Both attacks on orc 3, so the readied now my attack in initiative. Again with the bow. They haven't done anything yet so I still have advantage which also means sneak attack applies...?
Attack: 15 Damage: 9
Sneak attack 11
So shoot, shoot (34 total assuming both hit and no resistance) and bonus action to hide
(The readied attack was just a readied action, not a surprise round, so you only get the attack, can't move and hide as well with that one to get the advantage. Doesn't affect the attack roll, but does for the sneak attack for the second attack. I'm happy to see if anyone else rolls high enough on initiative and moves into melee and assume they took their action before you takeyour shot to get the sneak attack that way still)
(So actually, went back to look again and the sneak attack doesn't matter. The 2 shots kill O3 whether you get the second sneak attack or not)
Vule lets off 2 quick shots as soon as he sees the foes in the room, both of them sinking deep into one orc's chest. It drops to the ground before it even knows what hit it.
Both attacks on orc 3, so the readied now my attack in initiative. Again with the bow. They haven't done anything yet so I still have advantage which also means sneak attack applies...?
Attack: 15 Damage: 9
Sneak attack 11
So shoot, shoot (34 total assuming both hit and no resistance) and bonus action to hide
(The readied attack was just a readied action, not a surprise round, so you only get the attack, can't move and hide as well with that one to get the advantage. Doesn't affect the attack roll, but does for the sneak attack for the second attack. I'm happy to see if anyone else rolls high enough on initiative and moves into melee and assume they took their action before you takeyour shot to get the sneak attack that way still)
(So actually, went back to look again and the sneak attack doesn't matter. The 2 shots kill O3 whether you get the second sneak attack or not)
Vule lets off 2 quick shots as soon as he sees the foes in the room, both of them sinking deep into one orc's chest. It drops to the ground before it even knows what hit it.
On the kill sweet. On the rolls, I'd rather give you too many and you use the applicable instead of waiting for more to be added.
Both attacks on orc 3, so the readied now my attack in initiative. Again with the bow. They haven't done anything yet so I still have advantage which also means sneak attack applies...?
Attack: 15 Damage: 9
Sneak attack 11
So shoot, shoot (34 total assuming both hit and no resistance) and bonus action to hide
(The readied attack was just a readied action, not a surprise round, so you only get the attack, can't move and hide as well with that one to get the advantage. Doesn't affect the attack roll, but does for the sneak attack for the second attack. I'm happy to see if anyone else rolls high enough on initiative and moves into melee and assume they took their action before you takeyour shot to get the sneak attack that way still)
(So actually, went back to look again and the sneak attack doesn't matter. The 2 shots kill O3 whether you get the second sneak attack or not)
Vule lets off 2 quick shots as soon as he sees the foes in the room, both of them sinking deep into one orc's chest. It drops to the ground before it even knows what hit it.
On the kill sweet. On the rolls, I'd rather give you too many and you use the applicable instead of waiting for more to be added.
(Yah, that's fine with me. Was just explaining my thinking :). And like I said, for stuff like Sneak Attack where it can depend on another players turn if you don't have advantage, I'm happy to re-arrange the order turns happen to make it work as long as going before/after another player can make it happen. Better to be able to post in any order and make it work if possible than to delay the game waiting to make sure the right people post in the right order)
This post has potentially manipulated dice roll results.
((Hey Guys sorry for the delays, I'm a bit all over the place at the moment!))
Initiative: 17
((Catching up a bit with some flavour))
As the group prepares for whatever is on the other side of the door Vuna simply raises her shield and warhammer into a combat ready position and braces herself making sure not to be taken by surprise by whatever they find but otherwise not preparing any actions and instead waiting to see what they are about to face.
The Orog charges in, swinging his greataxe twice, at (1 - Mac, 2 - Kip: 2, 1) Kaladin, striking a solid blow, but failing to follow it up properly. (Kaladin, you can take your reaction attack when he gets in range). The other orcs follow him, the first getting in close to swing his axe at Kaladin as well, while the rest can't get in range to use their axes and launch their javelins into the group instead (1 mack, 2 kal, 3 vun, 4 sam, 5 kip, 6 vul) at vule, vuna, macketho and kaladin. One of the javelins strikes Vule, but the others are able to avoid the falling javelins. (Giving half cover for all the people in between, which keeps Vuna from being hit)
(Orog and Orcs all have Aggressive, so they can use a bonus action to move up to their speed at a hostile creature)
Attack: 18 Damage: 9
Attack: 20 Damage: 13
Orc greataxe attack at 1 kaladin
Attack: 6 Damage: 6:
(Target sleection for javelins: 1, 6, 3, 3)
Vule Attack: 22 Damage: 8
Vuna Attack 19 Damage: 9
Macketho Attack 17 Damage: Unable to parse dice roll.
Kaladin strikes uselessly at the Orog as it approaches, and again as retaliation to the attacks he took himself, but is unable to penetrate the creature's armor. Vule has more success with his shot, just barely finding a weak point in the plate armor.
(Kaladin can't go to N11, Macketho is there. You could go to N10, but you'll take an AoO from Orc 1 if you do)
Sam shoots twice with the hand crossbow at the Orog.
initiative 11
Attack: 21 Damage: 4
Attack: 16 Damage: 7
Paladin - warforged - orange
(Readied action would only get you 1 shot, can't use the bonus action shot as well. Though in this case, both miss anyway)
(So actually, went back to look again and the sneak attack doesn't matter. The 2 shots kill O3 whether you get the second sneak attack or not)
Vule lets off 2 quick shots as soon as he sees the foes in the room, both of them sinking deep into one orc's chest. It drops to the ground before it even knows what hit it.
Human with crossbow Expertise. It gets you a bonus action shot as long as you’re using a hand Crossbow.
edit: Oh you mean for readied action. Oops nevermind
Paladin - warforged - orange
On the kill sweet. On the rolls, I'd rather give you too many and you use the applicable instead of waiting for more to be added.
(Yah, that's fine with me. Was just explaining my thinking :). And like I said, for stuff like Sneak Attack where it can depend on another players turn if you don't have advantage, I'm happy to re-arrange the order turns happen to make it work as long as going before/after another player can make it happen. Better to be able to post in any order and make it work if possible than to delay the game waiting to make sure the right people post in the right order)
Macketho throws a dart at Orc3.
Initiative:5 Dart Attack: 10 Damage: 6
Initiative 2
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(Just need intiative for Vuna now)
Not sure if we all had readied actions, if so mine is I attack the first creature to get into melee range.
((Hey Guys sorry for the delays, I'm a bit all over the place at the moment!))
Initiative: 17
((Catching up a bit with some flavour))
As the group prepares for whatever is on the other side of the door Vuna simply raises her shield and warhammer into a combat ready position and braces herself making sure not to be taken by surprise by whatever they find but otherwise not preparing any actions and instead waiting to see what they are about to face.
The Orog charges in, swinging his greataxe twice, at (1 - Mac, 2 - Kip: 2, 1) Kaladin, striking a solid blow, but failing to follow it up properly. (Kaladin, you can take your reaction attack when he gets in range). The other orcs follow him, the first getting in close to swing his axe at Kaladin as well, while the rest can't get in range to use their axes and launch their javelins into the group instead (1 mack, 2 kal, 3 vun, 4 sam, 5 kip, 6 vul) at vule, vuna, macketho and kaladin. One of the javelins strikes Vule, but the others are able to avoid the falling javelins. (Giving half cover for all the people in between, which keeps Vuna from being hit)
(Orog and Orcs all have Aggressive, so they can use a bonus action to move up to their speed at a hostile creature)
Attack: 18 Damage: 9
Attack: 20 Damage: 13
Orc greataxe attack at 1 kaladin
Attack: 6 Damage: 6:
(Target sleection for javelins: 1, 6, 3, 3)
Vule Attack: 22 Damage: 8
Vuna Attack 19 Damage: 9
Macketho Attack 17 Damage: Unable to parse dice roll.
Kaladin Attack 13 Damage: 8
(Back to you guys)
Sam shoots twice more at the orog
Attack: 9 Damage: 8
Attack: 14 Damage: 6
then backs up to give some space
Paladin - warforged - orange
Both shots just barely glance off of the Orog's armor.
Vule will shoot at orc 1 attack18 damage 9 sneak attack 5
As a bonus action I'll just hide. 21
Kaladin's reaction attack Attack: 18 Damage: 8.
After the Orog's brutal assault, Kaladin strikes back with his spear twice (using action serge) Attack: 25 Damage: 7 and Attack: 24 Damage: 4
(Well that sucked.)
Use my second wind 1 +3 (I guess I forgot to add the +3 to the roll)
And then move to N11 to let Vuna get on the action .
(You need more cover than just your allies to be able to Hide
Kaladin strikes uselessly at the Orog as it approaches, and again as retaliation to the attacks he took himself, but is unable to penetrate the creature's armor. Vule has more success with his shot, just barely finding a weak point in the plate armor.
(Kaladin can't go to N11, Macketho is there. You could go to N10, but you'll take an AoO from Orc 1 if you do)
Macketho uses his mace to attack Orc1.
Attack: 22 Damage: 10
Attack: 22 Damage: 6
I didn't know if my racial trait, mark of the wild, would qualify as mildly obscured in this situation. If not I'll just back up 20 feet