This post has potentially manipulated dice roll results.
Priphira first weapon kills MA leaving just MB which she hits with her second weapon.
Sir Xalbar is up:
MOVE: Sir Xalbar move 5 ft forward (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Cast Eldritch Cannon: Force Ballista, targeting MB Damage: 9 (Force Damage) ACTION: Cast Ray of Frost, same target Attack: 15 Damage: 10 (Cold Damage speed reduced 10 ft)
End of turn!
Reaction: Opportunity attack and/or Absorb Elements
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Zavier pulverized the manticor with 4 beams of Eldritch power. End Encounter: The chest vanished as well.
Short rest available.
I used 2 sorcery points to do a quicken spell leaving a sorcery point to convert. Giving you a 1st level spell slot to gain on your short rest.
The party uses a mix of potions and rest to get their HP back to full.
The party finish a short rest 65 Minutes and pack up to move out. You travel along and after 30 minutes you see the opening of a cave. You slowly venture in and at the entrance give your eyes a chance to adjust to the lower light.
Priphira unable to see lights her Hooded Lantern...30 ft bright light with 30 ft dim light.
You make your way to the second opening and make out an images of something possibly eating something on the ground..It looks up and notices you as well.
Your perceptions lead you to believe it might be a Drider and it's eating on an animal possibly the creatures den.
This post has potentially manipulated dice roll results.
Drider cast Faerie Fire on the party as they round the corner and get to within 50 ft.
Faerie fire on Zavier, Sarran, Sir Aarlin, Sir Xalbar failed to save vs Dex.
Priphira saved.
Priphira is up:
MOVE: Priphira moves 30ft towards the Drider 20 ft away from the drider now: (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: none ACTION: Throws a bead of force at the ground by the Drider. Drider save vs DC 15 or take 5d4 force damage. 22 Drider Dex roll...Dam if failed 10 If failed the Drider is in the bead of force for one min.
End of turn!
Reaction: Any available
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Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
This post has potentially manipulated dice roll results.
The Drider saves from being encapsulated in the bead of force.
Sir Xalbar is up:
MOVE: Sir Xalbar move 25 ft forward now 25 ft from the Drider (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Cast Eldritch Cannon: Force Ballista, targeting At Drider A Damage: 4 (Force Damage) ACTION: Cast Magic Missile, 5 missile at Drider: Damage: 3 (Force) + 2 (Force) + 5 (Force) + 3 (Force) + 4 (Force) = 17
End of turn!
Reaction: Opportunity attack and/or Absorb Elements
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The Drider takes some serious force damage and shakes it off then smiles.
A phase spider appears by the group from the Ethereal plane and attacks. Zavier = 1-2, Sarran = 3-6, Sir Aarlin = 7-8Roll = 1
Atk = 15 barely misses Zavier
Sir Aarlin is up:
MOVE: Sir Aarlin stays put near the Phase Spider (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Cast Hex on Phase Spider disadvantage on Dex rolls. ACTION: Cast Green Flame Blade, at the Phase spider no other target for bonus fire: 28 Damage: Unable to parse dice roll. (Slashing) + 9 (Divine) + 15 (Green Flame) + 7 (Necrotic) + 14 (Sneak attack Slashing damage) = 45
End of turn!
Reaction: Opportunity Attack
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The phase spider is cut in half and roasted to death.
Zavier is up:
MOVE: Zavier runs 30 ft by Priphira just ahead of Sir Xalbar (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Cast Hex, targeting Drider and its “Dex” ability checks ACTION: Cast Eldritch Blast, same target Attack: 20 Damage: 6 (Force) + 2 (Necrotic) + 8 (Force) + 3 (Necrotic) = 19
End of turn!
Reaction: Opportunity attacks or any available.
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
More force damage pummels the Drider as it starts to get a bit bruised up.
Sarran is up:
MOVE: Sarran runs 55 ft towards the Drider getting to melee range; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Spend 1 Ki pt for Flurry of Blows All attacks at theDrider ; Unarmed attack#1: 24 Damage: 7 (Bludgeoning); Unarmed attack#2: 27 Damage: 6 (Bludgeoning) ACTION: Claw #1 Attack: 15 Damage: 8 (Slashing); Claw #2 Attack: 16 Damage: 7 (Slashing)
Open Hand Technique Whenever you hit with one of your Flurry of Blows attacks, you can impose one of the following effects on that target: fall prone if it fails a DEX saving throw (DC 15), get pushed up to 15 ft. if it fails a STR saving throw (DC 15), or it can't take reaction until the end of your next turn.
Drider save vs Dex DC 15 or be prone 9
6 ki points left. End of turn!
Reaction: Any available
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Zavier gains a 1st level spell from sorcery points.
Everyone gets to full health; current time.
Time = 13:55:48
The temperature starts to drop as you head out along the roadway. The terrain starts to soften and you can see white puffs start to fall. 30 min later you are in about a 1/2 in of snow.
Up ahead you see a couple giants looking over some wagons. They spot you.
The Frost Giant and hill giant are inbetween the two wagons on the road...You are coming from the east side of the map at the edge.
The Frost giant says, "You pay coin/gem to pass are we make you pay."
This post has potentially manipulated dice roll results.
Priphira says, "Hold...Let us speak to each other."
"We might be able to get through these folks. Anyone good with Persuading folk like me?"
Sir Aarlin says, "Leave it to me little lady." Priphira says, "Ok, I'll give you a little boost then." Cast Guidance on Sir Aarlin
Add 1d4 to your persuason roll..with both you and Priphira working together you have advantage on the roll.
Sir Aarlin says, "Ok here is the deal...I think you want to just leave to go our way.. What do you say..Priphira adds, "There are so many of us and well, if you choose to let us go we might offer some coin just because."
Sir Xalbar says, "Jivet fly and be free for a bit. Scout ahead for us a bit and come back to me if you spot trouble.
The group travel about 30 min up the road and jivet comes back and say, "4 rust monsters and a black pudding are 300 ft ahead.
Zavier says, "I can blast them from 300 ft and whittle them down as we back up as they advance. We'll see how fast they advance as I work on them..Once they get into 150 ft Sir Aarlin can shoot too and so on as the rest of you get things you can attack with as they come closer and closer or I just work on them myself at 300 ft."
Zavier blasts them Group action here.
Zavier is up:
MOVE: Group moves 30 ft backwards guided by Priphira; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: none ACTION: Cast Eldritch Blast, Attack Rust Monster B, then D, then A, then C: 18 Damage: 13 (Force) + 3 (Force) = 16
Reaction: Opportunity attacks or any available.
Range now 290 ft to Rust monsters and 310 ft to the black pudding; end rnd 1
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Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
This post has potentially manipulated dice roll results.
Zavier is up:
MOVE: Group moves 30 ft backwards guided by Priphira; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: none ACTION: Cast Eldritch Blast, Attack Rust Monster B, then D, then A, then C: 21 Damage: 9 (Force) + Unable to parse dice roll. (Force) = 13
Reaction: Opportunity attacks or any available.
Range now 280 ft to Rust monsters and 320 ft to the black pudding; end rnd 2
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Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
After 5 minutes travel along the road Jivet let's Xalbar know there are two creatures south of them 300 ft.
Initiative rolled: Time 15:31:06
The area is grassland wide open field There are trees that block you view to the south along the road but are able to be traveled through. The trees are 10 ft deep before clearing to grassland.
Initiative:
Sir Aarlin 30
Sarran 18
Priphira 17
Zavier 16
Mind Flayer 15
Sir Xalbar 6
Ogre Zombie 3
Sir Aarlin, Sarran, Priphira and Zavier are up:
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Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
This post has potentially manipulated dice roll results.
Sir Aarlin says fan out get to 150 ft and start backpedaling to keep the range open. Focus on the Mind Flayer if possible. put 30 ft between us as we move south.
Sir Aarlin moves 30 ft then Dashes 30 ft and goes straight.
Sarran moves 55 ft then moves to be parallel to Sir Aarlin on his left 30 ft as dash with 25 ft extra.
Priphria is up and move 30 ft to then dashes 30 ft to be to the right of Sir Aarlin.
Zavier move 30 ft forward and uses eldritch blast on the Mind Flayer
MOVE: Zavier move 30 ft forward and uses eldritch blast on the Mind Flayer (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS:Meta feat Quicken spell; CastEldritch Blast, by making it a Bonus Action spell…Rolled in action. ACTION: Cast Eldritch Blast, same target Attack: 23 Damage: 10 (Force) + 11 (Force) + 6 (Force) + 10 (Force) = 37
Reaction: Opportunity attacks or any available.
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Mind Flayer takes a force beating from Zavier. It realizes it cannot get to the others to feast in time. It grabs the undead and planshifts. End the encounter.
Short rest taken. Time = 18:06: 12 as the evening light begins to start to fade slightly.
You travel 30 minutes and the road turns north and to the east the road passes by a small lake.
Sir Arrlin warns everyone be ready my friends as a 3 headed hydra emerges from the lake in hopes of dinner. It is 30 ft to the south coming onto land.
Initiatives rolled.
SA 33
SX 17
Sar 15
Pr 6
Hy 5
Za 2
Everyone goes except Zavier: Then Hydra then Zavier;
MOVE: Sir Aarlin moves to melee the Hydra 25 ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: Cast Hex, targeting the Dragon and its “Dex” ability checks ACTION: Cast Green Flame Blade, Hydra with no flame on extra enemy Attack: 13 Damage: 7 (Longsword of Life Stealing) + Unable to parse dice roll. (Fire Green Flame Blade) + Unable to parse dice roll. (Radiant Divine Smite) + Unable to parse dice roll. (Necrotic Hex) + Unable to parse dice roll. (Slashing Brakish Audacity) = Unable to parse dice roll.
End of turn!
Reaction: Opportunity Attack
Rollback Post to RevisionRollBack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin;Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
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Priphira first weapon kills MA leaving just MB which she hits with her second weapon.
Sir Xalbar is up:
MOVE: Sir Xalbar move 5 ft forward (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Cast Eldritch Cannon: Force Ballista, targeting MB Damage: 9 (Force Damage)
ACTION: Cast Ray of Frost, same target Attack: 15 Damage: 10 (Cold Damage speed reduced 10 ft)
End of turn!
Reaction: Opportunity attack and/or Absorb Elements
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Zavier is up: I missed you on last round...Ugh...you'll go twice here.
MOVE: Zavier is up stays put (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Cast Hex, targeting Creature and its “Dex” ability checks
ACTION: Cast Eldritch Blast, same target Beam #1 at MB: 23 Damage: 11 (Force) + 1 (Necrotic) = 12; Beam #2 at MB: 15 Damage: 10 (Force) + 6 (Necrotic) = 16; Beam #3 at MB: 28 Damage: 21 (Force) + 2 (Necrotic) = Unable to parse dice roll.; Beam #4 at MB: 23 Damage: 9 (Force) + Unable to parse dice roll. (Necrotic) = Unable to parse dice roll.
End of turn!
Reaction:
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Zavier pulverized the manticor with 4 beams of Eldritch power. End Encounter: The chest vanished as well.
Short rest available.
I used 2 sorcery points to do a quicken spell leaving a sorcery point to convert. Giving you a 1st level spell slot to gain on your short rest.
The party uses a mix of potions and rest to get their HP back to full.
The party finish a short rest 65 Minutes and pack up to move out. You travel along and after 30 minutes you see the opening of a cave. You slowly venture in and at the entrance give your eyes a chance to adjust to the lower light.
Priphira unable to see lights her Hooded Lantern...30 ft bright light with 30 ft dim light.
You make your way to the second opening and make out an images of something possibly eating something on the ground..It looks up and notices you as well.
Your perceptions lead you to believe it might be a Drider and it's eating on an animal possibly the creatures den.
Initiatives rolled.
Drider is up:
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Drider cast Faerie Fire on the party as they round the corner and get to within 50 ft.
Faerie fire on Zavier, Sarran, Sir Aarlin, Sir Xalbar failed to save vs Dex.
Priphira saved.
Priphira is up:
MOVE: Priphira moves 30ft towards the Drider 20 ft away from the drider now: (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: none
ACTION: Throws a bead of force at the ground by the Drider. Drider save vs DC 15 or take 5d4 force damage. 22 Drider Dex roll...Dam if failed 10 If failed the Drider is in the bead of force for one min.
End of turn!
Reaction: Any available
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The Drider saves from being encapsulated in the bead of force.
Sir Xalbar is up:
MOVE: Sir Xalbar move 25 ft forward now 25 ft from the Drider (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Cast Eldritch Cannon: Force Ballista, targeting At Drider A Damage: 4 (Force Damage)
ACTION: Cast Magic Missile, 5 missile at Drider: Damage: 3 (Force) + 2 (Force) + 5 (Force) + 3 (Force) + 4 (Force) = 17
End of turn!
Reaction: Opportunity attack and/or Absorb Elements
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The Drider takes some serious force damage and shakes it off then smiles.
A phase spider appears by the group from the Ethereal plane and attacks. Zavier = 1-2, Sarran = 3-6, Sir Aarlin = 7-8 Roll = 1
Atk = 15 barely misses Zavier
Sir Aarlin is up:
MOVE: Sir Aarlin stays put near the Phase Spider (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Cast Hex on Phase Spider disadvantage on Dex rolls.
ACTION: Cast Green Flame Blade, at the Phase spider no other target for bonus fire: 28 Damage: Unable to parse dice roll. (Slashing) + 9 (Divine) + 15 (Green Flame) + 7 (Necrotic) + 14 (Sneak attack Slashing damage) = 45
End of turn!
Reaction: Opportunity Attack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The phase spider is cut in half and roasted to death.
Zavier is up:
MOVE: Zavier runs 30 ft by Priphira just ahead of Sir Xalbar (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Cast Hex, targeting Drider and its “Dex” ability checks
ACTION: Cast Eldritch Blast, same target Attack: 20 Damage: 6 (Force) + 2 (Necrotic) + 8 (Force) + 3 (Necrotic) = 19
End of turn!
Reaction: Opportunity attacks or any available.
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
More force damage pummels the Drider as it starts to get a bit bruised up.
Sarran is up:
MOVE: Sarran runs 55 ft towards the Drider getting to melee range; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Spend 1 Ki pt for Flurry of Blows All attacks at theDrider ; Unarmed attack#1: 24 Damage: 7 (Bludgeoning); Unarmed attack#2: 27 Damage: 6 (Bludgeoning)
ACTION: Claw #1 Attack: 15 Damage: 8 (Slashing); Claw #2 Attack: 16 Damage: 7 (Slashing)
Open Hand Technique Whenever you hit with one of your Flurry of Blows attacks, you can impose one of the following effects on that target: fall prone if it fails a DEX saving throw (DC 15), get pushed up to 15 ft. if it fails a STR saving throw (DC 15), or it can't take reaction until the end of your next turn.
Drider save vs Dex DC 15 or be prone 9
6 ki points left. End of turn!
Reaction: Any available
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Sarran hits it once but it's enough to knock it prone.
The Drider spends movement to get up Casts Darkness to cover himself. You hear a click and he and the darkness disappear.
End of encounter.
2 hr short rest.
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Zavier gains a 1st level spell from sorcery points.
Everyone gets to full health; current time.
The temperature starts to drop as you head out along the roadway. The terrain starts to soften and you can see white puffs start to fall. 30 min later you are in about a 1/2 in of snow.
Up ahead you see a couple giants looking over some wagons. They spot you.
The Frost Giant and hill giant are inbetween the two wagons on the road...You are coming from the east side of the map at the edge.
The Frost giant says, "You pay coin/gem to pass are we make you pay."
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Priphira says, "Hold...Let us speak to each other."
"We might be able to get through these folks. Anyone good with Persuading folk like me?"
Sir Aarlin says, "Leave it to me little lady." Priphira says, "Ok, I'll give you a little boost then." Cast Guidance on Sir Aarlin
Add 1d4 to your persuason roll..with both you and Priphira working together you have advantage on the roll.
Sir Aarlin says, "Ok here is the deal...I think you want to just leave to go our way.. What do you say..Priphira adds, "There are so many of us and well, if you choose to let us go we might offer some coin just because."
Sir Aarlin Persuasion: 21 + 4 vs DC 17
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
ugh....The roll succeeded without the guidance soooo yay....
You all leave a 2 gp on a wagon and go on your way.
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Sir Xalbar says, "Jivet fly and be free for a bit. Scout ahead for us a bit and come back to me if you spot trouble.
The group travel about 30 min up the road and jivet comes back and say, "4 rust monsters and a black pudding are 300 ft ahead.
Zavier says, "I can blast them from 300 ft and whittle them down as we back up as they advance. We'll see how fast they advance as I work on them..Once they get into 150 ft Sir Aarlin can shoot too and so on as the rest of you get things you can attack with as they come closer and closer or I just work on them myself at 300 ft."
Zavier blasts them Group action here.
Zavier is up:
MOVE: Group moves 30 ft backwards guided by Priphira; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: none
ACTION: Cast Eldritch Blast, Attack Rust Monster B, then D, then A, then C: 18 Damage: 13 (Force) + 3 (Force) = 16
Reaction: Opportunity attacks or any available.
Range now 290 ft to Rust monsters and 310 ft to the black pudding; end rnd 1
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Zavier is up:
MOVE: Group moves 30 ft backwards guided by Priphira; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: none
ACTION: Cast Eldritch Blast, Attack Rust Monster B, then D, then A, then C: 21 Damage: 9 (Force) + Unable to parse dice roll. (Force) = 13
Reaction: Opportunity attacks or any available.
Range now 280 ft to Rust monsters and 320 ft to the black pudding; end rnd 2
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The Rust monsters decide to find easier prey and the Pudding was just following the rust monsters in hopes of an easy meal. End of encounter.
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
The group has another short rest.
After 5 minutes travel along the road Jivet let's Xalbar know there are two creatures south of them 300 ft.
Initiative rolled: Time 15:31:06
The area is grassland wide open field There are trees that block you view to the south along the road but are able to be traveled through. The trees are 10 ft deep before clearing to grassland.
Initiative:
Sir Aarlin 30
Sarran 18
Priphira 17
Zavier 16
Mind Flayer 15
Sir Xalbar 6
Ogre Zombie 3
Sir Aarlin, Sarran, Priphira and Zavier are up:
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
For Visuals
After treeline to the south you'll see.
So they are 300 ft to the south.
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Sir Aarlin says fan out get to 150 ft and start backpedaling to keep the range open. Focus on the Mind Flayer if possible. put 30 ft between us as we move south.
Sir Aarlin moves 30 ft then Dashes 30 ft and goes straight.
Sarran moves 55 ft then moves to be parallel to Sir Aarlin on his left 30 ft as dash with 25 ft extra.
Priphria is up and move 30 ft to then dashes 30 ft to be to the right of Sir Aarlin.
Zavier move 30 ft forward and uses eldritch blast on the Mind Flayer
MOVE: Zavier move 30 ft forward and uses eldritch blast on the Mind Flayer (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Meta feat Quicken spell; Cast Eldritch Blast, by making it a Bonus Action spell…Rolled in action.
ACTION: Cast Eldritch Blast, same target Attack: 23 Damage: 10 (Force) + 11 (Force) + 6 (Force) + 10 (Force) = 37
Reaction: Opportunity attacks or any available.
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
Mind Flayer takes a force beating from Zavier. It realizes it cannot get to the others to feast in time. It grabs the undead and planshifts. End the encounter.
Short rest taken. Time = 18:06: 12 as the evening light begins to start to fade slightly.
You travel 30 minutes and the road turns north and to the east the road passes by a small lake.
Sir Arrlin warns everyone be ready my friends as a 3 headed hydra emerges from the lake in hopes of dinner. It is 30 ft to the south coming onto land.
Initiatives rolled.
SA 33
SX 17
Sar 15
Pr 6
Hy 5
Za 2
Everyone goes except Zavier: Then Hydra then Zavier;
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;
MOVE: Sir Aarlin moves to melee the Hydra 25 ft; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Cast Hex, targeting the Dragon and its “Dex” ability checks
ACTION: Cast Green Flame Blade, Hydra with no flame on extra enemy Attack: 13 Damage: 7 (Longsword of Life Stealing) + Unable to parse dice roll. (Fire Green Flame Blade) + Unable to parse dice roll. (Radiant Divine Smite) + Unable to parse dice roll. (Necrotic Hex) + Unable to parse dice roll. (Slashing Brakish Audacity) = Unable to parse dice roll.
End of turn!
Reaction: Opportunity Attack
Signature
Brother Coltinar - The Shadows & the Forgotten Forge; Gildor Surion - Balder's Gate-Decent; Alsariph Safxipha - LFG ; Ral Grixora Battle for the Forest Admin; Sir Aarlin - LFG; Ving Raflamir - LFG; Sorwan Degor - LFG; Warwin Paws- LFG; Capt.Sask and Boxter Snappus; Battle for the forest;