<Reply: Maybe some more security would do your jedi good.> Jan pierces the chassis of the droid, hitting the hardware and destroying any chance that the data it collected would be backed up. There is a brief shower of sparks as Jan pulls out the spear. Nuts and bolts rattle around as Jan shakes his head and gets to cleaning the newly formed mess.
Jan will hide the newly formed trash near where the crates are and starts putting the body into the crate. "Inquiry: Almost done? Note: Likely hood of jedi noticing: 90%" Jan points to the head of security. “Report: this droid was head of security. Note: I will assist Zolo to extract any information that is left.”
(Sorry I was in a rush, and I couldn't do that then)
“I’m impressed. I haven’t even had to touch my lightsaber yet. Hey let’s search these things- Perhaps they have a code cylinder or key or something to the doors on it. And any blasters?” Fayva says..
Not knowing if a silent alarm had been tripped by the combat, Korvo stays behind defensive cover and looks out for any new threats while the others deal with the downed droids, and work to access any security doors.
;We’re trying to get into the compound, just didn’t have a clear picture in my head about it!). She will raise up a leg from the battle droids and try to wedge the door open. Are there any blasters or keys/ code cylinders around (mostly keys in Star Wars are those code cylinders- the little tubes imperial officers wear on their chests)
Since it appears to Korvo that Fayva is somehow holding the door open while it is closing, my soldier background kicks in and I run to the doorway and quickly glance inside to ensure the way is clear.
Perception Check: 4
If I think it is: I yell to the others, "Move in, move in, move in! Take covering positions once your inside!" I will then run in and try to secure the inside of the entryway.
If it is not: I will throw a grenade at whatever menacing thing awaits us inside, then take cover on our side of the entryway! Explosive Charge Ability: Once per turn, when you would make a ranged weapon attack, you can instead throw one of your charges. Your charges have a range equal to 30 feet + your Strength modifier x 5 (31*5=155 feet = ~47 meters). You can throw a charge at a point you can see within range. Each creature within 5 feet must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Intelligence modifier ( = 12). A creature takes 2d4 + your Intelligence modifier kinetic damage (= 6 on a failed save, or half as much on a successful one.
This post has potentially manipulated dice roll results.
Fayva will grab anything of interest from the battle droids and then move into the door, lightsaber out, with a perception look (passive 16 or 25 if better)
Please put in total damage cuz i no like math. but it is dead so describe what you do
<Reply: Maybe some more security would do your jedi good.> Jan pierces the chassis of the droid, hitting the hardware and destroying any chance that the data it collected would be backed up. There is a brief shower of sparks as Jan pulls out the spear. Nuts and bolts rattle around as Jan shakes his head and gets to cleaning the newly formed mess.
Jan will hide the newly formed trash near where the crates are and starts putting the body into the crate. "Inquiry: Almost done? Note: Likely hood of jedi noticing: 90%" Jan points to the head of security. “Report: this droid was head of security. Note: I will assist Zolo to extract any information that is left.”
(Sorry I was in a rush, and I couldn't do that then)
“I’m impressed. I haven’t even had to touch my lightsaber yet. Hey let’s search these things- Perhaps they have a code cylinder or key or something to the doors on it. And any blasters?” Fayva says..
Not knowing if a silent alarm had been tripped by the combat, Korvo stays behind defensive cover and looks out for any new threats while the others deal with the downed droids, and work to access any security doors.
Alright with combat over a door starts to close at the cover of the pipe. The camera's are all pointed at the entrance
(LOL - so much for stealth!)
(Just to be clear- is that the door into the compound or out?
fayva will use the force to try to block the door open using parts from the droids.
(Depending on what way your going it could be both)
;We’re trying to get into the compound, just didn’t have a clear picture in my head about it!). She will raise up a leg from the battle droids and try to wedge the door open. Are there any blasters or keys/ code cylinders around (mostly keys in Star Wars are those code cylinders- the little tubes imperial officers wear on their chests)
(Investigation check)
(Well, she will look but investigating isn’t her strong suit!). 16 assuming she gets some help from someone..
Since it appears to Korvo that Fayva is somehow holding the door open while it is closing, my soldier background kicks in and I run to the doorway and quickly glance inside to ensure the way is clear.
Perception Check: 4
If I think it is: I yell to the others, "Move in, move in, move in! Take covering positions once your inside!" I will then run in and try to secure the inside of the entryway.
If it is not: I will throw a grenade at whatever menacing thing awaits us inside, then take cover on our side of the entryway!
Explosive Charge Ability: Once per turn, when you would make a ranged weapon attack, you can instead throw one of your charges. Your charges have a range equal to 30 feet + your Strength modifier x 5 (31*5=155 feet = ~47 meters). You can throw a charge at a point you can see within range. Each creature within 5 feet must make a Dexterity saving throw (DC = 8 + your proficiency bonus + your Intelligence modifier ( = 12). A creature takes 2d4 + your Intelligence modifier kinetic damage (= 6 on a failed save, or half as much on a successful one.
You think it is perfectly safe
Fayva will grab anything of interest from the battle droids and then move into the door, lightsaber out, with a perception look (passive 16 or 25 if better)
Other than the cameras and the door that is still struggling against your force powers to close, nothing seems to be out of the ordinary
She moves into the room and continues, checking corners and staying close to the wall. She repositions the cameras to the ceiling.
Jan rushes to where the others are at before the door closes.
Zolo and Astro will rush forward to make it through the door while its being held open.
Once inside the door wins over and it finishes closing locking you inside. What will you do now
(Is there light inside here?)