Game: D&D 5e Group type: Online Experience: Beginner-Intermediate Location/Timezone: EST Schedule: Friday nights at 7PM EST, weekly. Sessions will run 3-4 hours with an estimated 8-10 sessions total. Roles sought: 0/5 Seats filled Game style: This will be a Search and Rescue/Survival game. 50/50 Combat/RP. A few homebrew rules weather and events, item interactions and potions which will be discussed further in game. Cost: $15 USD
You and your party live in the deep north, the only active adventuring party willing to take a prolonged mission into the frozen tundra and mountains. Hardened adventurers as you are, you are well versed and equipped to handle the unforgiving cold and creatures that dwell in your territory. But that does not make it any less treacherous.
Today a request comes direct from the self-proclaimed Lord of the North, Viscount Sverg of Frostpine. A shipment of vital importance to the Domain is requesting additional escort out of the mountains, citing a rise in weather activity and aggression from local wildlife. You have been tasked with meeting up with the group at a sort of hikers cabin half way up mountains. You are to ascertain the safety of the merchandise and escort the group back to town.
Character Creation:
2024 Ruleset. No race restrictions. Up to 2 classes.
Stats will be Standard Array +2 points to place where you wish
1 rare item, 2 uncommon items to start
8,000 party gold + roll for individual sums at start
Backstory required before start. 3 short paragraphs minimum, including 1 flaw or trauma and the moment your character set themselves on their current path. What prompted them to be an adventurer/mercenary, whether its a means to an end or a way of life. Let me know if you'd like help brainstorming, gives me better insight to your character anyway.
Game: D&D 5e
Group type: Online
Experience: Beginner-Intermediate
Location/Timezone: EST
Schedule: Friday nights at 7PM EST, weekly. Sessions will run 3-4 hours with an estimated 8-10 sessions total.
Roles sought: 0/5 Seats filled
Game style: This will be a Search and Rescue/Survival game. 50/50 Combat/RP. A few homebrew rules weather and events, item interactions and potions which will be discussed further in game.
Cost: $15 USD
You and your party live in the deep north, the only active adventuring party willing to take a prolonged mission into the frozen tundra and mountains. Hardened adventurers as you are, you are well versed and equipped to handle the unforgiving cold and creatures that dwell in your territory. But that does not make it any less treacherous.
Today a request comes direct from the self-proclaimed Lord of the North, Viscount Sverg of Frostpine. A shipment of vital importance to the Domain is requesting additional escort out of the mountains, citing a rise in weather activity and aggression from local wildlife. You have been tasked with meeting up with the group at a sort of hikers cabin half way up mountains. You are to ascertain the safety of the merchandise and escort the group back to town.
Character Creation:
Backstory required before start. 3 short paragraphs minimum, including 1 flaw or trauma and the moment your character set themselves on their current path. What prompted them to be an adventurer/mercenary, whether its a means to an end or a way of life. Let me know if you'd like help brainstorming, gives me better insight to your character anyway.
https://startplaying.games/adventure/cmwb0hy7k0018jp076k79n7io