Game: D&D 5e Group preferred: Online / Face-to-face / PBP Experience: Off and on since AD&D Mid 30’s Location/Timezone: Minnesota -5gmt Availability: Mon-Wed flexible on those days of the week Preferred role: Player Game style: I like heavy role playing with character development. I shy away from god mod builds. The struggle is important for flavor. It makes the story interesting. I prefer creative paths verses the most effective/efficient. I always try to incorporate decisions applicable to my PC personality.
I posted a character below that I want to run.
Fargus McCoy Race: Human Class: Warlock ( The Fiend ) Alignment: Chaotic Neutral
Fargus McCoy is family to the mist roving ***** clan said to descend from Dimiplanes of Dread... well at least, according to folklore. Fargus was like any common carnival kid. A slick talking, deviant, coin sapper until he hit the ***** "lottery".
When the clan's seer meets their end, mystical forces appoint a new seer. A seer, a diviner, responsible for communicating with their ancestors and unseen forces to navigate the ***** clan's future. Fargus received this blessing, however, the accolade was given by a corrupted source. In normal circumstances, seer's are gifted with ancestor magic but, Fargus was gifted with infernal powers.
Fargus is unable to navigate the mists because he only sees the blaze from the lower planes. He cannot hear his ancestors over the demonic growls of his Balor pact master, Hutzul. Because of this malady, his own ***** clan hunts him. They know once Fargus is laid to rest, a new seer will be appointed. Fargus is hunted by his blood and he is constantly on the move.
Game: D&D 5e
Group preferred: Online / Face-to-face / PBP
Experience: Off and on since AD&D Mid 30’s
Location/Timezone: Minnesota -5gmt
Availability: Mon-Wed flexible on those days of the week
Preferred role: Player
Game style: I like heavy role playing with character development. I shy away from god mod builds. The struggle is important for flavor. It makes the story interesting. I prefer creative paths verses the most effective/efficient. I always try to incorporate decisions applicable to my PC personality.
I posted a character below that I want to run.
Fargus McCoy
Race: Human
Class: Warlock ( The Fiend )
Alignment: Chaotic Neutral
Fargus McCoy is family to the mist roving ***** clan said to descend from Dimiplanes of Dread... well at least, according to folklore. Fargus was like any common carnival kid. A slick talking, deviant, coin sapper until he hit the ***** "lottery".
When the clan's seer meets their end, mystical forces appoint a new seer. A seer, a diviner, responsible for communicating with their ancestors and unseen forces to navigate the ***** clan's future. Fargus received this blessing, however, the accolade was given by a corrupted source. In normal circumstances, seer's are gifted with ancestor magic but, Fargus was gifted with infernal powers.
Fargus is unable to navigate the mists because he only sees the blaze from the lower planes. He cannot hear his ancestors over the demonic growls of his Balor pact master, Hutzul. Because of this malady, his own ***** clan hunts him. They know once Fargus is laid to rest, a new seer will be appointed. Fargus is hunted by his blood and he is constantly on the move.
If you would be interested I have some bullet points I'd be willing to go over privately via discord on how I dm