Hyperplane is a Virtual World/Isekai campaign taking place in the titular digital dimension. Your character is a Gamer using a customized avatar to explore and complete challenges for loot and glory. The Hyperplane consists of a megacity in the center, outskirts and structures outside of the city, and an infinite white grid in the distance. The City is constantly maintained by featureless Worker entities to provide infrastructure, while outer structures are typically operated by Gamers.Some structures are more resilient than others, but territory and buildings in the Hyperplane can potentially be reprogrammed with enough effort and resources. Of course, every Gamer has their own idea of what Hyperplane should be. What is it to you?
Player characters are avatars with usernames or codenames.
There is no resting in this campaign. Players only recover upon returning to The Lobby. (i promise this is balanced lol)
The Lobby is where the party can plan, organize, and buy basic supplies, and respawn upon defeat.
The Instance is a private zone where the party will face a specific known encounter or challenge.
The Hyperplane is a public zone where it is possible to ally or conflict with other Gamers(NPC).
Workers do not naturally fight but they will attempt to preserve their existence and escape danger.
Saturday 10am US eastern. Online, discord for voice, roll20 for maps.
Please send me your discord and two character concepts
Hyperplane is a Virtual World/Isekai campaign taking place in the titular digital dimension. Your character is a Gamer using a customized avatar to explore and complete challenges for loot and glory. The Hyperplane consists of a megacity in the center, outskirts and structures outside of the city, and an infinite white grid in the distance. The City is constantly maintained by featureless Worker entities to provide infrastructure, while outer structures are typically operated by Gamers.Some structures are more resilient than others, but territory and buildings in the Hyperplane can potentially be reprogrammed with enough effort and resources. Of course, every Gamer has their own idea of what Hyperplane should be. What is it to you?
Player characters are avatars with usernames or codenames.
There is no resting in this campaign. Players only recover upon returning to The Lobby. (i promise this is balanced lol)
The Lobby is where the party can plan, organize, and buy basic supplies, and respawn upon defeat.
The Instance is a private zone where the party will face a specific known encounter or challenge.
The Hyperplane is a public zone where it is possible to ally or conflict with other Gamers(NPC).
Workers do not naturally fight but they will attempt to preserve their existence and escape danger.
Saturday 10am US eastern. Online, discord for voice, roll20 for maps.
Please send me your discord and two character concepts