System D&D 5.5e Number of players needed 6-9 (West Marches-style, two groups alternating weeks in same story & setting) Adventure Level 7th - 10th When Sundays @ 6PM Est, bi-weekly Where Discord (Voice), Foundry Start Date October 11th Details
The Lost Continent of Dævor
Dævor is remembered only in fragments: a lost continent of ancient magic, impossible technology, and forbidden knowledge—wonders so powerful they could have reshaped the world, had they not been hoarded before the continent’s sudden and mysterious destruction.
This campaign takes you into Dævor’s final year.
Set in the ancient past of an already established world shaped by multiple player campaigns, you will explore Dævor at the height of its power, uncover the truth behind its downfall, and hunt for six legendary relics said to be capable of granting their bearers nearly anything they desire.
What you do with them will matter.
Your choices, alliances, betrayals, victories, and failures will become part of the world’s history—and may directly shape the setting experienced by future campaigns.
We’re looking for players for a West Marches-style campaign featuring two separate adventuring groups pursuing the same six relics for very different reasons. The parties will exist in the same living world, and the actions of one group may directly affect the opportunities, dangers, and consequences faced by the other.
This will be a roleplay-heavy campaign with meaningful, high-stakes combat. Combat matters, but the heart of the game is character interaction, relationships, difficult decisions, intrigue, exploration, and collaborative storytelling.
All experience levels are welcome. You do not need years of D&D experience or encyclopedic knowledge of the rules. What we are primarily looking for are strong, engaged roleplayers—people who enjoy becoming their character, interacting deeply with other PCs and NPCs, sharing the spotlight, and contributing to an immersive story.
That experience can come from tabletop gaming, acting, theater, writing, roleplay communities, or anywhere else.
The goal is not simply to “play D&D.”
The goal is to create something together that feels like a living fantasy story—one where your character can permanently leave their mark on the world.
If interested, please DM via Discord *NOT ON HERE*: Lethal_vox
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System D&D 5.5e
Number of players needed 6-9 (West Marches-style, two groups alternating weeks in same story & setting)
Adventure Level 7th - 10th
When Sundays @ 6PM Est, bi-weekly
Where Discord (Voice), Foundry
Start Date October 11th
Details
The Lost Continent of Dævor
Dævor is remembered only in fragments: a lost continent of ancient magic, impossible technology, and forbidden knowledge—wonders so powerful they could have reshaped the world, had they not been hoarded before the continent’s sudden and mysterious destruction.
This campaign takes you into Dævor’s final year.
Set in the ancient past of an already established world shaped by multiple player campaigns, you will explore Dævor at the height of its power, uncover the truth behind its downfall, and hunt for six legendary relics said to be capable of granting their bearers nearly anything they desire.
What you do with them will matter.
Your choices, alliances, betrayals, victories, and failures will become part of the world’s history—and may directly shape the setting experienced by future campaigns.
We’re looking for players for a West Marches-style campaign featuring two separate adventuring groups pursuing the same six relics for very different reasons. The parties will exist in the same living world, and the actions of one group may directly affect the opportunities, dangers, and consequences faced by the other.
This will be a roleplay-heavy campaign with meaningful, high-stakes combat. Combat matters, but the heart of the game is character interaction, relationships, difficult decisions, intrigue, exploration, and collaborative storytelling.
All experience levels are welcome. You do not need years of D&D experience or encyclopedic knowledge of the rules. What we are primarily looking for are strong, engaged roleplayers—people who enjoy becoming their character, interacting deeply with other PCs and NPCs, sharing the spotlight, and contributing to an immersive story.
That experience can come from tabletop gaming, acting, theater, writing, roleplay communities, or anywhere else.
The goal is not simply to “play D&D.”
The goal is to create something together that feels like a living fantasy story—one where your character can permanently leave their mark on the world.
If interested, please DM via Discord *NOT ON HERE*: Lethal_vox