Lore seems content to let the others do the talking but asks Kess to circle eighty feet above them and warn him if she sees anything odd. But at the mention of the Wardens as a group name his eyebrows rise, "Like in a prison? Hmm. It's better than the Gardeners or the Innkeepers, I suppose. Personally I've always been partial to something that speaks of danger and power like the Black Hand, though of course that's already taken and has some, ah, more negative associations."
He looks around warily, "Maybe now is not the time."
Turning back to the knight, he waits for the man to respond.
Giving a nod to Piers, Cat addresses Lore "Well you do have a voice, and we need a face." She shrugs "I was thinking more like, a defender, or guardian, which warden can be also defined. I guess we could add something we're defending or guarding against later. If needed."
Drux steps forward. “We’ll technically, the lady here asked you a question first, which you never responded to. In response to your questions, I’m Drux, and we were here searching for an Ambrose. And no, we don’t know anything about your grave robber, but we’d be happy to assist you if that is what you’d like.”
"a little bird? OH, the enclave's animal messengers. yea i've heard . . . well that's good." he turns to drux, raising an eyebrow "I am Sir Ambrose everdawn, Champion of Kelemvor. i was the one to ask the emerald enclave for help, for i know about they are reliable. Now, off to business, you can choose a name afteer this." he says, turning his back "As you know, a necromancer is stealing bones from the graveyard and animating them as skeletons. they can hurt civillians so we will be keeping watch." he points to the southern half of the cemetery "for ten days, we will patrol this area. your group will patrol the southern half, while i patrol the north. If you suceed, i shall give you 100 gold pieces. and a bonus, if we manage to catch the necromancer." he says, nodding in your direction
Cathern looking a little puzzled "I understand the patrolling and such and agree. But could you show us the locations where the remains were stolen? Do you have a map?"
"We've found, fought and destroyed undead called scarecrows by asking the locals and investigating."
She thinks upon that surly they could find this person with more than dumb luck.
"Sir ambrose where was the last spot there was this...thievery?Also Who works here in the night?".asks Piers.he knows they ll be witnesses the one none knows they ll be around and that gives him an idea.He coos back to venti
"Is it alright my small friend if I ask a small favor?I ll need you to fly and find if there are other nests of birds around here...or badgers,or mice etc.they might have to give some information..tell us about those walking dead.Can you do that?
He returns then to cat and says "with some luck we might find someone who might have seen something "
"Well met Sir Ambrose. Surely we’ll help you in this. I do believe there may be wisdom in Cat’s request. Seeing how the graveyard is laid out and where the graves were disturbed may be beneficial.
Nothing personal, but patrolling alone? Wouldn’t it be wiser to at least have a second with you in case a call for aid needs to happen? Even a small bird (Drux nods to Piers) may be of benefit in a tight situation.
(OOC if he doesn’t go for someone with him, I assume he won’t, Drux would see if Piers could get one of his animal friends to keep an eye on him from a distance)
Lore nods in agreement regarding splitting up, "In all the tales it's the lone wanderer that gets eaten by monsters. And if that happens, we will not be able to claim our gold."
When Drux mentions the bird, Lore agrees. "Aye. Perhaps we use our friends to watch from on high and then act as a group. Though a nigh time vigil may present some minor problems."
"Sorry, Kess, but I may need you to change into a more ... disreputable ... form. At least briefly," he sends telepathically to his familiar, along with the image of her as an imp polymorphed into a raven.
(( @DM: I'm working on the assumption that he can dismiss and resummon her in a different form by re-casting the spell, and has probably done so before ))
"Splitting us up would be bad Drux. I bet Kess staying with Ambrose would be best as an messenger for us if our group or Ambrose gets attacked." She cant help but think that this guy is probably famous and showy, And anyone doing nefarious deeds would avoid him thus would scare them to their little group.
(It still takes an Hour to cast as an ritual or hard cast.)
"Yes we shouldn't leave sir Ambrose alone but I don't think he will be..and even if he ll be I reckon he is quite capable of taking care of himself. Plus I can also turn into a raven or rat and then scout the area..but to do that I believe is best if we know where it was the last time it happened. There must be a pattern !" Turning his attention to ambrose he waits for an answer
"show you the location? i guess i can circle the parts that where dessecrated. . ." he said, grabbing a map and a pen, circling a few of the graveyard spots "here, those are the spots i discovered myself. and about the clergy, they don't know much, when they tried to investigate a few skeletons appeared and attacked them. this is a mystery, there is no suspect until now- it's like that necromancer is just appearing and disappearing whenever he likes. . ." he says, scratching his beard "the last spot is this very Grave you found me in. before those skeletons where discovered, the gravekeepers took care of this place, however since they appeared only the guards patrol this place at night, we don't want anyone getting hurt." (the red circles are the graves that where desecrated.)
venti looks at piers, nodding and flying away, disappearing trough the trees
Ambrose looks at drux, with a puzzled face for a few seconds. he then bursts out laughing, returning his attention to the dragonborn "ahh, that was a good laugh, haven't had one in months! do not worry, i am a knight. It needs more than a few skeletons to wear me out. trust me, close to my morning training this will be like dealing with baby goblins."
kess looks at Lore's face, with a look of disgust "an IMP and a raven?! ugh, ok i will do this for you! but you better repay me somehow, eugh." he says in disgust, but does not resist.
(it will be a 10 day watch during the night. you have time to cast the spell)
The knight nods "the patroll will start at night, you can rest, if you so desire." he says, as he returned to the grave
“Well then, I guess getting a good rest before the patrol would be good,” turning to his party, “Is there anything else we should do for the pub before attempting to rest for the next few hours?”
Piers asks straight away "may I see this grave sir Ambrose?" as soon as he is allowed will inspect for any clues(10investigation).He says to everyone "Now we have a few clues..if we connect all those circles they lead to that big mausoleum in the middle of this graveyard. I think if there is some necromancer, could work there.Its easy and he can have access to the whole area without having to walk a lot..Or there is another possibility..instead of looking for a person what about an object someone place it?one that could raise the dead.nevertheless it is our best chance to check those graves since the skeletons might lead us to our culprit.
"The place does seem to be centered in the middle." Cat looks around then back to the map. "What family is buried there? And are the desecrated graves? Are they the same family?" Offhandedly, she tries to remember where her adopted great uncle was buried here
inspecting the grave, piers does not find anything- literally. there is no bones or even flesh inside. however, looking at the dirt he notices that it seems like the user didn't use a shovel- it seems like something crawled out of the dirt.
"a. . . cursed object? i've never heard of a magic item that could raise the dead." he scratched his chin as he looked at Cat "sorry, but i do not know. only the gravekeepers keep the records of the deceased- i'm simply someone that was been tasked with protecting the people here from the necromancer. well, once you are ready, we should start." (you guys are here, where the arrow points)
Cat tilts her head in listening then points to the grave stone then goes and reads it. "I guess its good to know if its the case if they have anything in common? Eh, don't worry mi lord, we've got time. We will patrol, Keep watch, investigate and find out."" She commits the name to memory and then "Lets go to the closest one maybe its of the same family name."
She heads that way if the group agrees checking the names on the mausoleum on the way.
Lore seems content to let the others do the talking but asks Kess to circle eighty feet above them and warn him if she sees anything odd. But at the mention of the Wardens as a group name his eyebrows rise, "Like in a prison? Hmm. It's better than the Gardeners or the Innkeepers, I suppose. Personally I've always been partial to something that speaks of danger and power like the Black Hand, though of course that's already taken and has some, ah, more negative associations."
He looks around warily, "Maybe now is not the time."
Turning back to the knight, he waits for the man to respond.
Giving a nod to Piers, Cat addresses Lore "Well you do have a voice, and we need a face." She shrugs "I was thinking more like, a defender, or guardian, which warden can be also defined. I guess we could add something we're defending or guarding against later. If needed."
She turns her attention to Ambrose.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Drux steps forward. “We’ll technically, the lady here asked you a question first, which you never responded to. In response to your questions, I’m Drux, and we were here searching for an Ambrose. And no, we don’t know anything about your grave robber, but we’d be happy to assist you if that is what you’d like.”
Cathern adds realizing her lack of introduction, after Drux's statement "I'm Cat."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"a little bird? OH, the enclave's animal messengers. yea i've heard . . . well that's good." he turns to drux, raising an eyebrow "I am Sir Ambrose everdawn, Champion of Kelemvor. i was the one to ask the emerald enclave for help, for i know about they are reliable. Now, off to business, you can choose a name afteer this." he says, turning his back "As you know, a necromancer is stealing bones from the graveyard and animating them as skeletons. they can hurt civillians so we will be keeping watch." he points to the southern half of the cemetery "for ten days, we will patrol this area. your group will patrol the southern half, while i patrol the north. If you suceed, i shall give you 100 gold pieces. and a bonus, if we manage to catch the necromancer." he says, nodding in your direction
Cathern looking a little puzzled "I understand the patrolling and such and agree. But could you show us the locations where the remains were stolen? Do you have a map?"
"We've found, fought and destroyed undead called scarecrows by asking the locals and investigating."
She thinks upon that surly they could find this person with more than dumb luck.
"What do the clergy know?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Sir ambrose where was the last spot there was this...thievery?Also Who works here in the night?". asks Piers.he knows they ll be witnesses the one none knows they ll be around and that gives him an idea.He coos back to venti
"Is it alright my small friend if I ask a small favor?I ll need you to fly and find if there are other nests of birds around here...or badgers,or mice etc.they might have to give some information..tell us about those walking dead.Can you do that?
He returns then to cat and says "with some luck we might find someone who might have seen something "
"Well met Sir Ambrose. Surely we’ll help you in this. I do believe there may be wisdom in Cat’s request. Seeing how the graveyard is laid out and where the graves were disturbed may be beneficial.
Nothing personal, but patrolling alone? Wouldn’t it be wiser to at least have a second with you in case a call for aid needs to happen? Even a small bird (Drux nods to Piers) may be of benefit in a tight situation.
(OOC if he doesn’t go for someone with him, I assume he won’t, Drux would see if Piers could get one of his animal friends to keep an eye on him from a distance)
Lore nods in agreement regarding splitting up, "In all the tales it's the lone wanderer that gets eaten by monsters. And if that happens, we will not be able to claim our gold."
When Drux mentions the bird, Lore agrees. "Aye. Perhaps we use our friends to watch from on high and then act as a group. Though a nigh time vigil may present some minor problems."
"Sorry, Kess, but I may need you to change into a more ... disreputable ... form. At least briefly," he sends telepathically to his familiar, along with the image of her as an imp polymorphed into a raven.
(( @DM: I'm working on the assumption that he can dismiss and resummon her in a different form by re-casting the spell, and has probably done so before ))
"Splitting us up would be bad Drux. I bet Kess staying with Ambrose would be best as an messenger for us if our group or Ambrose gets attacked." She cant help but think that this guy is probably famous and showy, And anyone doing nefarious deeds would avoid him thus would scare them to their little group.
(It still takes an Hour to cast as an ritual or hard cast.)
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Lore turns to Cat, "I was actually suggesting that we all stay together and use our friends to scan the area."
(( Indeed re casting time; depends a bitmon current time of day and when we want to keep watch...inhad assumed we'd watch over night? ))
"Yes we shouldn't leave sir Ambrose alone but I don't think he will be..and even if he ll be I reckon he is quite capable of taking care of himself. Plus I can also turn into a raven or rat and then scout the area..but to do that I believe is best if we know where it was the last time it happened. There must be a pattern !" Turning his attention to ambrose he waits for an answer
"Anyway, Sir Everdawn, your call." Cat nods to Ambrose
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"show you the location? i guess i can circle the parts that where dessecrated. . ." he said, grabbing a map and a pen, circling a few of the graveyard spots "here, those are the spots i discovered myself. and about the clergy, they don't know much, when they tried to investigate a few skeletons appeared and attacked them. this is a mystery, there is no suspect until now- it's like that necromancer is just appearing and disappearing whenever he likes. . ." he says, scratching his beard "the last spot is this very Grave you found me in. before those skeletons where discovered, the gravekeepers took care of this place, however since they appeared only the guards patrol this place at night, we don't want anyone getting hurt."

(the red circles are the graves that where desecrated.)
venti looks at piers, nodding and flying away, disappearing trough the trees
Ambrose looks at drux, with a puzzled face for a few seconds. he then bursts out laughing, returning his attention to the dragonborn "ahh, that was a good laugh, haven't had one in months! do not worry, i am a knight. It needs more than a few skeletons to wear me out. trust me, close to my morning training this will be like dealing with baby goblins."
kess looks at Lore's face, with a look of disgust "an IMP and a raven?! ugh, ok i will do this for you! but you better repay me somehow, eugh." he says in disgust, but does not resist.
(it will be a 10 day watch during the night. you have time to cast the spell)
The knight nods "the patroll will start at night, you can rest, if you so desire." he says, as he returned to the grave
“Well then, I guess getting a good rest before the patrol would be good,” turning to his party, “Is there anything else we should do for the pub before attempting to rest for the next few hours?”
Piers asks straight away "may I see this grave sir Ambrose?" as soon as he is allowed will inspect for any clues(10 investigation).He says to everyone "Now we have a few clues..if we connect all those circles they lead to that big mausoleum in the middle of this graveyard. I think if there is some necromancer, could work there.Its easy and he can have access to the whole area without having to walk a lot..Or there is another possibility..instead of looking for a person what about an object someone place it?one that could raise the dead.nevertheless it is our best chance to check those graves since the skeletons might lead us to our culprit.
"The place does seem to be centered in the middle." Cat looks around then back to the map. "What family is buried there? And are the desecrated graves? Are they the same family?" Offhandedly, she tries to remember where her adopted great uncle was buried here
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Where are we at?
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
inspecting the grave, piers does not find anything- literally. there is no bones or even flesh inside. however, looking at the dirt he notices that it seems like the user didn't use a shovel- it seems like something crawled out of the dirt.

"a. . . cursed object? i've never heard of a magic item that could raise the dead." he scratched his chin as he looked at Cat "sorry, but i do not know. only the gravekeepers keep the records of the deceased- i'm simply someone that was been tasked with protecting the people here from the necromancer. well, once you are ready, we should start."
(you guys are here, where the arrow points)
Cat tilts her head in listening then points to the grave stone then goes and reads it. "I guess its good to know if its the case if they have anything in common? Eh, don't worry mi lord, we've got time. We will patrol, Keep watch, investigate and find out."" She commits the name to memory and then "Lets go to the closest one maybe its of the same family name."
She heads that way if the group agrees checking the names on the mausoleum on the way.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please