The beetle still goes ahead of anyone else in the party :)
The goblins go first - the goblin archer on the ground pushes off the body and stands up (took the escape action), deciding not to pick up its bow, but draws his curved blade instead. That's its turn.
Two goblin archers draw their blades and attack Augustin, as he is closest.
The injured Shield Goblin at the corner stops when he sees the goblin archers fighting ferociously. He decides he can help and picks out a hand axe from his belt and throws it at Vakiel.
Shield Goblin - Attack: 8 Damage: Unable to parse dice roll. (Vakiel has +2 on AC for this attack due to cover)
Grimbald would target the injured goblin if position is there. especially after throwing the hand axe.... which Grimbald wants..if he lives
You can, you'd have enough movement to get there, even though it would be difficult terrain to get through the battle.
Grimbald stabs at the already injured goblin who threw the hand axe. It ducks the first stab, but moves straight into Gimbald's off hand blade. It collapsed to the ground as the dwarf ranger pulls the blade free. Grimbald guesses the goblin's last thoughts were that it should have escaped while it had the chance.
Vakiel's blow splits the creature's carapace open and sinks the blade into the body underneath. It wiggles a little and then lies still, leaking fluid onto the dirty floor.
stryke will thorn whip what ever goblin is left Attack: 21 Damage: 1 or the beetle if thats the only thing in range and its not dead already. it will also be pulled 10 ft towards stryke
The beetle still goes ahead of anyone else in the party :)
The goblins go first - the goblin archer on the ground pushes off the body and stands up (took the escape action), deciding not to pick up its bow, but draws his curved blade instead. That's its turn.
Two goblin archers draw their blades and attack Augustin, as he is closest.
Goblin Archer 3 - Attack: 6 Damage: Unable to parse dice roll.
Goblin Archer 4 - Attack: 15 Damage: Unable to parse dice roll.
The injured Shield Goblin at the corner stops when he sees the goblin archers fighting ferociously. He decides he can help and picks out a hand axe from his belt and throws it at Vakiel.
Shield Goblin - Attack: 8 Damage: Unable to parse dice roll. (Vakiel has +2 on AC for this attack due to cover)
Turn order
Goblins
Fire beetle
Augustin
Grimbald
Vakiel
Esa
Stryke
All the goblins miss.
Fire beetle tries to bite Agustin
Attack: 16 Damage: 1
Grimbald would target the injured goblin if position is there. especially after throwing the hand axe.... which Grimbald wants..if he lives
You can, you'd have enough movement to get there, even though it would be difficult terrain to get through the battle.
Grimbald stabs at the already injured goblin who threw the hand axe. It ducks the first stab, but moves straight into Gimbald's off hand blade. It collapsed to the ground as the dwarf ranger pulls the blade free. Grimbald guesses the goblin's last thoughts were that it should have escaped while it had the chance.
Augustin, Esa, Stryke, and Vakiel can have their go in any order.
Shield goblin missed me on its attack before it died.
I’ll swing at the fire beetle
Attack: 12 Damage: 15
Vakiel's blow splits the creature's carapace open and sinks the blade into the body underneath. It wiggles a little and then lies still, leaking fluid onto the dirty floor.
stryke will thorn whip what ever goblin is left Attack: 21 Damage: 1 or the beetle if thats the only thing in range and its not dead already. it will also be pulled 10 ft towards stryke
Augustin grabs his great sword and swings it in a wide arc into the first goblin
15 13
One of the goblins is hurt a little and dragged towards Stryke with his thorn whip.
Augustin kills another goblin with a powerful blow.
Two goblins left - one close to Stryke, one close to Grimbald, Augustin, and Vakiel.
I’ve noted the formatting, that’s 15 to hit and 13 damage.
if the goblin dies I’ll use my bonus action to smash the other with
to hit [roll]1d20+5[\roll] damage [roll]2d6[\roll]
IF we get that far, Grimbald will attack nearest with short swords Attack: 17 Damage: 7 and Attack: 6 Damage: 1
Nat 1 on 2nd attack, maybe drops the sword.
I don't think you'll have a bonus action to do that.
Grimbald has had his turn this round, but I will note it for next round if we get that far. :)
The fight has gone out of the goblins and they turn to run.
One is killed by a fire bolt from Esa the pixie.
The other is taken out by Grimbald as it rushes past in a panic.
All goblins here are dead.
The spellcaster escaped around the corner, although he was badly injured.
You can choose what you want to do at this point.
Currently out of combat.
Grimbald let's out a little squirrel bark and thumps his feet. then tries to salvage his bolts and short sword.
Grimbald will literally squirrel what he can from the gambling table... and the hand axe