Campaign Title: The Legends of Phelan Platform: Discord, D&D Beyond VTT, Theater of the Mind Number of Players Needed: 1 Time Zone/Session Day(s) and Time: ICT (UTC+7)/Sundays from 7:30 PM to 10:30 PM Frequency: Weekly Starting Level: 8
About The Game:
The Kingdom of Phelan is a ruled by the High King with a relatively limp hand. Whether you've traveled from afar or spent your whole life in these lands, you're aware of its notorious reputation: avarice, corruption, murder...no citizen is a stranger to it. The act of enforcing the laws of these lands is left to the local guards and governments of Phelan's five duchies as well as the Seven Knights of Phelan, but even the finest men can be bought or persuaded with the right currency. From the depths of the Varsovian Sea, to the exotic plants of the Shattered Isles, to the summits of the Stormgrey Mountains, mysteries and secrets are waiting to be uncovered. Will you rub elbows with nobles in Solumet and find yourself the trusted right hand of the High King? Will you commit true acts of heroism and become the Eighth Knight of Phelan? Or will you raze every hamlet from Sogretta to Summerset, the mention of your very name sending shivers down people's spines? This world is what you make of it!
The land of Varsovia is ruled by the ruthless dictator Archduke Regent Casimir, who lied, cheated, and murdered his way to the throne. A party of intrepid adventurers bravely took a stand against the corrupt regime, inadvertently catching the eye of Arch-Mage Haraya, the archduke's right-hand (wo)man. She took it upon herself to make sure the party paid dearly for the trouble they had been stirring up over the past several weeks, but thanks to an old friend the party broke free of their bindings and fought the Arch-Mage. Just as they had her on the ropes the Arch-Mage pulled a Hail Mary move, tearing open a rift in reality that displaced the party as well as the Arch-Mage herself...
Many days later, the party awoke and found themselves plucked from the only world they ever knew and thrown into the Feywild...a new world to some, but familiar to others. They are now traversing the arid badlands known as The Plains, searching for answers to multiple dilemmas: what became of the Arch-Mage? How do they return home? And most importantly: when do they get to eat next?
The Legends of Phelan is a long-term, homebrew campaign by yours truly. The group is currently at level 8, so you will be starting at that level. We'll mainly be relying on D&D 5e 2024 rules with some homebrew rules.
About the DM and the Table: Hi! I'm Genie and I use he/him and she/her pronouns. I've been playing DND as a player for about five years and I started DMing about 1.5 years ago. This campaign has been running for over a year with a pretty consistent lineup. The odd time zone is due to the fact that I live in Thailand. The table consists of two folks from the US and one from the Philippines playing as a half-elf fighter/ranger, a human rogue, and a satyr bard respectively. A player has recently parted ways with the table for an indistinct period of time, so I'm currently looking for one player to fill that void. I would prefer players with some experience, but players of all levels are welcome! I'm open to homebrew if you have an interesting idea, but I do reserve the right to veto anything I feel may not be the right fit for the campaign.
How to Apply: Comment below or DM me with 1) your name, 2) your age, 3) the time zone you reside in, 4) how much experience you have in D&D, 5) a character concept: (not necessarily the character you will play in the campaign), and 6) your Discord username.
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Campaign Title: The Legends of Phelan
Platform: Discord, D&D Beyond VTT, Theater of the Mind
Number of Players Needed: 1
Time Zone/Session Day(s) and Time: ICT (UTC+7)/Sundays from 7:30 PM to 10:30 PM
Frequency: Weekly
Starting Level: 8
About The Game:
The Kingdom of Phelan is a ruled by the High King with a relatively limp hand. Whether you've traveled from afar or spent your whole life in these lands, you're aware of its notorious reputation: avarice, corruption, murder...no citizen is a stranger to it. The act of enforcing the laws of these lands is left to the local guards and governments of Phelan's five duchies as well as the Seven Knights of Phelan, but even the finest men can be bought or persuaded with the right currency. From the depths of the Varsovian Sea, to the exotic plants of the Shattered Isles, to the summits of the Stormgrey Mountains, mysteries and secrets are waiting to be uncovered. Will you rub elbows with nobles in Solumet and find yourself the trusted right hand of the High King? Will you commit true acts of heroism and become the Eighth Knight of Phelan? Or will you raze every hamlet from Sogretta to Summerset, the mention of your very name sending shivers down people's spines? This world is what you make of it!
The land of Varsovia is ruled by the ruthless dictator Archduke Regent Casimir, who lied, cheated, and murdered his way to the throne. A party of intrepid adventurers bravely took a stand against the corrupt regime, inadvertently catching the eye of Arch-Mage Haraya, the archduke's right-hand (wo)man. She took it upon herself to make sure the party paid dearly for the trouble they had been stirring up over the past several weeks, but thanks to an old friend the party broke free of their bindings and fought the Arch-Mage. Just as they had her on the ropes the Arch-Mage pulled a Hail Mary move, tearing open a rift in reality that displaced the party as well as the Arch-Mage herself...
Many days later, the party awoke and found themselves plucked from the only world they ever knew and thrown into the Feywild...a new world to some, but familiar to others. They are now traversing the arid badlands known as The Plains, searching for answers to multiple dilemmas: what became of the Arch-Mage? How do they return home? And most importantly: when do they get to eat next?
The Legends of Phelan is a long-term, homebrew campaign by yours truly. The group is currently at level 8, so you will be starting at that level. We'll mainly be relying on D&D 5e 2024 rules with some homebrew rules.
About the DM and the Table: Hi! I'm Genie and I use he/him and she/her pronouns. I've been playing DND as a player for about five years and I started DMing about 1.5 years ago. This campaign has been running for over a year with a pretty consistent lineup. The odd time zone is due to the fact that I live in Thailand. The table consists of two folks from the US and one from the Philippines playing as a half-elf fighter/ranger, a human rogue, and a satyr bard respectively. A player has recently parted ways with the table for an indistinct period of time, so I'm currently looking for one player to fill that void. I would prefer players with some experience, but players of all levels are welcome! I'm open to homebrew if you have an interesting idea, but I do reserve the right to veto anything I feel may not be the right fit for the campaign.
How to Apply: Comment below or DM me with 1) your name, 2) your age, 3) the time zone you reside in, 4) how much experience you have in D&D, 5) a character concept: (not necessarily the character you will play in the campaign), and 6) your Discord username.