This campaign has a lot of freedom once you are in the world, and onboarding works best when the instructions are followed from the start.
Hey my discord name is Smeed6027, here on D&D beyond I am obviously Smeed2.
I have quite a bit of experience with D&D 5e and absolutely none with 5.5e.
i have never done a text RP game before, but am excited to try. An asynchronous camping over discord sounds fun. No scheduling pressure and plenty of time to think about my next move and read my notes without taking up everyone’s time at the table. Not sure if I’ll like it but I want to try.
I have no idea what Tupperbox, is or Avrae. Will google those after posting.
i was wanting to play Zereth Van Helcrest, a human variant wizard, (if that’s a thing in 5.5) I was hoping to be an Occultists wizard from Crooked Moon by Avantris Entertainment. But, if you don’t want partnered content then I can be a Necromancer. His goals are straightforward, obtain knowledge of the magical weave. Nothing is forbidden to him, and his morality is whatever aids him in the pursuit of his ambitions. (I kinda want to play him like all the scientists from HP Lovecraft books. Knowledge obsessed to a fault, curiosity to the point of hubris) the desert may reward preparation, but Zereth Van Helcrest is hoping it rewards curiosity as well.
I will do my best to follow the onboarding instructions and I’m pretty sure I know what asynchronous text chat means. (Definitely sure it’s not an in person chat call lol)
Game: D&D 5e / D&D 5.5e / 2024 rules
Group type: Online, text-only Discord campaign
Experience: New and experienced players welcome
Location/Timezone: DM is Eastern Time, but the campaign is asynchronous
Schedule: No fixed weekly session. Play happens through Discord text threads as players post.
Roles sought: Players
Game style: Heroic desert fantasy sandbox with roleplay, exploration, dangerous jobs, faction trouble, ruins, genies, trade, intrigue, survival decisions, and tactical D&D when combat happens.
A Line in the Sand is a large-scale asynchronous D&D campaign set in Calimshan, a desert realm in the Forgotten Realms. The campaign begins in Memnon, the Scarlet City: a hot red-brick port and caravan hub full of merchants, soldiers, Mechanical Wonders, genie politics, desert roads, old ruins, and dangerous work. Characters start at level 3, using the D&D 5.5e / 2024 ruleset.
This is a giant living sandbox. The campaign already includes 86 NPCs, 33 developed locations, and 23 active quest lines or adventure leads, with more opening as players explore. Characters can follow job-board contracts, chase rumors, investigate strange events, take caravan work, bargain with merchants, seek ruins, get involved with factions, hire help, travel alone, form temporary parties, or look for something else entirely.
The world is built for freedom and immersion. Discord threads represent real locations in the shared campaign world. If your character goes to the inn, the guildhall, the fountain square, a shop, a shrine, the harbor, a caravan yard, or a road out of the city, that place exists and can be interacted with. NPCs remember what happens. Choices can create rumors, consequences, enemies, allies, debts, opportunities, and complications for other characters later.
This campaign is text-only. There are no voice sessions.
You will need:
Discord
D&D Beyond
Tupperbox
Avrae
A willingness to read and follow written instructions
New players are welcome. There are no wrong answers to the application questions about experience level, tools, or availability. I ask those questions so I know what onboarding help you may need and whether this campaign’s format fits you.
The player guide is comprehensive enough to support new players. It explains the campaign premise, Discord procedures, D&D Beyond setup, Tupperbox, Avrae, character creation expectations, posting format, action declarations, travel, survival, and the starting setting.
You do not need to memorize the full guide before applying. It is a reference document. You do need to be willing to read the relevant sections when they matter and follow the onboarding instructions carefully. Some parts of character creation and setup cannot be skipped.
This format works best for players who enjoy text-based play, written references, character choices, and a sandbox world that rewards paying attention.
Once in play, the campaign rewards two kinds of exploration:
In-game exploration: asking questions, reading notices, buying maps, talking to NPCs, following rumors, preparing for travel, and discovering Calimshan through play.
Out-of-game exploration: reading the guide, learning the tools, understanding the setting, and using the information available to make better choices.
You do not need to know Forgotten Realms lore. The guide gives enough to start. Bring a strong character idea, follow the setup process, and I can help connect the character to the Realms where needed.
D&D Beyond campaign access is handled during onboarding. Once you are invited, follow the setup steps in the player guide and ask clear questions if you get stuck.
Cooperative play is required. Your character can be selfish, secretive, criminal, ambitious, cursed, suspicious, or morally complicated. That is fine. Your character cannot be used to sabotage other players, steal from other PCs, force unwanted conflict, or make the game less fun for the group.
Complicate the adventure, not the players.
To apply, reply here or message me with the following:
1. Your Discord name.
2. Your D&D Beyond username.
3. Your D&D experience level. New is fine; be honest.
4. Your text-roleplay experience level. New is fine; be honest.
5. Your timezone and usual posting availability.
6. Whether you can use Discord, Tupperbox, Avrae, and D&D Beyond.
7. A short character concept: class, species, background, and basic idea.
8. Why your character is in or near Memnon.
9. Why your character takes dangerous work.
10. Confirm that you understand this is asynchronous text-only play, not a scheduled voice game.
11. Confirm that you are willing to read and follow the player guide during onboarding.
12. Include the phrase “the desert rewards preparation” somewhere in your application so I know you read the application instructions.
Applications should answer the prompts above. This campaign has a lot of freedom once you are in the world, and onboarding works best when the instructions are followed from the start.
Quelenna Lovechild of Corellan Lorethian
Hey my discord name is Smeed6027, here on D&D beyond I am obviously Smeed2.
I have quite a bit of experience with D&D 5e and absolutely none with 5.5e.
i have never done a text RP game before, but am excited to try. An asynchronous camping over discord sounds fun. No scheduling pressure and plenty of time to think about my next move and read my notes without taking up everyone’s time at the table. Not sure if I’ll like it but I want to try.
I have no idea what Tupperbox, is or Avrae. Will google those after posting.
i was wanting to play Zereth Van Helcrest, a human variant wizard, (if that’s a thing in 5.5) I was hoping to be an Occultists wizard from Crooked Moon by Avantris Entertainment. But, if you don’t want partnered content then I can be a Necromancer. His goals are straightforward, obtain knowledge of the magical weave. Nothing is forbidden to him, and his morality is whatever aids him in the pursuit of his ambitions. (I kinda want to play him like all the scientists from HP Lovecraft books. Knowledge obsessed to a fault, curiosity to the point of hubris) the desert may reward preparation, but Zereth Van Helcrest is hoping it rewards curiosity as well.
I will do my best to follow the onboarding instructions and I’m pretty sure I know what asynchronous text chat means. (Definitely sure it’s not an in person chat call lol)