Lei-Tana breaks cover and moves into the open, advancing 30ft before launching her fire bolt at the glowing sentry. The blast hits him square-on, immolating him where he stands; he is alive, but barely. (OOC: I rolled again because you had advantage thanks to Lhia’s guiding bolt, got a 14 which was a hit)
Elfamoves up as well, covering 60ft (now 90ft from the shrine and in the open)
Cackie joins the charge on the shrine, his swift pace getting him 80ft closer to the shrine (now 40ft away and in the open). As Cackie gets near he sees a bit more detail about the shrine: it is about 150ft wide with a tower at each corner. The front gate appears open but a portcullis blocks the inner door further in. To one side of the front gate (your right), there is a collapse in the wall about 10ft wide which seems to allow entrance to the courtyard within.
ThunderFist gets off the line and sprints towards the shrine (using his Dash action to double his pace) and getting to within 90ft of the crumbling building. He hears the rumble of hoofs behind him as his cow friend follows.
(Start of turn 2)
Stonelynn fires her bow but the awkward angle means that her arrow sails harmlessly wide.
A flash of light streaks toward a creature of your choice within range. 13 Make a ranged spell attack against the target. On a hit, the target takes 4d6 13 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
Stonelynn squints at the collapsed wall trying to make out the shrine interior. Sighing she Dashes towards the right of the gap and presses herself against the stone hoping to avoid detection.
Lhia launches another magical blast and the orc on top of the tower bursts apart in an incandescent display.
Lei-Tana moves closer, preparing to unleash her own magical volley at the sentry, but stops when she sees him go up in flames from Lhia’s attack. She saves the spell power and moves a bit closer to the shrine instead.
Elfaand Diplomat continue to advance and reach the shrine (please see the map below and tell me which entry point you are arriving at)
(Cackie’s turn, I have Stonelynn’s next turn already)
Cackie marches on and peers through the front gate scouting for foes, leaving the collapsed wall for someone else to make their way through and hopefully find a way to raise the portcullis from inside.
Elfareaches the collapsed front gate and peers inside. She is shocked to see a hulking ogrejust inside, waiting to attack anyone coming nearby. The massive brute lumbers forward and brings its giant club down on Elfa’s bear.
Attack: 8 Damage: 14
The massive club smashes into the ground next to Diplomat; it would have been a serious blow if it had landed.
Cackie reaches the gate and stands beside Elfa, peering in and seeing that beyond the ogre the far wall has also collapsed slightly, offering a way into the shrine’s courtyard.
(Cackie can attack the ogre this turn if he wishes)
ThunderFist covers another 60ft and is now only 30ft away – he will reach the shrine next turn (please confirm which entry point you are heading towards)
Stonelynn reaches the gate at a dash and presses herself against the stonework next to Cackie.
Cackie contemplates using his toe nail picker in combat, but it's too valuable to risk. Instead he ties the last piece of rock hard carrot cake to his right fist, wrapped inside a manky old bandage he found at the bottom of his bag, this would surely add some extra oomph to his unarmed strikes.
Cackie hurls a cakey fist at the Ogres chin Attack: 15 Damage: 5
Ki flowing through his veins, his eyes light up as he unleashes a flurry of blows. The second attack is a vicious elbow to the gut Attack: 19 Damage: 4
Swiftly followed by a stamp on the toe, ending a beautiful combo. Attack: 18 Damage: 5
"you are beyond help Mr Ogre, and leave my bear alone"
Elfa spins gracefully for momentum and casts her Eldritch Blast at the Ogre, Elfa was not happy. The rest of the team had not seen Elfa frown before but it showed that she could be feared.
Attack: 18 Damage: Unable to parse dice roll. Eldritch Blast
Stonelynn stakes aim from her awkwardly prone position and fires (6) at the orc sentry.
Elfa follows cackie prepared to attack
Attack: 8 Damage: 5
Lei-Tana moves as close as she can to be within range of casting firebolt at the orc
Initiative: Stonelynn 18, Lhia 18, Lei-Tana 13, Elfa 12, Cackie 7, ThunderFist 4
Lei-Tana breaks cover and moves into the open, advancing 30ft before launching her fire bolt at the glowing sentry. The blast hits him square-on, immolating him where he stands; he is alive, but barely. (OOC: I rolled again because you had advantage thanks to Lhia’s guiding bolt, got a 14 which was a hit)
Elfa moves up as well, covering 60ft (now 90ft from the shrine and in the open)
Cackie joins the charge on the shrine, his swift pace getting him 80ft closer to the shrine (now 40ft away and in the open). As Cackie gets near he sees a bit more detail about the shrine: it is about 150ft wide with a tower at each corner. The front gate appears open but a portcullis blocks the inner door further in. To one side of the front gate (your right), there is a collapse in the wall about 10ft wide which seems to allow entrance to the courtyard within.
ThunderFist gets off the line and sprints towards the shrine (using his Dash action to double his pace) and getting to within 90ft of the crumbling building. He hears the rumble of hoofs behind him as his cow friend follows.
(Start of turn 2)
Stonelynn fires her bow but the awkward angle means that her arrow sails harmlessly wide.
(Lhia’s turn)
Distances from shrine:
18
Lhia repeats his guiding bolt this time shouting “Lablewy!” And showing off his abs a little.
10
Lei-Tana creeps a bit closer and launches magic missiles at the orc sentry
What do these numbers mean?!
Don't forget to roll for damage, unless you're happy for me to do it 🙂
A flash of light streaks toward a creature of your choice within range. 13 Make a ranged spell attack against the target. On a hit, the target takes 4d6 13 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
Whilst lhia and lei tana sort the orc. Elfa heads towards the shrine
Thunderfist continues his sprint for the Shrine
Stonelynn squints at the collapsed wall trying to make out the shrine interior. Sighing she Dashes towards the right of the gap and presses herself against the stone hoping to avoid detection.
Initiative: Stonelynn 18, Lhia 18, Lei-Tana 13, Elfa 12, Cackie 7, ThunderFist 4
Lhia launches another magical blast and the orc on top of the tower bursts apart in an incandescent display.
Lei-Tana moves closer, preparing to unleash her own magical volley at the sentry, but stops when she sees him go up in flames from Lhia’s attack. She saves the spell power and moves a bit closer to the shrine instead.
Elfa and Diplomat continue to advance and reach the shrine (please see the map below and tell me which entry point you are arriving at)
(Cackie’s turn, I have Stonelynn’s next turn already)
Distances from shrine:
Map:
Elfa and Diplomat enter the shrine at point 2.
"Will someone dash over here please?"
Elfa fist bumped Diplomat and nodded at her trusty best friend
4 perception check
Cackie marches on and peers through the front gate scouting for foes, leaving the collapsed wall for someone else to make their way through and hopefully find a way to raise the portcullis from inside.
Thunderfist still continues his sprint for the Shrine
Initiative: Stonelynn 18, Lhia 18, Lei-Tana 13, Elfa 12, Ogre 12, Cackie 7, ThunderFist 4
Elfa reaches the collapsed front gate and peers inside. She is shocked to see a hulking ogre just inside, waiting to attack anyone coming nearby. The massive brute lumbers forward and brings its giant club down on Elfa’s bear.
Attack: 8 Damage: 14
The massive club smashes into the ground next to Diplomat; it would have been a serious blow if it had landed.
Cackie reaches the gate and stands beside Elfa, peering in and seeing that beyond the ogre the far wall has also collapsed slightly, offering a way into the shrine’s courtyard.
(Cackie can attack the ogre this turn if he wishes)
ThunderFist covers another 60ft and is now only 30ft away – he will reach the shrine next turn (please confirm which entry point you are heading towards)
Stonelynn reaches the gate at a dash and presses herself against the stonework next to Cackie.
(Lhia’s turn)
Distances from shrine:
Map:
Cackie contemplates using his toe nail picker in combat, but it's too valuable to risk. Instead he ties the last piece of rock hard carrot cake to his right fist, wrapped inside a manky old bandage he found at the bottom of his bag, this would surely add some extra oomph to his unarmed strikes.
Cackie hurls a cakey fist at the Ogres chin Attack: 15 Damage: 5
Ki flowing through his veins, his eyes light up as he unleashes a flurry of blows. The second attack is a vicious elbow to the gut Attack: 19 Damage: 4
Swiftly followed by a stamp on the toe, ending a beautiful combo. Attack: 18 Damage: 5
Lei-Tana tries hard to catch up with the gang, she gets close enough to entry point two to see the Ogre and attempts her magic missiles again:
(Ooc I'm on my bus atm, will edit to roll when on my laptop! Or feel free to roll for me! :-))
Elfa stands in front of her bear
"you are beyond help Mr Ogre, and leave my bear alone"
Elfa spins gracefully for momentum and casts her Eldritch Blast at the Ogre, Elfa was not happy. The rest of the team had not seen Elfa frown before but it showed that she could be feared.
Attack: 18 Damage: Unable to parse dice roll. Eldritch Blast