Game: D&D 5e Group preferred: Online Experience: New to DND, but RPG (typically console) field is a few years. Location/Timezone: Maine/EST (Practically Canuck, eh?) Availability: I can adapt my remote scholastic studies around a schedule. Preferred role: Player Game style: I love developing and watching characters that we can all form strong emotions towards, be it through RP or through incredible combative feats. I can handle anything from 70/30 RP/Com to 0/100 combat (leaving RP to player elective outside scheduled session if needed. Campfire chats while makin' smores are win, eh?)
Hi, I am a professional DM and have a group openings for a Rime of a frost maiden coming up this monday if you would like to join. In a paid campaign, your DM is always prepared and provides a consistent good game and knows the rules. Players who pay to play are serious, dedicated players devoid of MURDER HOBOISM that is rampant in free games, because there's no consequence in derailing a free campaign a DM spent time preparing right? If you'd like to hear more hit me up on discord mysticvhedd#6266
Welcome to the one and all, DM Mystic Dyrza here, everyone is welcomed at my table regardless of your experience! Come join me in the perpetual night of the north, where Auril the Frost Maiden has trapped the people of ten towns in never ending winter. Will you survive long enough to be the one stop Auril's madness that is sweeping through the ten towns? You will begin your mini adventure on your way to Torgas, one of the larger of the ten towns. Beginning in "the Cutlass" bar of Luskan, your party comes together as they here rumors of an assassination attempt on famed pirate hunter Captain Dutermont of the Sea Sprite. After thwarting the attempt the adventures will be brought into the service of Captain Dutermont, requesting they find his beloved friend Drizzt do'urden who hasn't heard from in ages. Information is scarce coming from Icewind dale and there has been whispers the land has been cursed by a God. Soon after arriving Icewindale our party finds the true extent of the whispers and to compound things they hear a series of murders happening throughout ten towns has everyone on edge...You will need every bit of your cunning and a bit of luck to survive, may the dice ever be in your favor!
Game: D&D 5e
Group preferred: Online
Experience: New to DND, but RPG (typically console) field is a few years.
Location/Timezone: Maine/EST (Practically Canuck, eh?)
Availability: I can adapt my remote scholastic studies around a schedule.
Preferred role: Player
Game style: I love developing and watching characters that we can all form strong emotions towards, be it through RP or through incredible combative feats. I can handle anything from 70/30 RP/Com to 0/100 combat (leaving RP to player elective outside scheduled session if needed. Campfire chats while makin' smores are win, eh?)
Hi, I am a professional DM and have a group openings for a Rime of a frost maiden coming up this monday if you would like to join. In a paid campaign, your DM is always prepared and provides a consistent good game and knows the rules. Players who pay to play are serious, dedicated players devoid of MURDER HOBOISM that is rampant in free games, because there's no consequence in derailing a free campaign a DM spent time preparing right? If you'd like to hear more hit me up on discord mysticvhedd#6266
Welcome to the one and all, DM Mystic Dyrza here, everyone is welcomed at my table regardless of your experience! Come join me in the perpetual night of the north, where Auril the Frost Maiden has trapped the people of ten towns in never ending winter. Will you survive long enough to be the one stop Auril's madness that is sweeping through the ten towns? You will begin your mini adventure on your way to Torgas, one of the larger of the ten towns. Beginning in "the Cutlass" bar of Luskan, your party comes together as they here rumors of an assassination attempt on famed pirate hunter Captain Dutermont of the Sea Sprite. After thwarting the attempt the adventures will be brought into the service of Captain Dutermont, requesting they find his beloved friend Drizzt do'urden who hasn't heard from in ages. Information is scarce coming from Icewind dale and there has been whispers the land has been cursed by a God. Soon after arriving Icewindale our party finds the true extent of the whispers and to compound things they hear a series of murders happening throughout ten towns has everyone on edge...You will need every bit of your cunning and a bit of luck to survive, may the dice ever be in your favor!
Would you join a Monday or Wednesday campaign at 9am Eastern Standard Time?