Your new Demon God needs time to wake up, and a mob of righteous knights is pounding on your door. Hold them off, and keep your leader alive.
You draw a circle, light some candles and watch as Thomas, your brilliant and completely unhinged leader, raises the relic. All of a sudden the entire sky above the ruin turns purple. Somewhere beyond this world, the Lazy God is waking up.
You serve the Lazy God because he promised you the world. Tonight, he finally pays up.
But the whole kingdom can see that sky. Ruthless knights, zealous paladins and sorcerers with no mercy are already marching on the ruin, and they won't stop until Thomas is dead and the circle is broken.
Hold the line. Keep Thomas alive. Give the god enough time to wake up.
How long does it take to wake a lazy god? You pray you’ll live long enough to find out.
A darkly comic one-shot where you play the villains and survive a siege.
Game: D&D 5e (2024 or 2014 rules) · Group type: Online · Age: 18+
When: Wednesday, 10am ET / 3pm UK / 2pm UTC — one session, 3–3.5 hours
Seats: ~6
Experience: New players welcome, and I explain the rules as we go. Veterans welcome too.
Game style: Roleplay heavy and comedic. Talking, sneaking and clever plans often beat swinging a sword. Theatre of the mind, with a battle map only for fights. Character voices, music and Rule of Cool.
Characters: level 5, any race and class, standard array or point buy. Bring your own (D&D Beyond, Roll20 sheet or PDF) or ask me for a pregen. No backstory needed.
Software: Roll20 and Discord, with voice and webcam.
Content warnings: playing villains, cult themes, violence.
How to join: Contact me directly at #andreirs on Discord.
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Your new Demon God needs time to wake up, and a mob of righteous knights is pounding on your door. Hold them off, and keep your leader alive.