Game: Trust No One - An Eberron One Shot $10 Group type: Online Foundry VTT + Discord and D&D Beyond for PC creation Experience: I have a few years of exp as a DM, beginners are welcome Location/Timezone: GMT-7 (Oregon, USA timezone) Schedule: June 10 2026 @ 7PM PDT - 11 PDT (about 4 hours) Roles sought: Players 1/3 filled, 3 minimum to start, 5 maximum PCs Game style: Noir, Investigation, Detective, Magicpunk
A stolen ledger filled with dangerous secrets is about to be sold to the highest bidder. Recover it before it vanishes into the hands of Sharn’s most ruthless power brokers. What’s written inside could upend more than reputations, it could spark chaos in the city, and echo across Khorvaire. Two rival factions in the city’s underworld are already at war over the prize, and whispers of a secret auction spread through Sharn’s towers like smoke. To find the truth, the adventurers must navigate a maze of shifting alliances, false faces, and dangerous bargains. Trust No One is a sequel to Curtain Call, once again plunging the party into the intrigue and peril of Sharn’s underworld, where every favor promises more than what you bargained for.
Game: Trust No One - An Eberron One Shot $10
Group type: Online Foundry VTT + Discord and D&D Beyond for PC creation
Experience: I have a few years of exp as a DM, beginners are welcome
Location/Timezone: GMT-7 (Oregon, USA timezone)
Schedule: June 10 2026 @ 7PM PDT - 11 PDT (about 4 hours)
Roles sought: Players 1/3 filled, 3 minimum to start, 5 maximum PCs
Game style: Noir, Investigation, Detective, Magicpunk
A stolen ledger filled with dangerous secrets is about to be sold to the highest bidder. Recover it before it vanishes into the hands of Sharn’s most ruthless power brokers. What’s written inside could upend more than reputations, it could spark chaos in the city, and echo across Khorvaire. Two rival factions in the city’s underworld are already at war over the prize, and whispers of a secret auction spread through Sharn’s towers like smoke. To find the truth, the adventurers must navigate a maze of shifting alliances, false faces, and dangerous bargains. Trust No One is a sequel to Curtain Call, once again plunging the party into the intrigue and peril of Sharn’s underworld, where every favor promises more than what you bargained for.
StartPlaying Link
(https://startplaying.games/adventure/cmq64ahep000fl504yqsk8air)
See you there.