You get the sense that the Ogre Lord was being truthful when he said he didn't know the details.
Buhfall provides you all with a description of an elderly goblin woman. She has olive green skin, a little pockmarked from age, golden eyes, thin white hair that she usually keeps tied up messily at the top of her head. She's average height for a goblin, though somewhat stooped with age; to combat this, she often uses her staff as a walking stick. Juniper is easily able to sketch the elderly goblin with the description, though the woman staring up from the page has a kind smile and a bit of mischief about her.
"It is accurate," Morgid comments with a glance, chuckling, before glancing over at Kaz. "I'm afraid we haven't gotten close enough to get a true layout of the fort. We will have to figure it out once we arrive."
"Your weapons can be found in the armory, which Morgid can show you," Buhfall adds, nodding at you all. "Anything else, and well, I'm sure Urzin's merchants would be happy for the business."
Morgid gestures for you all to follow her out of the hall, to a small room just off the entranceway, where the "premium" weapons Buhfall promised you await.
ooc: Should you choose, you receive any simple melee weapon of crude and dubious craftsmanship.
Following Morgid to the room full of “premium” weapons he grabs a simple hand axe after all having something to chop up fire wood if needed would help and he was a bit nervous of turning down the offer since it might be viewed as rude. He got the feeling that Buhfall already mistrusts him. As he walks he contemplates in silence wrestling with what all he gleamed from the conversation. Could the soilders up at the fort really captured this goblin woman and why would they. Were they given orders to or is the head of this fort going rouge. Why send him to investigate this as a beginner mercenary? Especially with how delicate the relationship between the Empire and the Dynasty is.
Trellis picks up a dagger from the selection and chuckles a little, "thank you, this will be really helpful for my pruning! Ready to go whenever everyone's ready."
Kaz eyes the equipment greedily at first, then with a growing sense of disappointment when he sees what's on offer. He quickly picks up another quiver of arrows and 4 darts, tying the quiver to his pack and slipping the darts into grooves on his bandoleer.
When he is done he looks up, "Ready as I'll ever be."
Boggy wetlands covered with waist-high water spread as far as the eye can see as you venture deeper into the mist-laden expanses of the Brokenveil Marsh. Morgid, your hobgoblin guide, knows the route you must follow, but that path leads through a hazardous morass and the territory of unknown monsters.
While you take a brief rest on a patch of relatively dry land, Morgid produces a scrap of bleached leather from her belt—a map of the marsh. Her eyes narrow as if trying to pierce the fog ahead as she glances from the marsh to the map and back again.
“The marsh loves outlanders like you,” she murmurs. “Loves to gobble ’em up, bones and all. But worry you not, my friends. Morgid will lead the way. Maybe three days of swamp to sift through till we reach Fort Venture. And then it’s your time to shine.” The wild-eyed hobgoblin stuffs the map back into her belt and briskly wades into the bog once more, motioning for you to follow.
"Now, we can go slow, or we can go fast," Morgid tells you all, gesturing towards the marsh. "It can be dangerous, and Bol'bara has been missing for a while already, but," she pauses here, squinting ahead. "It is up to you."
Morgid does share the map with you all, which looks like this:
You all are starting on the right, where the giant turtle village is. We need to set a pace for the day's travel. :)
Juniper had invested in a pair of rather rough woolen trousers and sturdy boots.....but still looked very out of place. She demured to the more experienced outdoors folk as she swept the horizon constantly for signs of danger and inspected the nearby waters dubiously.
Zekdyn looks around, a bit bedraggled in all this muck. "I am trying to decide if it's better to hurry, and get out of this morass - which is surely going to cause the skin on our feet to slough off- or to go slow, to avoid beasties. Bol'bara won't be rescued if we don't make it to where she is."
Kaz looks at the map for a moment, "For my part, I would suggest caution in strange lands, but ... what are these?" he asks, pointing at the clearing, the tower to its west and the mound to the southwest.
"I suggest we traverse carefully as well, nature can be very unforgiving. Hmmm- but Master Zekdyn is right, we don't know how long your flesh bodies and my plants will last in here." Trellis says in a light tone that does not match the weight of their words, and peers curiously down to the map, "Although! We can always move faster once we are more confident we won't lose ourselves in the marsh, right?"
“Traversing carefully in this place would probably be best for our health but dose it out way the cost. There is no way the Empire sanctioned the kidnapping of a single goblin priest. That means whoever is in charge of the fort had gone rouge. I fear what that means for Bol’barra’s chances of survival. The longer we take the less likely we are to make it to her while she is still in one piece, but I agree with you all their is hardly any point to our mission if we don’t make it to the Fort alive slow and steady it’s sound then. Agreed?
Kaz nods, "Sounds like we mostly agree! Besides, a new crew needs to move carefully until we know what's what, eh?" With that, he shoulders his pack, looking impatient to leave.
Rhys:
You get the sense that the Ogre Lord was being truthful when he said he didn't know the details.
ooc: Should you choose, you receive any simple melee weapon of crude and dubious craftsmanship.
No Longer Active
Following Morgid to the room full of “premium” weapons he grabs a simple hand axe after all having something to chop up fire wood if needed would help and he was a bit nervous of turning down the offer since it might be viewed as rude. He got the feeling that Buhfall already mistrusts him. As he walks he contemplates in silence wrestling with what all he gleamed from the conversation. Could the soilders up at the fort really captured this goblin woman and why would they. Were they given orders to or is the head of this fort going rouge. Why send him to investigate this as a beginner mercenary? Especially with how delicate the relationship between the Empire and the Dynasty is.
" Weapons? Oh....thats...not me..."
" Ready to go when your ready, Fellas."
Zekdyn's shakes his head. "We should take as long as necessary for anyone in need of armament, but I have what I'll need with me."
Paladin - warforged - orange
Trellis picks up a dagger from the selection and chuckles a little, "thank you, this will be really helpful for my pruning! Ready to go whenever everyone's ready."
Kaz eyes the equipment greedily at first, then with a growing sense of disappointment when he sees what's on offer. He quickly picks up another quiver of arrows and 4 darts, tying the quiver to his pack and slipping the darts into grooves on his bandoleer.
When he is done he looks up, "Ready as I'll ever be."
Morgid does share the map with you all, which looks like this:
You all are starting on the right, where the giant turtle village is. We need to set a pace for the day's travel. :)
No Longer Active
Juniper had invested in a pair of rather rough woolen trousers and sturdy boots.....but still looked very out of place. She demured to the more experienced outdoors folk as she swept the horizon constantly for signs of danger and inspected the nearby waters dubiously.
Zekdyn looks around, a bit bedraggled in all this muck. "I am trying to decide if it's better to hurry, and get out of this morass - which is surely going to cause the skin on our feet to slough off- or to go slow, to avoid beasties. Bol'bara won't be rescued if we don't make it to where she is."
Paladin - warforged - orange
Kaz looks at the map for a moment, "For my part, I would suggest caution in strange lands, but ... what are these?" he asks, pointing at the clearing, the tower to its west and the mound to the southwest.
"I suggest we traverse carefully as well, nature can be very unforgiving. Hmmm- but Master Zekdyn is right, we don't know how long your flesh bodies and my plants will last in here." Trellis says in a light tone that does not match the weight of their words, and peers curiously down to the map, "Although! We can always move faster once we are more confident we won't lose ourselves in the marsh, right?"
“Traversing carefully in this place would probably be best for our health but dose it out way the cost. There is no way the Empire sanctioned the kidnapping of a single goblin priest. That means whoever is in charge of the fort had gone rouge. I fear what that means for Bol’barra’s chances of survival. The longer we take the less likely we are to make it to her while she is still in one piece, but I agree with you all their is hardly any point to our mission if we don’t make it to the Fort alive slow and steady it’s sound then. Agreed?
Kaz nods, "Sounds like we mostly agree! Besides, a new crew needs to move carefully until we know what's what, eh?" With that, he shoulders his pack, looking impatient to leave.
Juniper mirrored Kaz as she waited for their guides lead.