Have you wanted to try D&D for a while, but keep thinking:
“I don't know the rules.” “I'm probably terrible at roleplaying.” “I don't even know how to make a character.” “Everyone else will know what they're doing except me.”
Then you're exactly the kind of player I enjoy introducing to D&D.
I'm an experienced DM running weekly online campaigns, and a large number of my current long-term players started with little or zero real D&D experience.
You do not need to read the entire Player's Handbook before joining. You don't need to memorize every spell, know how every mechanic works, or come in with a 10-page character backstory.
We'll build your character together, I'll explain things as they become relevant, and you'll learn naturally by actually playing the game.
And don't worry—beginner-friendly does not mean the campaign is watered down.
The dice still matter. Your decisions have consequences. Characters can succeed, fail, get themselves into horrible situations, come up with ridiculous solutions, and completely change where the story goes.
My games focus heavily on:
• Character development • Roleplay and relationships between characters • Player freedom and creative solutions • Exploration and meaningful decisions • A story that reacts to what the party actually does • Helping new players learn without constantly stopping the game • A consistent weekly campaign rather than playing once every few months
One of my current players described the experience like this:
“The players have freedom, and no decision ever feels like a wrong one. I keep coming back for the DM, the players, and the characters and stories we've told together.”
— Remy / Joffarex
You don't have to be an amazing roleplayer when you start either. Quite a few of my players were nervous about roleplaying when they first joined. That confidence usually develops naturally once you become comfortable with your character and the group.
GAME DETAILS
System: D&D 5e / 2024/2014 rules Campaign: Faerun for new players Format: Online Voice: Discord VTT: Roll20 Session Length: Around 3–4 hours Group Size: Around 5 players Frequency: Once per week Price:$20 USD per player, per session Experience Required: Absolutely none Current Openings: 5
SCHEDULING
I'm currently available on:
Monday/Tuesday/Wednesday/Thursday/Friday exact weekly time will be agreed between the group. All scheduling is discussed before anyone commits.
Rather than forcing everyone into a specific time before the group even exists, I'll compare everyone's availability and we'll agree on a consistent weekly time that works for the group.
My timezone is GMT+4 , even if you think I will be sleeping or not available, don't worry, I'm a vampire.
Once the weekly time is agreed, that becomes our regular campaign slot.
INTERESTED?
Send me a message here first with:
Your timezone
Your general weekly availability
Whether you've played D&D before
What kind of character, campaign, or D&D experience sounds fun to you
Anything you're nervous or unsure about
If it sounds like the game could be a good fit, I'll give you my Discord and we can talk properly there before you commit to anything.
I care quite a lot about group chemistry, so I'd rather have five people who genuinely enjoy playing together every week than simply fill seats as quickly as possible.
Have you wanted to try D&D for a while, but keep thinking:
“I don't know the rules.” “I'm probably terrible at roleplaying.” “I don't even know how to make a character.” “Everyone else will know what they're doing except me.”
Then you're exactly the kind of player I enjoy introducing to D&D.
I'm an experienced DM running weekly online campaigns, and a large number of my current long-term players started with little or zero real D&D experience.
You do not need to read the entire Player's Handbook before joining. You don't need to memorize every spell, know how every mechanic works, or come in with a 10-page character backstory.
We'll build your character together, I'll explain things as they become relevant, and you'll learn naturally by actually playing the game.
And don't worry—beginner-friendly does not mean the campaign is watered down.
The dice still matter. Your decisions have consequences. Characters can succeed, fail, get themselves into horrible situations, come up with ridiculous solutions, and completely change where the story goes.
My games focus heavily on:
• Character development • Roleplay and relationships between characters • Player freedom and creative solutions • Exploration and meaningful decisions • A story that reacts to what the party actually does • Helping new players learn without constantly stopping the game • A consistent weekly campaign rather than playing once every few months
One of my current players described the experience like this:
“The players have freedom, and no decision ever feels like a wrong one. I keep coming back for the DM, the players, and the characters and stories we've told together.”
— Remy / Joffarex
You don't have to be an amazing roleplayer when you start either. Quite a few of my players were nervous about roleplaying when they first joined. That confidence usually develops naturally once you become comfortable with your character and the group.
GAME DETAILS
System: D&D 5e / 2024/2014 rules Campaign: Faerun for new players Format: Online Voice: Discord VTT: Roll20 Session Length: Around 3–4 hours Group Size: Around 5 players Frequency: Once per week Price:$20 USD per player, per session Experience Required: Absolutely none Current Openings: 5
SCHEDULING
I'm currently available on:
Monday/Tuesday/Wednesday/Thursday/Friday exact weekly time will be agreed between the group. All scheduling is discussed before anyone commits.
Rather than forcing everyone into a specific time before the group even exists, I'll compare everyone's availability and we'll agree on a consistent weekly time that works for the group.
My timezone is GMT+4 , even if you think I will be sleeping or not available, don't worry, I'm a vampire.
Once the weekly time is agreed, that becomes our regular campaign slot.
INTERESTED?
Send me a message here first with:
Your timezone
Your general weekly availability
Whether you've played D&D before
What kind of character, campaign, or D&D experience sounds fun to you
Anything you're nervous or unsure about
If it sounds like the game could be a good fit, I'll give you my Discord and we can talk properly there before you commit to anything.
I care quite a lot about group chemistry, so I'd rather have five people who genuinely enjoy playing together every week than simply fill seats as quickly as possible.
Complete beginners are very welcome.
cool!thanks!
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Have you wanted to try D&D for a while, but keep thinking:
“I don't know the rules.”
“I'm probably terrible at roleplaying.”
“I don't even know how to make a character.”
“Everyone else will know what they're doing except me.”
Then you're exactly the kind of player I enjoy introducing to D&D.
I'm an experienced DM running weekly online campaigns, and a large number of my current long-term players started with little or zero real D&D experience.
You do not need to read the entire Player's Handbook before joining. You don't need to memorize every spell, know how every mechanic works, or come in with a 10-page character backstory.
We'll build your character together, I'll explain things as they become relevant, and you'll learn naturally by actually playing the game.
And don't worry—beginner-friendly does not mean the campaign is watered down.
The dice still matter. Your decisions have consequences. Characters can succeed, fail, get themselves into horrible situations, come up with ridiculous solutions, and completely change where the story goes.
My games focus heavily on:
• Character development
• Roleplay and relationships between characters
• Player freedom and creative solutions
• Exploration and meaningful decisions
• A story that reacts to what the party actually does
• Helping new players learn without constantly stopping the game
• A consistent weekly campaign rather than playing once every few months
One of my current players described the experience like this:
“The players have freedom, and no decision ever feels like a wrong one. I keep coming back for the DM, the players, and the characters and stories we've told together.”
— Remy / Joffarex
You don't have to be an amazing roleplayer when you start either. Quite a few of my players were nervous about roleplaying when they first joined. That confidence usually develops naturally once you become comfortable with your character and the group.
GAME DETAILS
System: D&D 5e / 2024/2014 rules
Campaign: Faerun for new players
Format: Online
Voice: Discord
VTT: Roll20
Session Length: Around 3–4 hours
Group Size: Around 5 players
Frequency: Once per week
Price: $20 USD per player, per session
Experience Required: Absolutely none
Current Openings: 5
SCHEDULING
I'm currently available on:
Monday/Tuesday/Wednesday/Thursday/Friday exact weekly time will be agreed between the group. All scheduling is discussed before anyone commits.
Rather than forcing everyone into a specific time before the group even exists, I'll compare everyone's availability and we'll agree on a consistent weekly time that works for the group.
My timezone is GMT+4 , even if you think I will be sleeping or not available, don't worry, I'm a vampire.
Once the weekly time is agreed, that becomes our regular campaign slot.
INTERESTED?
Send me a message here first with:
If it sounds like the game could be a good fit, I'll give you my Discord and we can talk properly there before you commit to anything.
I care quite a lot about group chemistry, so I'd rather have five people who genuinely enjoy playing together every week than simply fill seats as quickly as possible.
Complete beginners are very welcome.
cool!thanks!