Game: D&D 5e or 5.5e Group type: Online with Occasional Face-To-Face Experience: Any Location/Timezone: Greater Vancouver Area Schedule: Weeknight, Bi-weekly to Monthly (Could always change) Roles sought: DM & Players (I could DM but i'd like players who are okay with either) Game style: Narrative-driven play. Something with stakes and occasional character deaths. Both serious and silly (it's not D&D without humor, but can't be completely ridiculous nor self serious.) Not a game of min-maxing. You have to be willing to create something with others, not kill more bad guys than everyone else or win at d&d.
I read somewhere that i can't say how old i am, so i'll let you read between the lines.
I think a good dnd group involves people who jive out of the game. When recruiting players online, we've typically met at a brewery or restaurant as a group either with everyone or (two players or more).
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Game: D&D 5e or 5.5e
Group type: Online with Occasional Face-To-Face
Experience: Any
Location/Timezone: Greater Vancouver Area
Schedule: Weeknight, Bi-weekly to Monthly (Could always change)
Roles sought: DM & Players (I could DM but i'd like players who are okay with either)
Game style: Narrative-driven play. Something with stakes and occasional character deaths. Both serious and silly (it's not D&D without humor, but can't be completely ridiculous nor self serious.) Not a game of min-maxing. You have to be willing to create something with others, not kill more bad guys than everyone else or win at d&d.
I read somewhere that i can't say how old i am, so i'll let you read between the lines.
I think a good dnd group involves people who jive out of the game. When recruiting players online, we've typically met at a brewery or restaurant as a group either with everyone or (two players or more).