(It appears that the watches will once again be Krog [Perception Check 5 but gets to add 1d4 from Guidance cast by Zeke], Brockes & Red [17 but Brockes gets to add an additional 1d4 from Guidance and can roll with advantage from Red Helping], and then Alistair & Zeke [5 & 9 respectively, but Alistair gets to add 1d4 from Guidance])
About halfway through Red and Brockes' watch, Red excuses himself to answer nature's call. At first, Brockes thinks the rustling he hears in the underbrush might be the Halfling returning, until he spots the Hobgoblins approaching your camp. Armed with sword, shield, and longbow, the pair are a formidable threat. Fortunately, though they can clearly see the camp, they haven't spotted the watchful Half-Orc...yet.
(The scale on this map is 2.5' squares, so 4 squares here = 1 square on a "normal" map. Hobgoblin 1 is armed with his longbow while Hobgoblin 2 is wielding his longsword and shield. Brockes, you get a surprise round here. Take a normal combat turn before everyone else. Everyone, including Brockes, please roll initiative for the first normal combat round now.)
Brockes starts to sport a predatory grin on his face. He spends his first round rousing the party awake and creeps his way as far up as he can to close the gap with the Hobgoblins. He doesn't speak, but points to the targets.
(OOC: apologies for being MIA... life came at me hard. Lol)
Rather than charging recklessly into battle Brockes quietly awakens his companions, allowing them time to get to their feet and arm themselves before the hobgoblins take notice.
“Well done,,” Zeke says to Brockes, pleased that he woke up the team. “Time for crisping some critters,” he adds with a grin. “Holy Moradin, show them the power of your Sacred Flame!” He gets into position and points at H1 and loosens the blast.
Damage: 4 if doesn’t make Dex save 16. (Zeke has +4 on spell attack and Dex save 12 is normal).
Krog when healthy sleeps in his armor with his shield close. He slips his left arm on his shield, draws his sword with his right, and moves diagonally with the cover from the tree. (Straight Northwest 22.5')
He readies an attack (if allowed) against the first Hobgoblin that moves with 5 feet. ATT 17 DMG 9
Alistair is in the midst of an unexpectedly pleasant dream, serenading his infernal mistress Fierna with a simmering melody pulsing with dark adoration, a song of praise reveling in the dark symphony of her cruelty. He has her undivided attention, her crimson skin shimmering with seductive appeal, an erotic vision, her eyes exuding promises of perverse pleasures both exquisite and cruel. “Alistair, my love," her voice purrs, sending scintillating shivers down his spine, "I long to reward you for this melody, to give you a taste of my power, a connection...,” her voice echoes in his thoughts, laced with a sultry and seductive rasp. She shifts closer to intentionally arouse him, her scantily clad body a feast for his famished eyes, her touch igniting a fire within him. Then her lips twist into a cruel, teasing smile, “But you must go, you have other things to attend to, other ways to please me.”A flicker of fiery red, a flash of disappointment, and Fierna vanishes, leaving Alistair, as always, wanting more.
Alistair jolts awake to the urgent shout of Brockes. A wave of disorientation washes over him, replaced by a surge of adrenaline as he sees the approaching figures - hobgoblins! The lingering tendrils of his dream tangle with his waking thoughts as he quickly takes stock of their situation. Where's Red? Did he betray us, luring us into a trap?!No time to dwell on it. Alistair surges to his knee while grabbing his crossbow, the familiar weight grounding him. He readies a bolt and takes aim with practiced ease. A bolt whizzes through the air, aimed at the hobgoblin archer. He strafes to the right, his body moving with an almost balletic grace, taking cover behind the trees to prevent a clear line of sight for a return volley. His heart hammers in his chest, a war between the lingering embers of his dream and the cold reality of the battle before him. I have to focus. The dream's power pulses beneath his skin, a dark promise fueling his determination to survive. I must protect my companions, fulfill my pact, and one day, claim the full reward Fierna has dangled before me.
Alistair is in the midst of an unexpectedly pleasant dream, serenading his infernal mistress Fierna with a simmering melody pulsing with dark adoration, a song of praise reveling in the dark symphony of her cruelty. He has her undivided attention, her crimson skin shimmering with seductive appeal, an erotic vision, her eyes exuding promises of perverse pleasures both exquisite and cruel. “Alistair, my love," her voice purrs, sending scintillating shivers down his spine, "I long to reward you for this melody, to give you a taste of my power, a connection...,” her voice echoes in his thoughts, laced with a sultry and seductive rasp. She shifts closer to intentionally arouse him, her scantily clad body a feast for his famished eyes, her touch igniting a fire within him. Then her lips twist into a cruel, teasing smile, “But you must go, you have other things to attend to, other ways to please me.”A flicker of fiery red, a flash of disappointment, and Fierna vanishes, leaving Alistair, as always, wanting more.
Alistair jolts awake to the urgent shout of Brockes. A wave of disorientation washes over him, replaced by a surge of adrenaline as he sees the approaching figures - hobgoblins! The lingering tendrils of his dream tangle with his waking thoughts as he quickly takes stock of their situation. Where's Red? Did he betray us, luring us into a trap?!No time to dwell on it. Alistair surges to his knee while grabbing his crossbow, the familiar weight grounding him. He readies a bolt and takes aim with practiced ease. A bolt whizzes through the air, aimed at the hobgoblin archer. He strafes to the right, his body moving with an almost balletic grace, taking cover behind the trees to prevent a clear line of sight for a return volley. His heart hammers in his chest, a war between the lingering embers of his dream and the cold reality of the battle before him. I have to focus. The dream's power pulses beneath his skin, a dark promise fueling his determination to survive. I must protect my companions, fulfill my pact, and one day, claim the full reward Fierna has dangled before me.
Zeke brandishes his holy symbol, an incantation to Moradin on his lips. The sky directly above the Hobgoblin archer grows brightly. Sensing a magical threat, the Hobgoblin sidesteps just as radiant flames whoosh down like a bellows-fed forge fire...
Moving quickly towards the threat, Korg uses the trees as a natural defense against the archer as he prepares to intercept the Hobgoblin swordsman...
Alistair looses a bolt from his crossbow, striking the archer in the abdomen and punching through the links of its chainmail. The Hobgoblin bellows in pain and turns to retaliate, but the Bard has already slipped away to the safety afforded by the trees to his right...
[Krog has Total Cover from the Archer and an attack readied against an enemy that comes within 5']
[Alistair has Total Cover from the Archer]
[H1 (archer, wounded, -5 HP): Moves 5' west & fires it's Longbow at Zeke Attack: 18 Damage: Unable to parse dice roll. ]
[H2 (swordsman): Moves around the east side of the trees to attack Krog Attack: 17 Damage: 3 ]
(This, but in chainmail armor covered by a blue tabard)
Having lost sight of the crossbowman that injured him, the archer adjusts his position and shoots his arrow at the Dwarven spellcaster. Unable to hold his bow steady in the face of such a painful wound, his shot goes high and wide of it's intended target...
Shouting a challenge, the Swordsman circles the tree to face off against his Half-Orc counterpart, only to find that his opponent is ready for him. The Hobgoblin just barely gets his shield up in time to block the attack before slashing ineffectively at the air with his own blade...
Guidance: 21 (added 17 to the roll)
About halfway through Red and Brockes' watch, Red excuses himself to answer nature's call. At first, Brockes thinks the rustling he hears in the underbrush might be the Halfling returning, until he spots the Hobgoblins approaching your camp. Armed with sword, shield, and longbow, the pair are a formidable threat. Fortunately, though they can clearly see the camp, they haven't spotted the watchful Half-Orc...yet.
(The scale on this map is 2.5' squares, so 4 squares here = 1 square on a "normal" map. Hobgoblin 1 is armed with his longbow while Hobgoblin 2 is wielding his longsword and shield. Brockes, you get a surprise round here. Take a normal combat turn before everyone else. Everyone, including Brockes, please roll initiative for the first normal combat round now.)
Alistair initiative 4
Krog Initiative 19
(He has even less initiative than his Perception. Some days his player is that way too.)
(OOC- And then there is always luck. I am still not going to Vegas.)
Zeke bounces out of his bedroll almost as fast as Krog.
Zeke initiative nat 20.
Brockes starts to sport a predatory grin on his face. He spends his first round rousing the party awake and creeps his way as far up as he can to close the gap with the Hobgoblins. He doesn't speak, but points to the targets.
(OOC: apologies for being MIA... life came at me hard. Lol)
Initiative: 10.
🤦🏼♂️ Thought we were waiting for 1 more initiative roll, then realized it was Red. My apologies.
Hobgoblin 1 (Archer): 14
Hobgoblin 2 (Sword & Shield): 3
Rather than charging recklessly into battle Brockes quietly awakens his companions, allowing them time to get to their feet and arm themselves before the hobgoblins take notice.
Initiative Order:
Group 1: Alistair, Krog, & Zeke (any order)
Group 2: Hobgoblins
Group 3: Brockes
“Well done,,” Zeke says to Brockes, pleased that he woke up the team. “Time for crisping some critters,” he adds with a grin. “Holy Moradin, show them the power of your Sacred Flame!” He gets into position and points at H1 and loosens the blast.
Damage: 4 if doesn’t make Dex save 16. (Zeke has +4 on spell attack and Dex save 12 is normal).
(Looks like Zeke can get H1 from his current position. Is there also a move involved?)
Hobgoblin saving throw: 18
Krog when healthy sleeps in his armor with his shield close. He slips his left arm on his shield, draws his sword with his right, and moves diagonally with the cover from the tree. (Straight Northwest 22.5')
He readies an attack (if allowed) against the first Hobgoblin that moves with 5 feet. ATT 17 DMG 9
(I meant Northeast.)
(In response to #299) Zeke wants to practice is ranged attacks so stays back.
Alistair is in the midst of an unexpectedly pleasant dream, serenading his infernal mistress Fierna with a simmering melody pulsing with dark adoration, a song of praise reveling in the dark symphony of her cruelty. He has her undivided attention, her crimson skin shimmering with seductive appeal, an erotic vision, her eyes exuding promises of perverse pleasures both exquisite and cruel. “Alistair, my love," her voice purrs, sending scintillating shivers down his spine, "I long to reward you for this melody, to give you a taste of my power, a connection...,” her voice echoes in his thoughts, laced with a sultry and seductive rasp. She shifts closer to intentionally arouse him, her scantily clad body a feast for his famished eyes, her touch igniting a fire within him. Then her lips twist into a cruel, teasing smile, “But you must go, you have other things to attend to, other ways to please me.” A flicker of fiery red, a flash of disappointment, and Fierna vanishes, leaving Alistair, as always, wanting more.
Alistair jolts awake to the urgent shout of Brockes. A wave of disorientation washes over him, replaced by a surge of adrenaline as he sees the approaching figures - hobgoblins! The lingering tendrils of his dream tangle with his waking thoughts as he quickly takes stock of their situation. Where's Red? Did he betray us, luring us into a trap?! No time to dwell on it. Alistair surges to his knee while grabbing his crossbow, the familiar weight grounding him. He readies a bolt and takes aim with practiced ease. A bolt whizzes through the air, aimed at the hobgoblin archer. He strafes to the right, his body moving with an almost balletic grace, taking cover behind the trees to prevent a clear line of sight for a return volley. His heart hammers in his chest, a war between the lingering embers of his dream and the cold reality of the battle before him. I have to focus. The dream's power pulses beneath his skin, a dark promise fueling his determination to survive. I must protect my companions, fulfill my pact, and one day, claim the full reward Fierna has dangled before me.
Attack: 22 Piercing Damage: Unable to parse dice roll.
8
Zeke brandishes his holy symbol, an incantation to Moradin on his lips. The sky directly above the Hobgoblin archer grows brightly. Sensing a magical threat, the Hobgoblin sidesteps just as radiant flames whoosh down like a bellows-fed forge fire...
Moving quickly towards the threat, Korg uses the trees as a natural defense against the archer as he prepares to intercept the Hobgoblin swordsman...
Alistair looses a bolt from his crossbow, striking the archer in the abdomen and punching through the links of its chainmail. The Hobgoblin bellows in pain and turns to retaliate, but the Bard has already slipped away to the safety afforded by the trees to his right...
[Krog has Total Cover from the Archer and an attack readied against an enemy that comes within 5']
[Alistair has Total Cover from the Archer]
[H1 (archer, wounded, -5 HP): Moves 5' west & fires it's Longbow at Zeke Attack: 18 Damage: Unable to parse dice roll. ]
[H2 (swordsman): Moves around the east side of the trees to attack Krog Attack: 17 Damage: 3 ]
(This, but in chainmail armor covered by a blue tabard)
Having lost sight of the crossbowman that injured him, the archer adjusts his position and shoots his arrow at the Dwarven spellcaster. Unable to hold his bow steady in the face of such a painful wound, his shot goes high and wide of it's intended target...
Shouting a challenge, the Swordsman circles the tree to face off against his Half-Orc counterpart, only to find that his opponent is ready for him. The Hobgoblin just barely gets his shield up in time to block the attack before slashing ineffectively at the air with his own blade...
[Brockes is up]
On his initiative, Krog attacks the second Hobgoblin. ATT 17 DMG 10