Hi one and all, simply put, there are a couple of games that have open spots, all times are UK times and strictly 18+, if you are interested message me on discord @zeriul
Game 1. Lost mines of Phandelver, tuesday, 7pm, 1 spot left, starts this week
New DM running her first game so perfect for beginners
Game 2. A homebrew adventure in the forgotten realms 8pm 2 spots open starts a week wednesday
The campaign is set in Faerûn, mainly around Neverwinter, Triboar, Longsaddle, and the wider North. It will be a custom campaign with a few adapted materials from existing adventures.
The year is 1495 DR — the Year of the Tyrant’s Pawn. You have been hired as caravan guards in Neverwinter to escort food and building materials to Ironspine Keep, an old stronghold between Triboar and Longsaddle that the Lords’ Alliance is rebuilding. It seems like a simple job on mostly civilized roads with decent pay… but something sinister from the far east has turned its gaze toward the region.
Expect wilderness travel, undead threats, investigation, fort rebuilding, and choices that matter. We will use Bastion rules and an in-game calendar, so time will be important.
Game 3. Homebrew Pirate kings Fridays 7pm 1 spot open, on going campaign
Theme: exploration, maritime, islands, pirates. World: homebrew, lots of empty space for you to work with. you can make your character as you want as long as it suits the world Established lore: great old ones lurk underneath the worlds surface, influencing the surface world. there are no gods, but there are god-like creatures. usually they have some kind of connection or an item that is connected to these great old ones. these god like creatures are present in the world and can be killed, but they are cr15+ This is not the Forgotten Realms. Feywild, Shadowfell, Avernus, etc etc, do not exist. Helm, Tyr, Sylvanus, etc etc, also do not exist. Combat: the world is not made to be fair. it is very possible to find yourself in an area with monsters way more powerful than you are. I think it's more interesting to come back to an area and explore more, making it more of a settled location. Risk of PC death is higher than other type of campaigns. Story: character driven, I do not have a story arch prepared. your characters interests, flaws, background, etc will decide what we do during the session. your decisions will decide what we do in future sessions.
Hi one and all, simply put, there are a couple of games that have open spots, all times are UK times and strictly 18+, if you are interested message me on discord @zeriul
Game 1. Lost mines of Phandelver, tuesday, 7pm, 1 spot left, starts this week
New DM running her first game so perfect for beginners
Game 2. A homebrew adventure in the forgotten realms 8pm 2 spots open starts a week wednesday
The campaign is set in Faerûn, mainly around Neverwinter, Triboar, Longsaddle, and the wider North. It will be a custom campaign with a few adapted materials from existing adventures.
The year is 1495 DR — the Year of the Tyrant’s Pawn.
You have been hired as caravan guards in Neverwinter to escort food and building materials to Ironspine Keep, an old stronghold between Triboar and Longsaddle that the Lords’ Alliance is rebuilding. It seems like a simple job on mostly civilized roads with decent pay… but something sinister from the far east has turned its gaze toward the region.
Expect wilderness travel, undead threats, investigation, fort rebuilding, and choices that matter. We will use Bastion rules and an in-game calendar, so time will be important.
Game 3. Homebrew Pirate kings Fridays 7pm 1 spot open, on going campaign
Theme: exploration, maritime, islands, pirates.
World: homebrew, lots of empty space for you to work with. you can make your character as you want as long as it suits the world
Established lore: great old ones lurk underneath the worlds surface, influencing the surface world.
there are no gods, but there are god-like creatures. usually they have some kind of connection or an item that is connected to these great old ones. these god like creatures are present in the world and can be killed, but they are cr15+
This is not the Forgotten Realms. Feywild, Shadowfell, Avernus, etc etc, do not exist.
Helm, Tyr, Sylvanus, etc etc, also do not exist.
Combat: the world is not made to be fair. it is very possible to find yourself in an area with monsters way more powerful than you are. I think it's more interesting to come back to an area and explore more, making it more of a settled location. Risk of PC death is higher than other type of campaigns.
Story: character driven, I do not have a story arch prepared. your characters interests, flaws, background, etc will decide what we do during the session. your decisions will decide what we do in future sessions.
Still looking gor these last few spots