Game: D&D 5e (2014, though homebrewed so if you care about RAW, don't interact) Group type: Online Experience: veteran Location/Timezone: EST Schedule: Weekday nights, and all day weekends (Probably Saturday at noon but can be flexible or run multiple games. Roles sought: Player 4-6 (beginner friendly, I'm patient and love to answer questions) Game style: I run a roleplay heavy, decision and consequences focused game though I am a lover of humor and as loyal to the bit as I am to the plot. From the homebrew rules, to the world, the plots and npc, everything is meant to give you agency, though not always control. Your decisions matter, from weapon selection, to damage type, to what you say and do, and as such I will not save you from the consequences of those actions. No matter how powerful you become (and you will become powerful, as there are many extra avenues for abilities items and customizability options) you will never be above backlash. Social acumen and decision making skills will serve you far better than spells or steel ever could, though you will never do without. I will be interviewing players and explaining some rules and answering questions, and I also ask to spare some time after character creation for a session -1, a little prequel to get to know the player and character and for the player to get a taste for me as a dm in a mini session set right before session one.
Game: D&D 5e (2014, though homebrewed so if you care about RAW, don't interact)
Group type: Online
Experience: veteran
Location/Timezone: EST
Schedule: Weekday nights, and all day weekends (Probably Saturday at noon but can be flexible or run multiple games.
Roles sought: Player 4-6 (beginner friendly, I'm patient and love to answer questions)
Game style: I run a roleplay heavy, decision and consequences focused game though I am a lover of humor and as loyal to the bit as I am to the plot. From the homebrew rules, to the world, the plots and npc, everything is meant to give you agency, though not always control. Your decisions matter, from weapon selection, to damage type, to what you say and do, and as such I will not save you from the consequences of those actions. No matter how powerful you become (and you will become powerful, as there are many extra avenues for abilities items and customizability options) you will never be above backlash. Social acumen and decision making skills will serve you far better than spells or steel ever could, though you will never do without. I will be interviewing players and explaining some rules and answering questions, and I also ask to spare some time after character creation for a session -1, a little prequel to get to know the player and character and for the player to get a taste for me as a dm in a mini session set right before session one.
My discord is: james_sinclair
I’d be interested please reply to me here I’ll also message on discord