Game: D&D 5e Group preferred: Online / Roll20 + DIscord Experience: 1500+ hours Location/Timezone: EST Availability: Sunday, Monday, Tuesday, or Friday 1:30 p.m - 11:59 p.m EST Preferred role: Player Game style: Looking for a group that focuses more on the RP aspect than combat. I prefer to keep combat encounters short and difficult, where creativity beats mindlessly smashing one's head into a wall. 1-2 a sesh feels best for me. Character info below.
Rascal; a kobold mastermind > college of Lore. The vague backstory reflects its nature - a meaningless, trivial voice among an overwhelmingly negative concept. Being raised in the Underdark, he had a surprising affinity for book-learning, but the pressure of standing out in an otherwise nameless, faceless race as an intelligent was enough to send him spiraling into a crippling drug addiction, which left him without the talent he'd always been told that he'd had. He was then regarded as a failure - even by kobold standards - and eventually left the Underdark in search of a more meaningful life. Rascal is a 3'6 40 lbs pale gray kobold with one arm, a faulty concept of right and wrong, and a latent addiction to painkillers. He has little skill of his own and more often prefers to help others (master of tactics/bardic inspiration) to do/have what he never could. He aligns himself with shady, underground organizations because he has an affinity for most aspects of assassination - except for the killing part. He doesn't know himself well enough to tell if this is because of his desire to find something that he himself is good at, or because the people that stray from societal norms are those who are the most accepting/needing of someone like him. He finds himself manipulative; for better or for worse. Tl;dr whacky support/identity crisis kobold.
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Game: D&D 5e
Group preferred: Online / Roll20 + DIscord
Experience: 1500+ hours
Location/Timezone: EST
Availability: Sunday, Monday, Tuesday, or Friday 1:30 p.m - 11:59 p.m EST
Preferred role: Player
Game style: Looking for a group that focuses more on the RP aspect than combat. I prefer to keep combat encounters short and difficult, where creativity beats mindlessly smashing one's head into a wall. 1-2 a sesh feels best for me. Character info below.
Rascal; a kobold mastermind > college of Lore. The vague backstory reflects its nature - a meaningless, trivial voice among an overwhelmingly negative concept. Being raised in the Underdark, he had a surprising affinity for book-learning, but the pressure of standing out in an otherwise nameless, faceless race as an intelligent was enough to send him spiraling into a crippling drug addiction, which left him without the talent he'd always been told that he'd had. He was then regarded as a failure - even by kobold standards - and eventually left the Underdark in search of a more meaningful life.
Rascal is a 3'6 40 lbs pale gray kobold with one arm, a faulty concept of right and wrong, and a latent addiction to painkillers. He has little skill of his own and more often prefers to help others (master of tactics/bardic inspiration) to do/have what he never could. He aligns himself with shady, underground organizations because he has an affinity for most aspects of assassination - except for the killing part. He doesn't know himself well enough to tell if this is because of his desire to find something that he himself is good at, or because the people that stray from societal norms are those who are the most accepting/needing of someone like him. He finds himself manipulative; for better or for worse.
Tl;dr whacky support/identity crisis kobold.