Koreon and Roxy manage to make out what Yuno can't quite figure out. Shouts both in draconic and in common seem to be coming from around the next bend in the path. A small speck flies upward as a bolt of fire shoots toward it, indicating that something is happening up ahead. Commander Edgren lets out an annoyed "tsk" and points at each of you. "You! You! You! You! And You!" She throws the last one at another human wearing chain mail who had been standing idly by. "Grab a horse and get out there! Take mine if you have to!" She hops off her mount before facing the rest of the war caravan. "There's some trouble up ahead, so everyone! Battle stations!"
[The next bend is about 600 feet away. Each horse uses the statistics of a riding horse except for Edgren's, which is a [Tooltip Not Found]. It will take 5 rounds for you to reach the Scouting Party, so you might as well roll initiative.]
Scouting Party
As Paren's arrow whizzes past the kobold, Confidence mutters something under his breath before letting loose a fire bolt from his fingertips.
Confidence's Fire Boltagainst Winged Kobold 1: 18 for 2 fire damage.
Winged Kobold 1 Damage taken: 2
The kobolds reciprocate in kind, dropping two more rocks at Confidence and Paren.
Winged Kobold 1 against Confidence: 7 for 8 bludgeoning damage.
Winged Kobold 2 against Paren: 6 for 8 bludgeoning damage.
Alyanna!
(OOC: how far away is the enemy? if there is one within a 30 ft, Alyanna has a plan. If not, she will go up to the nearest Kobold and fight it. What's the order everyone is in?? Sorry!)
[The kobolds are about 30 feet in the air at the moment. The rest of the party is assumed to be fighting the other kobolds right now.]
War Caravan
[@Elrastil, you can roll in the forum using the Dice Rolling Tool in the corner of the text box before you post, or you can type Unable to parse dice roll. without the spaces, where x is the number of dice you want to roll and y is the type of dice you want to roll. Or you can follow the instructions in this forum post.]
[Paren, if you like you can go ahead and take a turn, since Alyanna seems to be offline at the moment. As long as there are turns taken before and after the kobolds, it'll be alright to go whenever.]
This post has potentially manipulated dice roll results.
Aaren jumps on his horse and gallops down the road with the rest of the forward team. His half-grin has vanished, to be replaced by a serious, determined frown as he struggles to retain control of his animal, now going into a full gallop.
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV) " Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII) " Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr) " This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
This post has potentially manipulated dice roll results.
Reinforcements
Everyone except for Aaren manages to control their horse properly. Aaren's horse veers slightly to the right, delaying him ever so slightly.
[Aaren will start 30 feet further back once the reinforcements reach the scouting party.]
90 feet ahead, you all can see a group of kobolds trying desperately to push a large log into your path.
Kobold Strength Check:11
The log inches closer to filling your entire path.
Scouting Party
Paren's shot goes wide as Confidence mutters another spell beneath his breath. Letting loose another fire bolt, the tiefling ducks for cover beside Paren. His eyes narrow for a moment. "Edgren is sending some reinforcements. Apparently the last shot I took drew their attention."
Confidence's Fire Bolt against Winged Kobold 1: 19 for 6 fire damage.
Winged Kobold 1 Damage Taken: 2
Winged Kobold 2 Damage Taken: 0
[I'm waiting for Alyanna's turn before I move with the kobolds.]
This post has potentially manipulated dice roll results.
Roxy, letting out a small snicker at Aaren's lack of horse riding, glares at the upcoming log and with slightly more confidence will direct the horse to try to leap over it if it becomes an obstacle while attempting to draw one of her scimitars to prepare to attack.
Animal handling if needed (again): 13
Rollback Post to RevisionRollBack
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Roxy swiftly and easily hops up onto a nearby horse, beginning a speedy ride forward towards the commotion.
Initiative: 2
OOC: Yep. There it is. And so the terrible rolling begins. XD)
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Jessica watching as everyone starts riding to the sounds of a skirmish hops on a horse and follows.
Initiative 21
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Initiative: 17
Yuno timidly gets on the horse, sheathing her sword. She can't hold the heavy sword and control the horse at the same time.
War Caravan
Initiative (so far): Jessica, Yuno, Koreon, Roxy (There's a new player supposed to be joining, so I'll wait for that post before moving on.)
"Reporting for duty" Bun sais a little too loudly.
!roll initiative
(OOC: how far away is the enemy? if there is one within a 30 ft, Alyanna has a plan. If not, she will go up to the nearest Kobold and fight it. What's the order everyone is in?? Sorry!)
Scouting Party
[The kobolds are about 30 feet in the air at the moment. The rest of the party is assumed to be fighting the other kobolds right now.]
War Caravan
[@Elrastil, you can roll in the forum using the Dice Rolling Tool in the corner of the text box before you post, or you can type Unable to parse dice roll. without the spaces, where x is the number of dice you want to roll and y is the type of dice you want to roll. Or you can follow the instructions in this forum post.]
12
Dust quietly follows his orders and mounts a horse, muttering a small chant for haste.
Initiative: 19
Guidance: + 1
War Caravan Reinforcement Initiative Order: Jessica (21), Dust (20), Yuno (17), Aaeren (15), Bundrus (12), Koreon (7), Roxy (2) [EDITED]
The horses, suddenly pressed into service, are slightly uneasy as they ride on toward the sound of the commotion.
[Everyone must make either a Wisdom (Animal Handling) check or a Wisdom (Land Vehicle) check, whichever works better for you.]
Scouting Party Initiative Order: Paren (17), Confidence (14), Kobolds (12), Alyanna (10)
[Paren, if you like you can go ahead and take a turn, since Alyanna seems to be offline at the moment. As long as there are turns taken before and after the kobolds, it'll be alright to go whenever.]
Aaren jumps on his horse and gallops down the road with the rest of the forward team. His half-grin has vanished, to be replaced by a serious, determined frown as he struggles to retain control of his animal, now going into a full gallop.
Initiative: 4
Animal Handling: 7
' Rogues Will Be Rogues ' (Circle of Fives Admission Rules, § 6 par. IV)
" Put It Down. Now. Or Be Sorry. " (D. Khar-Errendis' Reported Tips For Curing Soul Ailments And Assorted Bad Behaviours, v. LIV p.XIII)
" Tween thisThy and yonThou, shall I prove to Thee that these art what thou dost see ? " (Grimoire of The Great Pananthyr)
" This One has said enough. Now, we fight. This way please ?" (8th Grade Bronze Disciple Raulnar Drohjo, Way of the Open Palm)
Dust's Animal Handling: 11
Animal Handling: 22
Animal handling 1
Luck 20 -1 equals 19
Jessica McDougal (4W-1L) lvl 1 fighter/lvl 4 Rogue (Retired)
Ashiera Thornstar lvl 1 Fighter
Land Vehicles Check: 22
Roxy struggles to get her horse to obey commands, falling slightly behind the forward moving party as she tries to calm the horse.
Animal Handling: 19
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Paren sidesteps the Kobolds incoming bolder and lets an arrow fly at the little beasty. "We must keep on our toes around the Kobolds."
Attack: 17 Damage: 8
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
Reinforcements
Everyone except for Aaren manages to control their horse properly. Aaren's horse veers slightly to the right, delaying him ever so slightly.
[Aaren will start 30 feet further back once the reinforcements reach the scouting party.]
90 feet ahead, you all can see a group of kobolds trying desperately to push a large log into your path.
Kobold Strength Check: 11
The log inches closer to filling your entire path.
Scouting Party
Paren's shot goes wide as Confidence mutters another spell beneath his breath. Letting loose another fire bolt, the tiefling ducks for cover beside Paren. His eyes narrow for a moment. "Edgren is sending some reinforcements. Apparently the last shot I took drew their attention."
Confidence's Fire Bolt against Winged Kobold 1: 19 for 6 fire damage.
Winged Kobold 1 Damage Taken: 2
Winged Kobold 2 Damage Taken: 0
[I'm waiting for Alyanna's turn before I move with the kobolds.]
Roxy, letting out a small snicker at Aaren's lack of horse riding, glares at the upcoming log and with slightly more confidence will direct the horse to try to leap over it if it becomes an obstacle while attempting to draw one of her scimitars to prepare to attack.
Animal handling if needed (again): 13
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Yuno will try to jump off the horse and over the log.
Acrobatics? 18