I will move 60ft from the one the Monk hit, draw my short bow and attack: 21
If that hits it’ll do: 25 piercing damage
Bonus action: [action]hide[/action] wether it’s going against the wall or dropping [condition]prone[/condition]
Totally valid per the map. It shows it as a shadowy area, so I'll assume it's because so.e stalagmite or barrel fungus is there to hide behind, rsrher than just an area lacking luminous fungus.
<Rules on hiding:>
The DM decides when circumstances are appropriate for hiding.
You can't hide from a creature that can see you clearly, and you give away your position if you make noise, such as shouting a warning or knocking over a vase.
In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. However, under certain circumstances, the DM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen.
<if you turn your phone sideways it reveals all the tools. I always just use the scripts for rolls and tooltips, but I use the toolbar for fonts, images, and spoilers. I am exclusively using mobile, it's why I like owlbear despite the synch issues.>
<daggers thrown or melee? You've got about 80ft to cover, which would normally need dash for melee, but I'll hand-wave it this time if those were melee rolls. Ifnkte this comment if it turns out youre just extremely mobile and I missed it>
I will move 60ft from the one the Monk hit, draw my short bow and attack: 21
If that hits it’ll do: 25 piercing damage
Bonus action: [action]hide[/action] wether it’s going against the wall or dropping [condition]prone[/condition]
Totally valid per the map. It shows it as a shadowy area, so I'll assume it's because so.e stalagmite or barrel fungus is there to hide behind, rsrher than just an area lacking luminous fungus.
<Rules on hiding:>
The DM decides when circumstances are appropriate for hiding.
You can't hide from a creature that can see you clearly, and you give away your position if you make noise, such as shouting a warning or knocking over a vase.
In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. However, under certain circumstances, the DM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen.
This post has potentially manipulated dice roll results.
Duergar 1 grows to karge size
Duergar 3 becomes invisible
Duergar 2 attacks the Bard with her king's knife 12 for 11 piercing
Duergar 4 attacks the monk with a thrown javelin
<note: infrequently use the average damage, but ill roll if preferred by the group. I find it empowers players by allowing them to plan and make tactical decisions, but it's up to the group.>
This post has potentially manipulated dice roll results.
Forgot to roll javelin attacks x monk: 23 for 7 piercing
Fighter us up, but then it rolls right around to top of round 2 with the other PCs, so everyone can post now, actions after Fighter unfolding in whatever order you like.
<By RAW this is the same as simultaneous effects as described in Xanathar's, which states:
Simultaneous Effects
Most effects in the game happen in succession, following an order set by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creature’s turn. If two or more things happen at the same time on a character or monster’s turn, the person at the game table — whether player or DM — who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player character’s turn, the player decides which of the two effects happens first.
The numbers suggest the events are not simultaneous, but we employ this abstraction when we group initiatives and we say they are simultaneous. This coukd actually resumt un two different vwrsions of events described by two different players, but we can coordinate with out of character comments (or in character if it suits you).>
Ooc: are we rolling on here or on the app on the campaign?
I always roll in the thread. If you choose to roll in the game log or anywhere else (owlbear for example), please also state the results here for convenience.
D4 is alive, just stunned until end of monk's turn.
<(I should have mentioned this earlier).
In this borrowed initiative system, if you rolled above the target number you decide your order fir the while combat. Being able to start at the tip of one round and end at the bottom of the next can double effect durations and would be quite broken.>
Returbed javelin hits the duergar that threw it
Spiritual weapon fails to connect on either swing.
Kandalou is still up for round 1, it is possible the plate mail duergar will fall before top on next round, but we csn retcon if necessary. So far, no impact.
<if you turn your phone sideways it reveals all the tools. I always just use the scripts for rolls and tooltips, but I use the toolbar for fonts, images, and spoilers. I am exclusively using mobile, it's why I like owlbear despite the synch issues.>
<daggers thrown or melee? You've got about 80ft to cover, which would normally need dash for melee, but I'll hand-wave it this time if those were melee rolls. Ifnkte this comment if it turns out youre just extremely mobile and I missed it>
<I didn't realize the distance, sorry. Trying to keep track of everything while also reading up on class abilities>
(Ouch! Sorry, the first spell was supposed to be cantrip Sacred Flame Calculated correctly but post the wrong name)
Sorry, I dont follow. You rolled an attack and a BA attack, appropriate for spiritual weapon, while sacred flame calls for a Dex save. Am I confusing who did what or what?
Ven well Buff Sha (The monk) with a combat bardic inspiration (you can use it for damage or AC as well) and then rush into the fray.
"This is what we came for! This is what we trained for! For the multiverse! For the future! For the Rakkma!"
(I'm on mobile, so rolling in game log)
Initiative:
Rogue 22 ✅️✅️
Monk 21 ✅️
Cleric 20 ✅️✅️
Wizard 19 ✅️
Bard 17 ✅️
Duergar 14 ✅️
Fighter 8 ⏸️
Totally valid per the map. It shows it as a shadowy area, so I'll assume it's because so.e stalagmite or barrel fungus is there to hide behind, rsrher than just an area lacking luminous fungus.
<Rules on hiding:>
The DM decides when circumstances are appropriate for hiding.
You can't hide from a creature that can see you clearly, and you give away your position if you make noise, such as shouting a warning or knocking over a vase.
In combat, most creatures stay alert for signs of danger all around, so if you come out of hiding and approach a creature, it usually sees you. However, under certain circumstances, the DM might allow you to stay hidden as you approach a creature that is distracted, allowing you to gain advantage on an attack roll before you are seen.
Make a stealth check vs passive perception
<if you turn your phone sideways it reveals all the tools. I always just use the scripts for rolls and tooltips, but I use the toolbar for fonts, images, and spoilers. I am exclusively using mobile, it's why I like owlbear despite the synch issues.>
<daggers thrown or melee? You've got about 80ft to cover, which would normally need dash for melee, but I'll hand-wave it this time if those were melee rolls. Ifnkte this comment if it turns out youre just extremely mobile and I missed it>
Ooc: are we rolling on here or on the app on the campaign?
stealth: 23
Duergar 1 grows to karge size
Duergar 3 becomes invisible
Duergar 2 attacks the Bard with her king's knife 12 for 11 piercing
Duergar 4 attacks the monk with a thrown javelin
<note: infrequently use the average damage, but ill roll if preferred by the group. I find it empowers players by allowing them to plan and make tactical decisions, but it's up to the group.>
Forgot to roll javelin attacks x monk: 23 for 7 piercing
Fighter us up, but then it rolls right around to top of round 2 with the other PCs, so everyone can post now, actions after Fighter unfolding in whatever order you like.
<By RAW this is the same as simultaneous effects as described in Xanathar's, which states:
Simultaneous Effects
Most effects in the game happen in succession, following an order set by the rules or the DM. In rare cases, effects can happen at the same time, especially at the start or end of a creature’s turn. If two or more things happen at the same time on a character or monster’s turn, the person at the game table — whether player or DM — who controls that creature decides the order in which those things happen. For example, if two effects occur at the end of a player character’s turn, the player decides which of the two effects happens first.
The numbers suggest the events are not simultaneous, but we employ this abstraction when we group initiatives and we say they are simultaneous. This coukd actually resumt un two different vwrsions of events described by two different players, but we can coordinate with out of character comments (or in character if it suits you).>
I always roll in the thread. If you choose to roll in the game log or anywhere else (owlbear for example), please also state the results here for convenience.
Reaction deflect missile : 14
Cats go Moo!
javelin caught and thrown back at attacker : attack 18 damage 4
Cats go Moo!
Plus 1d4 to hit from bless (forgot to add) 1
Cats go Moo!
I’ll attack D5 with the short bow again. To hit: 21 if I have Advantage: 24 if hit doing piercing damage: 25
bonus action: hide in the nearest cover to the North of me but within 60ft of D5 and/or D4
Stealth: 19
<@Wes*: is there something that would grant AD?>
Quadere tries to help frontliners with more divine power.
At D5 (or D4 if D5 is dead):
Action: Spiritual Weapon for 11 (Dex save 16)
BA: Spiritual Weapon between D5 and D4 with attack Attack: 24 Damage: 11
Meili Liang Lvl 5 Monk
Dice
D4 is alive, just stunned until end of monk's turn.
<(I should have mentioned this earlier).
In this borrowed initiative system, if you rolled above the target number you decide your order fir the while combat. Being able to start at the tip of one round and end at the bottom of the next can double effect durations and would be quite broken.>
Returbed javelin hits the duergar that threw it
Spiritual weapon fails to connect on either swing.
Kandalou is still up for round 1, it is possible the plate mail duergar will fall before top on next round, but we csn retcon if necessary. So far, no impact.
Round 2: Kalak and Shaiere are up.
(Ouch! Sorry, the first spell was supposed to be cantrip Sacred Flame Calculated correctly but post the wrong name)
Meili Liang Lvl 5 Monk
Dice
<I didn't realize the distance, sorry. Trying to keep track of everything while also reading up on class abilities>
Sorry, I dont follow. You rolled an attack and a BA attack, appropriate for spiritual weapon, while sacred flame calls for a Dex save. Am I confusing who did what or what?