DM: this next part is for a semi optional side quest to find the journal you will have to get aid from one of the three factions and complete their mission first. There will be no consequences from turning down this mission but there will be if you go to one of the other 2 and turn them down.
You arrive down stairs the monk and two others are waiting attending a sick boy. He looks no older then 16. The lead monk turns to yall.
Don't think I introduced my self yet. I'm brother Yacob. I have to weight of leading this mission on my shoulders. This boy and many others are why we need your help. He nods to the monk on his right. Go ahead tell them.
Good morning I'm bother Noric. I use to be a Raven with the Nightingale. The two who took our medicine where enforcers for the guild. According to my friends still on the inside they are selling the medicine on the top side to idiot noble who are afraid the sick will escape night town. The medicine would be stored in a house across the way from the tavern. It's usually guarded by only a few 2 to 3 max but the trick would be not to alert the rest of the group in the tavern. I'm sure that would mean death.
The front and back door is always trapped and rarely used. There is a tunnel that connects the basements of the tavern and the guilds 2 safe houses on that street. Once inside you should be fine trap wise. I know they keep eye on the main street so going in the front door would be dangerous. Your best bet would be the back door or the tunnels some how.
Seeing the sick boy and hearing how some rich noble is driving the demand for stealing the medicine, Jairo grimaces. "I think we'll need to have a look around. Safe houses are tricky to enter unless they're yours, otherwise they'd make poor safe houses... The basement in the travern... Do you know if they store ale or food down there? We could try to either make a delivery or get jobs there. Jobs seems unlikely though as that will take time. Could try the old hide in a barrel trick then jump out once everyone has gone back upstairs?"
Hmm. Your idea might work. The basement is primarly used for the tavern besides the back room. There is usually only one guard in the room. Ive never been in the tunnels myself so sorry cant tell you anymore after that.
DM: ill make a post for more people later this week, unless yall know anyone who would be instered in joining.
Sorry been a busy week. Sadly to say, I'm going to be in training for a new job the next couple months and it's been real draining. Going to call a pause on this campaign. I'll reach out to yall after I complete if the spark is still there to get it going again if yall want
DM: this next part is for a semi optional side quest to find the journal you will have to get aid from one of the three factions and complete their mission first. There will be no consequences from turning down this mission but there will be if you go to one of the other 2 and turn them down.
You arrive down stairs the monk and two others are waiting attending a sick boy. He looks no older then 16. The lead monk turns to yall.
Don't think I introduced my self yet. I'm brother Yacob. I have to weight of leading this mission on my shoulders. This boy and many others are why we need your help. He nods to the monk on his right. Go ahead tell them.
Good morning I'm bother Noric. I use to be a Raven with the Nightingale. The two who took our medicine where enforcers for the guild. According to my friends still on the inside they are selling the medicine on the top side to idiot noble who are afraid the sick will escape night town. The medicine would be stored in a house across the way from the tavern. It's usually guarded by only a few 2 to 3 max but the trick would be not to alert the rest of the group in the tavern. I'm sure that would mean death.
(OOC I am fine looking for more players)
Prisca says "A stealthy approach would make sense. Do you know if there are any traps in or around the house?"
The front and back door is always trapped and rarely used. There is a tunnel that connects the basements of the tavern and the guilds 2 safe houses on that street. Once inside you should be fine trap wise. I know they keep eye on the main street so going in the front door would be dangerous. Your best bet would be the back door or the tunnels some how.
Ooc - fine by me to bring some more people in
Seeing the sick boy and hearing how some rich noble is driving the demand for stealing the medicine, Jairo grimaces. "I think we'll need to have a look around. Safe houses are tricky to enter unless they're yours, otherwise they'd make poor safe houses... The basement in the travern... Do you know if they store ale or food down there? We could try to either make a delivery or get jobs there. Jobs seems unlikely though as that will take time. Could try the old hide in a barrel trick then jump out once everyone has gone back upstairs?"
Hmm. Your idea might work. The basement is primarly used for the tavern besides the back room. There is usually only one guard in the room. Ive never been in the tunnels myself so sorry cant tell you anymore after that.
DM: ill make a post for more people later this week, unless yall know anyone who would be instered in joining.
Sorry been a busy week. Sadly to say, I'm going to be in training for a new job the next couple months and it's been real draining. Going to call a pause on this campaign. I'll reach out to yall after I complete if the spark is still there to get it going again if yall want
DM - no worries, good luck with the new job and thanks for running the adventure so far!
Dm - thanks for telling us and good luck with your new job. This was a fun adventure.
Should be complete with my training soon. Do yall want to pick this one back up?
(I am sorry, but I left the campaign. I wish everyone that is continuing a fun adventure)
We will just let it go. Thanks yall