"A great evil is sweeping into your peaceful lands. Daggerford, the central hub of all trading along Swordcoast, has need of a valiant group of adventures to find and defeat this unholy invasion. What it is, no one knows. As disturbing horrific rumors pour into the bustling city, fear is tightening its grip. All hope is lost, or so it would seem...What will you do? What can you do?"
"You can fight!!"
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm PST every week
Hi my name is Rocco and I'll be DM'ing a Homebrewed 5E Swordcoast Campaign
I'm attentive/creative/respectful/helpful/on time/reliable/enthusiastic/laid back/fun/hard working
I've been playing for 40+ years
I spend 12-18 hours a day on writing/making maps/building worlds/ect
I never cancel sessions/never flake/never late/never play in a bad mood
I spent (and continue to spend) a lot of money on roll20 add-ons/maps/tokens/ect
My DM style is FAST with a mix of RP and combat (60/40)
I use sound effects for monsters/people/ect and ambient backrounds unique to locations
I often do not require roles for checks to speed up the game
Changed certain spells/abilities (Find Familiar/Polymorph/Healing Spirit/Resurrection/Conjure Woodland Beings/Heat Metal/ect)
Rules are a mix of 5E Rules/Homebrew adjustments
This is a "grittier" game - thus leveling will be slower - so that you can enjoy each level
HIGH CHANCE OF DEATH (especially early on) (so be extra careful, be afraid, stay together, and have party combat tactics worked out)
Leveling will only be done at a city/druid encampment/temple/wandering trainer/Gift from the Gods
Gaining a level is based off of accomplishments not XP
Use the average HP gain for leveling up
Use critical hit/fail charts for melee/range/spells
Rolling a 1 is ALWAYS A FAILURE
Rolling a 20 is ALWAYS A SUCCESS
"Does your character embrace their vulnerabilities and flaws?"
This is a HEAVY ROLE-PLAYING adventure - NOT A COMBAT VIDEO GAME
You WILL BE CHALLENGED in combat (so expect a hard fight) - DO NOT have the mentality you should "Win every time and easily"
You are NOT HEROES YET...You are always vulnerable...having to rely on your wits and ingenuity.
Use spell components (which you have to buy and have in your inventory and announce during casting)
Use flanking "attack from behind" gets advantage (for baddies too)
No PVP (unless under an enemies spell)
Track (magic only) ammo
Only a rogue (not urchin) can check for traps with THIEVES TOOLS (rolls once for an entire level/floor in a dungeon/castle/cave/ect)
NO DARKVISION ALLOWED (use your top stat bonus modifier for additional skills or proficiency's instead)
Track encumbrance (can't exceed your max)
Conjuration Limit - All creatures and players can only summon 1 creature at a time (to speed up combat)
Only the party can Raise Dead, Revivify, or Reincarnate - NO ONE ELSE IN THE WORLD CAN
Using a potion is a bonus action (giving it to someone else is an action)
When a wizard levels up, the spells available to learn, depend on the wizard training them (or found spellbooks)
Any damage made from a spell is inherently magical
ALL SPELLS GET A SAVING THROW OR AN ATTACK ROLL (will give a DC if not in the spell description)
Only a spell that has an ongoing duration can be dispelled (example DAWN spell cast from an EVO wizard after the initial casting round, cannot protect party members from the damage)
NO planar traveling spells / NO "future telling" spells / NO magic long distance traveling spells / NO magic long distance communication spells (sending...ect) - BUT the Blink spell is not considered a traveling spell
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm pst every week
Please be attentive/creative/enthusiastic/fun/optimistic/interesting/FAST THINKING
Please let other players talk and give their input throughout game
Please do not talk during someone else's turn
Please do not talk over people
Please do not complain, whine, or be negative in any way (this is a positive, upbeat group)
If you die you die...be easy-going about it
NEVER ARGUE WITH THE DM
Please do not say, "Here comes the TPK" or "The DM is trying to kill us" or "You're going to kill me" (It is NOT the DM vs Players)
Please be respectful and nice
Please do not tell people how to play their character
No "bossy leader types" taking over the game from the other players
Please fill out character data completely on character sheet (Spells/Backstory/Factions/Deity/ect)
Experienced D&D5e Players Only
Experienced Roll20 Players Only
Role Playing Voice Preferred (if you feel comfortable doing so)
DO NOT MAKE A CHARACTER BASED ON MAXING "Min/Max"
MAKE A CHAR BASED ON ROLE-PLAYING
NO MURDER HOBO'S
Use DISCORD for voice and text journals
NO CHEATING with stats/abilities/ect (if caught will be kick - No second chances) - "ignorance is not an excuse"
3 Dimensional Character
Basically a real person, someone who thinks, reacts, learns, struggles, and overcomes. Think of your life and how it molded you, how people have affected you, and you them.
PHB/XGE - (NO Horizon Walker / NO Path of the Ancestral Guardian / NO Arcane Archer / NO School of Necromancy / NO School of Divination)
RACE CHOICE - only
Human, Elf, Half-Elf, Dwarf
SUB-RACE CHOICE - only
PHB/XGE - (NO...Drow)
ALIGNMENT: MUST BE GOOD (This is a classic good vs evil campaign) - not "goody goody" tho
No Feats/No Multi-classing
Abilities: 27 point buy
DETAILED BACKSTORY: Be sure to include LOVES, HATES, FEARS, MOTIVATIONS, GOALS, DREAMS, SECRETS
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm pst every week
This is a "RICH VIBRANT WORLD" where looking for love/friendships with NPC's, finding/making a home, starting a business, having a family, building a temple/church, ect - are all encouraged (This is your world to explore and escape into) BE PROACTIVE
Warrior Player Type (aka Murder Hobo/Min-Max)
"lf it moves, kill it. lf it doesn't move kick it 'til it moves. Take its stuff. Buy bigger weapons. Kill bigger things."
If this describes your gaming style NEED NOT APPLY
Please watch THESE VIDEOS if you have the time (they've helped me get better)
This is quite interesting. I am somewhat nervous about the massive spellcasting nerfs and the class restrictions (I've had my eye on an Artificer class for a LONG TIME now, but have been waiting for a group that it would be appropriate for), but I'm definitely intrigued by everything else. Is this EVERY Monday, Wednesday AND Saturday, or just one of those 3 days every week?
Rollback Post to RevisionRollBack
Game: D&D 5e Group preferred: Online/In Person Experience: 2 years of 5th edition Location/Timezone: US Eastern Time Zone Availability: Limited Preferred role: Player and DM Preferred play-style: I prefer an arcane spellcaster Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more Discord: KBShaman #9732
This is quite interesting. I am somewhat nervous about the massive spellcasting nerfs and the class restrictions (I've had my eye on an Artificer class for a LONG TIME now, but have been waiting for a group that it would be appropriate for), but I'm definitely intrigued by everything else. Is this EVERY Monday, Wednesday AND Saturday, or just one of those 3 days every week?
Ahh, that sounds fantastic, though sadly I could likely only commit to Mondays and/or Wednesdays, and preferably only one of those nights each week rather than two.. It's a shame, I very much am hoping to find a game with a DM as well-put-together as you seem to be! If this schedule changes at all, I would love to get into this.
Rollback Post to RevisionRollBack
Game: D&D 5e Group preferred: Online/In Person Experience: 2 years of 5th edition Location/Timezone: US Eastern Time Zone Availability: Limited Preferred role: Player and DM Preferred play-style: I prefer an arcane spellcaster Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more Discord: KBShaman #9732
Ahh, that sounds fantastic, though sadly I could likely only commit to Mondays and/or Wednesdays, and preferably only one of those nights each week rather than two.. It's a shame, I very much am hoping to find a game with a DM as well-put-together as you seem to be! If this schedule changes at all, I would love to get into this.
I watched all of the videos as well, actually. Good recommendations!
Rollback Post to RevisionRollBack
Game: D&D 5e Group preferred: Online/In Person Experience: 2 years of 5th edition Location/Timezone: US Eastern Time Zone Availability: Limited Preferred role: Player and DM Preferred play-style: I prefer an arcane spellcaster Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more Discord: KBShaman #9732
Wow, what a great description, thought out preparedness and with helpful videos. If I were a younger guy with no commitments I would love to join your campaign.
Good luck on your campaign and envious of your players. This is the type of game I am looking for and Forgotten Realms too!
Rollback Post to RevisionRollBack
Game: D&D 5e Group preferred: Online Experience: Veteran to tabletop, completely new to online Location/Timezone: EST Availability: Weeknights after 6 PM Monday-Thursday Preferred role: Player (ranger/tank type) Game style: Combat and roleplaying
These were my sentiments exactly! Slow this down to once a week and I'd jump on it.
Rollback Post to RevisionRollBack
Game: D&D 5e Group preferred: Online/In Person Experience: 2 years of 5th edition Location/Timezone: US Eastern Time Zone Availability: Limited Preferred role: Player and DM Preferred play-style: I prefer an arcane spellcaster Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more Discord: KBShaman #9732
"A great evil is sweeping into your peaceful lands. Daggerford, the central hub of all trading along Swordcoast, has need of a valiant group of adventures to find and defeat this unholy invasion. What it is, no one knows. As disturbing horrific rumors pour into the bustling city, fear is tightening its grip. All hope is lost, or so it would seem...What will you do? What can you do?"
"You can fight!!"
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm PST every week
Hi my name is Rocco and I'll be DM'ing a Homebrewed 5E Swordcoast Campaign
I'm attentive/creative/respectful/helpful/on time/reliable/enthusiastic/laid back/fun/hard working
I've been playing for 40+ years
I spend 12-18 hours a day on writing/making maps/building worlds/ect
I never cancel sessions/never flake/never late/never play in a bad mood
I spent (and continue to spend) a lot of money on roll20 add-ons/maps/tokens/ect
My DM style is FAST with a mix of RP and combat (60/40)
I use sound effects for monsters/people/ect and ambient backrounds unique to locations
I often do not require roles for checks to speed up the game
Changed certain spells/abilities (Find Familiar/Polymorph/Healing Spirit/Resurrection/Conjure Woodland Beings/Heat Metal/ect)
Rules are a mix of 5E Rules/Homebrew adjustments
This is a "grittier" game - thus leveling will be slower - so that you can enjoy each level
HIGH CHANCE OF DEATH (especially early on) (so be extra careful, be afraid, stay together, and have party combat tactics worked out)
Leveling will only be done at a city/druid encampment/temple/wandering trainer/Gift from the Gods
Gaining a level is based off of accomplishments not XP
Use the average HP gain for leveling up
Use critical hit/fail charts for melee/range/spells
Rolling a 1 is ALWAYS A FAILURE
Rolling a 20 is ALWAYS A SUCCESS
"Does your character embrace their vulnerabilities and flaws?"
This is a HEAVY ROLE-PLAYING adventure - NOT A COMBAT VIDEO GAME
You WILL BE CHALLENGED in combat (so expect a hard fight) - DO NOT have the mentality you should "Win every time and easily"
You are NOT HEROES YET...You are always vulnerable...having to rely on your wits and ingenuity.
Use spell components (which you have to buy and have in your inventory and announce during casting)
Use flanking "attack from behind" gets advantage (for baddies too)
No PVP (unless under an enemies spell)
Track (magic only) ammo
Only a rogue (not urchin) can check for traps with THIEVES TOOLS (rolls once for an entire level/floor in a dungeon/castle/cave/ect)
NO DARKVISION ALLOWED (use your top stat bonus modifier for additional skills or proficiency's instead)
Track encumbrance (can't exceed your max)
Conjuration Limit - All creatures and players can only summon 1 creature at a time (to speed up combat)
Only the party can Raise Dead, Revivify, or Reincarnate - NO ONE ELSE IN THE WORLD CAN
Using a potion is a bonus action (giving it to someone else is an action)
When a wizard levels up, the spells available to learn, depend on the wizard training them (or found spellbooks)
Any damage made from a spell is inherently magical
ALL SPELLS GET A SAVING THROW OR AN ATTACK ROLL (will give a DC if not in the spell description)
Only a spell that has an ongoing duration can be dispelled (example DAWN spell cast from an EVO wizard after the initial casting round, cannot protect party members from the damage)
Harvesting monster remains, creating potions/poisons, enchanting items, ect - ALL ENCOURAGED
THE JOURNEY HAPPENS ON A SHIP/HORSE/CARRIAGE/WALK
NO planar traveling spells / NO "future telling" spells / NO magic long distance traveling spells / NO magic long distance communication spells (sending...ect) - BUT the Blink spell is not considered a traveling spell
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm pst every week
Always be ON TIME and RELIABLE on game days
Take notes during the game
Always ask NPC's these 6 QUESTIONS - "Who? What? When? Why? Where? How?"
Please be attentive/creative/enthusiastic/fun/optimistic/interesting/FAST THINKING
Please let other players talk and give their input throughout game
Please do not talk during someone else's turn
Please do not talk over people
Please do not complain, whine, or be negative in any way (this is a positive, upbeat group)
If you die you die...be easy-going about it
NEVER ARGUE WITH THE DM
Please do not say, "Here comes the TPK" or "The DM is trying to kill us" or "You're going to kill me" (It is NOT the DM vs Players)
Please be respectful and nice
Please do not tell people how to play their character
No "bossy leader types" taking over the game from the other players
Please fill out character data completely on character sheet (Spells/Backstory/Factions/Deity/ect)
Experienced D&D5e Players Only
Experienced Roll20 Players Only
Role Playing Voice Preferred (if you feel comfortable doing so)
DO NOT MAKE A CHARACTER BASED ON MAXING "Min/Max"
MAKE A CHAR BASED ON ROLE-PLAYING
NO MURDER HOBO'S
Use DISCORD for voice and text journals
NO CHEATING with stats/abilities/ect (if caught will be kick - No second chances) - "ignorance is not an excuse"
3 Dimensional Character
Basically a real person, someone who thinks, reacts, learns, struggles, and overcomes. Think of your life and how it molded you, how people have affected you, and you them.
CLASS CHOICES - only
Wizard/Fighter/Rogue/Cleric/Bard/Paladin/Ranger/Druid/Barbarian
SUB-CLASS CHOICES - only
PHB/XGE - (NO Horizon Walker / NO Path of the Ancestral Guardian / NO Arcane Archer / NO School of Necromancy / NO School of Divination)
RACE CHOICE - only
Human, Elf, Half-Elf, Dwarf
SUB-RACE CHOICE - only
PHB/XGE - (NO...Drow)
ALIGNMENT: MUST BE GOOD (This is a classic good vs evil campaign) - not "goody goody" tho
No Feats/No Multi-classing
Abilities: 27 point buy
DETAILED BACKSTORY: Be sure to include LOVES, HATES, FEARS, MOTIVATIONS, GOALS, DREAMS, SECRETS
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm pst every week
This is a "RICH VIBRANT WORLD" where looking for love/friendships with NPC's, finding/making a home, starting a business, having a family, building a temple/church, ect - are all encouraged (This is your world to explore and escape into) BE PROACTIVE
Warrior Player Type (aka Murder Hobo/Min-Max)
"lf it moves, kill it. lf it doesn't move kick it 'til it moves. Take its stuff. Buy bigger weapons. Kill bigger things."
If this describes your gaming style NEED NOT APPLY
Please watch THESE VIDEOS if you have the time (they've helped me get better)
My Secret on Running Great RPG’s
https://youtu.be/31G6m1PoFfI
AND
Roleplaying by Matthew Colville
https://www.youtube.com/watch?v=7YCVHnItKuY
AND
"The Best D&D Players..."
https://youtu.be/Pt7g8mBwSFs
AND
"3 Ways on Not Being a Useless Player at Your Table"
https://youtu.be/qHqdNLjvluY
AND
"The Problem with Charisma in D&D"
https://youtu.be/qpBAdkgeJyY
Experienced D&D5e Players Only
Experienced Roll20 Players Only
Currently MONDAYS/WEDNESDAYS/SATURDAYS at 5pm pst every week
GM of a Homebrewed 5E Swordcoast Campaign
This is quite interesting. I am somewhat nervous about the massive spellcasting nerfs and the class restrictions (I've had my eye on an Artificer class for a LONG TIME now, but have been waiting for a group that it would be appropriate for), but I'm definitely intrigued by everything else. Is this EVERY Monday, Wednesday AND Saturday, or just one of those 3 days every week?
Game: D&D 5e
Group preferred: Online/In Person
Experience: 2 years of 5th edition
Location/Timezone: US Eastern Time Zone
Availability: Limited
Preferred role: Player and DM
Preferred play-style: I prefer an arcane spellcaster
Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more
Discord: KBShaman #9732
Hi, yes it is 3 times a week
GM of a Homebrewed 5E Swordcoast Campaign
Ahh, that sounds fantastic, though sadly I could likely only commit to Mondays and/or Wednesdays, and preferably only one of those nights each week rather than two.. It's a shame, I very much am hoping to find a game with a DM as well-put-together as you seem to be! If this schedule changes at all, I would love to get into this.
Game: D&D 5e
Group preferred: Online/In Person
Experience: 2 years of 5th edition
Location/Timezone: US Eastern Time Zone
Availability: Limited
Preferred role: Player and DM
Preferred play-style: I prefer an arcane spellcaster
Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more
Discord: KBShaman #9732
appreciate the kind words
GM of a Homebrewed 5E Swordcoast Campaign
Good luck finding your players. This sounds amazing wish i could make the commitment.
So do races other than human, elf, half-elf, and dwarf just not exist in your version of the sword coast?
Hi Purience,
I watched the videos you recommend and sent you a private message. I am experienced with Roll20 and have played D&D since the 80s.
Cheers!
I watched all of the videos as well, actually. Good recommendations!
Game: D&D 5e
Group preferred: Online/In Person
Experience: 2 years of 5th edition
Location/Timezone: US Eastern Time Zone
Availability: Limited
Preferred role: Player and DM
Preferred play-style: I prefer an arcane spellcaster
Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more
Discord: KBShaman #9732
oh no the world is full of every race in D&D5e and some homebrew and pathfinder
it just runs better for this campaign if the players are the "norm" races
GM of a Homebrewed 5E Swordcoast Campaign
still have an opening
GM of a Homebrewed 5E Swordcoast Campaign
1 slot left
GM of a Homebrewed 5E Swordcoast Campaign
Could you elaborate on how limiting players to only four races makes the campaign easier to run?
not easier to run....just fits in with the campaign better
GM of a Homebrewed 5E Swordcoast Campaign
How come the races exist in the campaign but they're not fit for the players to play themselves?
That sounds great!
i would really like to join if you still have room, sounds like you put a lot of effort into your campaign, and I hope it turns out well!
That one slot still open by chance?
Wow, what a great description, thought out preparedness and with helpful videos. If I were a younger guy with no commitments I would love to join your campaign.
Good luck on your campaign and envious of your players. This is the type of game I am looking for and Forgotten Realms too!
Game: D&D 5e
Group preferred: Online
Experience: Veteran to tabletop, completely new to online
Location/Timezone: EST
Availability: Weeknights after 6 PM Monday-Thursday
Preferred role: Player (ranger/tank type)
Game style: Combat and roleplaying
These were my sentiments exactly! Slow this down to once a week and I'd jump on it.
Game: D&D 5e
Group preferred: Online/In Person
Experience: 2 years of 5th edition
Location/Timezone: US Eastern Time Zone
Availability: Limited
Preferred role: Player and DM
Preferred play-style: I prefer an arcane spellcaster
Game: I prefer a nice balance of social interaction, combat, exploration, RPing, and more
Discord: KBShaman #9732
Need a WIZARD to round out the group....preferably an experienced WIZARD
Also experienced with ROLL20 as well
27point buy
5th level
no feats/multiclassing
Preferably a Human, Elf, Half-Elf, or Dwarf
CURRENTLY PLAYING 3X A WEEK MON, WED, SAT ALL AT 5PM PST START TIME
GM of a Homebrewed 5E Swordcoast Campaign
could play tonight to get a new player going
GM of a Homebrewed 5E Swordcoast Campaign