As a group you stealthily move into the jungle. The trail not the easiest to see, but clear to those looking carefully. After walking about 5 minutes you can hear the sound of water splashing in the distance.
Perception to see if you can tell what direction it is. DC 14
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"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Booker tries to listen but he is not sure where the water sound is coming from. Upon looking around, he notices that one individual is actually going in a certain direction. He decided that, the individuals seems to know this jungle well. Since that is the case, he follows but looking around for bigger predators. Prescription 14
The sound of water drawsKruphal along the path along what seems to be an upward elevation as you go. The rise is gentle but seeming to rise consistently away from the ocean. Other looking for predators as you walk don't see any signs of those along this trail. Eventually the group reaches a break in the jungle and there in front of you as the sounds of water had been growing is a waterfall cascading from a mountain stream into a pool about 100 feet in diameter. The game trail seemed to have been leading to this spot.
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"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
This post has potentially manipulated dice roll results.
Jut will go looking for tracks and aquatic animals near the waters edge. Perception 11We can ambush whatever is coming. Anyone that can breathe water wait in the pond. The rest hide, once the prey comes we block retreat and kill.
=== KRUPHAL === MALE TRITON WARLOCK ===
Kruphal follows along behind the others, wanting to see how the surface dwellers do their so called "hunt".
Stealth: 19
Current Player In: The Guild as Elsara Deepmoon
=== Kurik === Lizardfolk Druid ===
Not having much luck making anything useful out of the wood he found, Kurik follows the others to aid them in their hunt.
Stealth: 17
As a group you stealthily move into the jungle. The trail not the easiest to see, but clear to those looking carefully. After walking about 5 minutes you can hear the sound of water splashing in the distance.
Perception to see if you can tell what direction it is. DC 14
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Booker------Goliath Cleric
Perception 13
=== KRUPHAL === MALE TRITON WARLOCK ===
Perception: 18
Kruphal, as one who feels an affinity for water, recognises the noise anywhere. Perhaps the waters are what he is seeking for...
Current Player In: The Guild as Elsara Deepmoon
=== Kurik === Lizardfolk Druid ===
Perception: 9
Perception 5
Perception: 7
15 perception
Theo Gnome Wizard
Perception: 2
Whisper follows the Triton towards the sounds of water.
Jut goes too, continuing to look for tracks of prey
perception: 15
Lot's of stuff ...
=== Night Whisper === Tabaxi Barbarian ===
"Oh, and by the way," Whisper says to Shank as she passes him, "I go by Whisper."
Booker , Goliath Cleric
Booker tries to listen but he is not sure where the water sound is coming from. Upon looking around, he notices that one individual is actually going in a certain direction. He decided that, the individuals seems to know this jungle well. Since that is the case, he follows but looking around for bigger predators. Prescription 14
===================CORIANA====HUMAN PIRATE====================
Coriana has been rather silent and following along with the group.
Perception: 12
Liarin: Against the Cult of the Reptile God
Adewild: Shadows and Light 2
Brother Thaddeus: Rime of the Frostmaiden.
The sound of water draws Kruphal along the path along what seems to be an upward elevation as you go. The rise is gentle but seeming to rise consistently away from the ocean. Other looking for predators as you walk don't see any signs of those along this trail. Eventually the group reaches a break in the jungle and there in front of you as the sounds of water had been growing is a waterfall cascading from a mountain stream into a pool about 100 feet in diameter. The game trail seemed to have been leading to this spot.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Jut will go looking for tracks and aquatic animals near the waters edge. Perception 11 We can ambush whatever is coming. Anyone that can breathe water wait in the pond. The rest hide, once the prey comes we block retreat and kill.
=== KRUPHAL === TRITON WARLOCK ===
Kruphal disregards the others' words as he approaches the water, looking into its reflective surface, seeing if there is anything within the pool.
Investigation: 16
Current Player In: The Guild as Elsara Deepmoon
=== Night Whisper === Tabaxi Barbarian ===
Whisper kneels down and scoops some water into her mouth to taste it.