You can see a small tick in her eye, when you mention chemistry. Gwin scratches her back ad replies: "I was working here on some shitty politicians villa, renovating and stuff. Been working on it for a week or so when this all happened."
Ainsley, you walk down the the bottom floor. Once you descend the stairs, you are greeted with a big, grey metal door, larger than all the others you have seen so far. You find that it is unlocked, and swing it open. It is very easy on it's hinges, and swings open nicely. You are greeted with a giant hallway, around five times the length of the lounge area that is above your head. Lining the hallway are rows of doors, leading to rows of rooms. Some doors are wide open, others are shut tightly, but unlocked.
(ooc: sorry about taking a little bit!)
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Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
You can see a small tick in her eye, when you mention chemistry. Gwin scratches her back ad replies: "I was working here on some shitty politicians villa, renovating and stuff. Been working on it for a week or so when this all happened."
Mr Blue nods along, listening close. "Thank goodness for corrupt politicians. It saved your life." He laughs. "Anything strange in here you can tell us about?"
"Not really. We've been working above, I found it by chance when one of the first waves of earthquakes began." She says and sits down back at the long table. (asuming they made their way back at this point) "I wonder if the others found anything."
"Ah, yes. I didn't intend to end up here, I was just walking past outside on my way to school. I was just hoping for a doorway to shelter in, but then I saw you all running further in. I figured you must know something I don't." Mr Blue laughs a bit too hard before looking around for the others.
"Yes, they've been gone a bit, haven't they? Well, let's go find them."
Emelina sees her companions return and shares her news. "There is a kitchen and a hydroponics to grow food. So we shouldn't be starving after a year from now"
"yea. . . but boredom is a slow killer. i hope there's anything to do in this place. i loved the thrill of the hunt, but. . . i don't think there's anything left to hunt, on the outside." he valkas appeared sad "well unfortunately we can't grow meat. maybe there are some animals out there that survived that we can farm?"
"After that earthquake, I am not sure what survived outside. I am not sure it a good idea to open the bunker door yet. Maybe after waiting a while" replied Emelina.
Emelina, you don't find any shelves or cupboards in the lounge, so you look to the desks instead. There are many drawers lining the legs of the desks and---while you don't find any board games or playing cards inside---you see there are a few crosswords and word searches cut out of newspapers, pens of many colors, pencils, and a few reams of blank printer paper stuffed inside. On top of the desk, there are also a few books piled up. Most are on politics and economics---stuff a certain local politician would read for work. There are a few fiction books stacked as well, at the bottom of the pile.
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Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
"well. . . this is better than doing nothing, i guess. and little thomas would love some execise. he is getting fat." as the halfling comments, thomas perks his eyes up, looking at valkas "hey, it's true buddy."
Mr Blue looks at the crosswords longingly, but turns away. "Maybe there are some productive things we can do, like you say. Start tracking how long between earthquakes and such. That might help us know when it's safe to exit."
"that's a good idea mister blue! we could map the area around the bunker, too" valkas remembers the medalion he gave to emelina, walking to her and grabbing it back "i forgot about it for a second, sorry."
Ainsley, you walk down the the bottom floor. Once you descend the stairs, you are greeted with a big, grey metal door, larger than all the others you have seen so far. You find that it is unlocked, and swing it open. It is very easy on it's hinges, and swings open nicely. You are greeted with a giant hallway, around five times the length of the lounge area that is above your head. Lining the hallway are rows of doors, leading to rows of rooms. Some doors are wide open, others are shut tightly, but unlocked.
"Tracking the time between earthquakes is a great idea. Even if we have enough food, we will eventualy need to go out." Gwinsays and looks around for a clock. (perception: 5 )
Gwin, you find a clock on the same desk as the papers and books that Emelina found. However, the clock is unplugged, and you're not sure if the time will be accurate or not.
Ainsley, the first two doors on both the right and left sides of the hallway are shut, so you walk over to the third room on your left. The a smaller version of the grey door at the entrance of the hallway stands in the doorframe, and as you step into the room, it slams shut behind you. The first thing that hits you after the initial scare of the door is the smell of mildew. This room hasn't been touched for months. There is a fairly bare, cheap, industrial-style bunk bed on the wall straight across from the door. On the wall to the right of the bed, there's an open privacy curtain separating a basic showerhead and faucet system, with a single knob for water flow. It reminds you a lot of certain post-apocalyptic movies you may have seen before the real apocalypse happened.
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Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
Gwin helps Emelina set the clock. She puts it in the middle of the table and sits next to it. "And now we wait."She says and starts rummaging through her pockets. "I have some dice if anyone wants to play and kill some time."
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You can see a small tick in her eye, when you mention chemistry. Gwin scratches her back ad replies: "I was working here on some shitty politicians villa, renovating and stuff. Been working on it for a week or so when this all happened."
Ainsley, you walk down the the bottom floor. Once you descend the stairs, you are greeted with a big, grey metal door, larger than all the others you have seen so far. You find that it is unlocked, and swing it open. It is very easy on it's hinges, and swings open nicely. You are greeted with a giant hallway, around five times the length of the lounge area that is above your head. Lining the hallway are rows of doors, leading to rows of rooms. Some doors are wide open, others are shut tightly, but unlocked.
(ooc: sorry about taking a little bit!)
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Mr Blue nods along, listening close. "Thank goodness for corrupt politicians. It saved your life." He laughs. "Anything strange in here you can tell us about?"
Paladin - warforged - orange
"Not really. We've been working above, I found it by chance when one of the first waves of earthquakes began." She says and sits down back at the long table. (asuming they made their way back at this point) "I wonder if the others found anything."
"Ah, yes. I didn't intend to end up here, I was just walking past outside on my way to school. I was just hoping for a doorway to shelter in, but then I saw you all running further in. I figured you must know something I don't." Mr Blue laughs a bit too hard before looking around for the others.
"Yes, they've been gone a bit, haven't they? Well, let's go find them."
Paladin - warforged - orange
Emelina sees her companions return and shares her news. "There is a kitchen and a hydroponics to grow food. So we shouldn't be starving after a year from now"
"yea. . . but boredom is a slow killer. i hope there's anything to do in this place. i loved the thrill of the hunt, but. . . i don't think there's anything left to hunt, on the outside." he valkas appeared sad "well unfortunately we can't grow meat. maybe there are some animals out there that survived that we can farm?"
"After that earthquake, I am not sure what survived outside. I am not sure it a good idea to open the bunker door yet. Maybe after waiting a while" replied Emelina.
valkas groans, looking up at the ceiling "what are we gonna do then?"
Emelina looks around "Well maybe there are cards here we can play or some other board game. There is always exercise if you enjoy it"
Perception
5
Emelina, you don't find any shelves or cupboards in the lounge, so you look to the desks instead. There are many drawers lining the legs of the desks and---while you don't find any board games or playing cards inside---you see there are a few crosswords and word searches cut out of newspapers, pens of many colors, pencils, and a few reams of blank printer paper stuffed inside. On top of the desk, there are also a few books piled up. Most are on politics and economics---stuff a certain local politician would read for work. There are a few fiction books stacked as well, at the bottom of the pile.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Emelina shares this news with Valkas
"well. . . this is better than doing nothing, i guess. and little thomas would love some execise. he is getting fat." as the halfling comments, thomas perks his eyes up, looking at valkas "hey, it's true buddy."
Mr Blue looks at the crosswords longingly, but turns away. "Maybe there are some productive things we can do, like you say. Start tracking how long between earthquakes and such. That might help us know when it's safe to exit."
Paladin - warforged - orange
"that's a good idea mister blue! we could map the area around the bunker, too" valkas remembers the medalion he gave to emelina, walking to her and grabbing it back "i forgot about it for a second, sorry."
Ainsley walks into the first open door she sees.
(ooc: me too!!!)
Ainsley Keenan - Level 6 Human Druid - The World Isn't Over ... Yet
Mostly available evenings EDT + Sunday; low activity on Fridays and Saturdays
"Tracking the time between earthquakes is a great idea. Even if we have enough food, we will eventualy need to go out." Gwin says and looks around for a clock. (perception: 5 )
Gwin, you find a clock on the same desk as the papers and books that Emelina found. However, the clock is unplugged, and you're not sure if the time will be accurate or not.
Ainsley, the first two doors on both the right and left sides of the hallway are shut, so you walk over to the third room on your left. The a smaller version of the grey door at the entrance of the hallway stands in the doorframe, and as you step into the room, it slams shut behind you. The first thing that hits you after the initial scare of the door is the smell of mildew. This room hasn't been touched for months. There is a fairly bare, cheap, industrial-style bunk bed on the wall straight across from the door. On the wall to the right of the bed, there's an open privacy curtain separating a basic showerhead and faucet system, with a single knob for water flow. It reminds you a lot of certain post-apocalyptic movies you may have seen before the real apocalypse happened.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
"Tracking danger like earthquakes a good idea." Emelina looks at the clock. "I guess we can set the clock to what we think the current time is"
Gwin helps Emelina set the clock. She puts it in the middle of the table and sits next to it. "And now we wait." She says and starts rummaging through her pockets. "I have some dice if anyone wants to play and kill some time."