Looking for players for a 5E campaign, using the classic module Dwellers of the Forbidden City. The campaign will last 9-12 sessions, or as long as it takes the PCs to complete their mission. A wizard has gone rogue, and the Scarlet Brotherhood needs agents to find him and bring him back, dead or alive. The journey will take the PCs into the green hell of Hepmonaland, a land of treacherous swamps, dark rustling jungles, and forbidding mountain peaks. In the volcanic caldera of one of those peaks lies the Forbidden City. There, the PCs will seek the wizard Horan and return him to the authorities, either as a prisoner or a corpse. Joseph Conrad's Heart of Darkness or Apocalypse Now.
Wednesday, weekly sessions, the exact time to be determined (but will be evening). Characters start at 4th level (5e ruleset). Any race or class is allowed. All clerics or paladins must be Lawful.
Contact me on Discord: Helm von Akhyr
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Long time D&D, AD&D enthusiast. First played in 1981, the Tom Moldvay Basic Box set.
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Looking for players for a 5E campaign, using the classic module Dwellers of the Forbidden City. The campaign will last 9-12 sessions, or as long as it takes the PCs to complete their mission. A wizard has gone rogue, and the Scarlet Brotherhood needs agents to find him and bring him back, dead or alive. The journey will take the PCs into the green hell of Hepmonaland, a land of treacherous swamps, dark rustling jungles, and forbidding mountain peaks. In the volcanic caldera of one of those peaks lies the Forbidden City. There, the PCs will seek the wizard Horan and return him to the authorities, either as a prisoner or a corpse. Joseph Conrad's Heart of Darkness or Apocalypse Now.
Wednesday, weekly sessions, the exact time to be determined (but will be evening). Characters start at 4th level (5e ruleset). Any race or class is allowed. All clerics or paladins must be Lawful.
Contact me on Discord: Helm von Akhyr
Long time D&D, AD&D enthusiast. First played in 1981, the Tom Moldvay Basic Box set.