[OOC] Vassa has been minding his own business while watching things for a bit now (not sure how long) - has he noticed anything or has anyone tried to interact with him?
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
[OOC] Vassa has been minding his own business while watching things for a bit now (not sure how long) - has he noticed anything or has anyone tried to interact with him?
Vassa's been sitting in the tavern for about ten to fifteen minutes. As you've sat there, the only one who's tried to interact with you was a waitress and that was after you'd been there for a while. It seems the service here is quite poor. You've not noticed anyone else paying any attention to you.
Kestrell sneezes as he enters the dusty tavern, and moves to the side of the doorway blinking to let his eyes adjust. He looks around, noticing what appears to be drunkards already and then sees Vassa.
"Hey Vassa, there you are. What do you make of this place? Why was Volo here in the first place?"
'Vassa, growing ever more puzzled at why the Realms's preeminent traveller would choose THIS hole to hang out in, is visibly relieved to see one of his companions enter, immediately resonding,'
"Hey Kes, and am I glad to see you. What do I make of it? Probably kindling, to be perfectly honest. And yeah, you took the question right out of my head. The only problem is, i've got no answer to give you... yet.
Where are the others? I was hoping to have some useful intel to share with you all when you arrived, but alas it looks like it's not going to simply fall at my feet. I'm up for some more intentful investigation, but I'd feel more comfortable doing it with everyone present... especially Locky."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Lock was familiar with ratholes such as this place, ones where no matter the time of day trouble could be found whether you were looking for it or not. He sits down next to Vassa, “Life is funny. Lockbox thought when he met you friends he was done with places like this.”
”Hey, wench. Break time is over, come bring a round for me and me lads. Choppy choppy, poppy.” Lock yells to the woman as he slams his fist on the table.
He knew how to blend in when in establishments such as this. Act like you own the joint, don’t back down from a fist, don’t nose in affairs that aren’t your own, and eat less and drink more. He couldn’t do the last two, but no one really needs to know that, do they? Regardless, being in places such as this always made him miss the sea. Out there he didn’t have to worry about being poked at.
He didn’t mind the poking if he could follow it up with slashing, though.
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
"They are right behind me. Have you asked anyone about Floon?"
"Whoa, easy there Lockbox!"
Kestrell sits down next to Vassa, wiping some unidentifiable remains of a drink, or maybe food, or both off of the chair before he does.
'Vassa stands up with a stretch, resuming his default confident swagger now that his friends are nearby. With a wink at Kestrell he replies,'
"Not yet, but only because I didn't want to steal all the glory for solving this little mystery by myself."
'Walking confidently up to the nearest barmaid with his lute in hand, Vassa adopts his best 'where have you been all my life' smile, and says,'
"Hello beautiful. My friend over there was saying how dingy this place is... but then I saw you across the room and was forced to tell him that sun had never shone brighter! Apart from basking in your radiant smile and envigorating presence, I was kind of hoping that you could help me out with a little something... say in exchange for a limerick or song that's almost as pretty as you are?
You see, my friends and I are looking for another friend of ours who was in here a couple of nights ago, handsome chap, wavy red-blonde hair, mid-30s, dresses to impress. Don't suppose that you saw him here or noticed him leaving? He was with another friend for a bit, drinking & gambling - you know the usual, but hasn't been seen since. I'd really appreciate any assistance that you could possibly provide."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
This post has potentially manipulated dice roll results.
Kestrell beckons to Lockbox and Asariel and the rest of the group and follows Vassa. As Vassa talks to the barmaid, Kestrell looks around at the other patrons to see if anyone perked up at the mention of the well dressed man in a couple of nights ago.
As Vassa gives the description to the waitress one of the regulars nudges the man next to him. "Sounds like they be looking for Floon, it do." The second man looks up and drunkenly stares at you for a moment before speaking, "Floon ain't here. But when ya find him, tell 'em we missing him."
Kestrell sees that only the waitress and the first guy who spoke seemed to pick up on the description but when Floon's name was said most of the people looked up. Seems Floon is quite popular here.
As Vassa gives the description to the waitress one of the regulars nudges the man next to him. "Sounds like they be looking for Floon, it do." The second man looks up and drunkenly stares at you for a moment before speaking, "Floon ain't here. But when ya find him, tell 'em we missing him."
'Vassa studies the men who spoke up, before winking subtly at Kestrell with a nod towards the two locals. Then the bard resumes his conversation with the barmaid. Smiling at the woman, he continues,'
"Was that a smile I saw you make when he mentioned Floon's name? Yes, he always was a bit of a charmer and I'd wager that he tipped well, especially if he happened to be winning that night. Well, if he left here, that's all well and good. We're just trying to make sure that our friend is okay, so if you can tell me who he left with or whether he mentioned where he was going, I can be on my way and let you get back to your lucky customers here."
'The half-drow is also going to look over at the bar to see if he can spot the barkeep.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
This post has potentially manipulated dice roll results.
Aenio finally decides to do something so he looks for anyone who may be a capable spellcaster in the bar.
Perception:10
or investigation:11
Rollback Post to RevisionRollBack
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
'Vassa studies the men who spoke up, before winking subtly at Kestrell with a nod towards the two locals. Then the bard resumes his conversation with the barmaid. Smiling at the woman, he continues,'
"Was that a smile I saw you make when he mentioned Floon's name? Yes, he always was a bit of a charmer and I'd wager that he tipped well, especially if he happened to be winning that night. Well, if he left here, that's all well and good. We're just trying to make sure that our friend is okay, so if you can tell me who he left with or whether he mentioned where he was going, I can be on my way and let you get back to your lucky customers here."
'The half-drow is also going to look over at the bar to see if he can spot the barkeep.'
persuasion if another check is required for the barmaid 27
As Vassa listens to the two mean he only detects drunkenness and sincerity... in that order. He sees the barkeep at the far end of the bar wiping down cups with a rag that's probably cleaner than everything else in the place. "I din't work that night, sir, so I'm no sure who 'e lef wif. But Eddie will prolly know." says the waitress as she motions to the bar keep.
Asariel walks up to the two regulars and asks them about where floon might have gone and if they had seen anything on the night he disappeared
Persuasion check 12
Asariel also looks around the bar for anything of particular note
Investigation check 3
The men go to answer but they tell you different names. The one on the left says Floon was with Volo. The one of the right says he was with someone named Renaer. Before you can stop them they start arguing about it. As they do you look around to see if you notice anything but it just looks like a dirty tavern to you.
Aenio finally decides to do something so he looks for anyone who may be a capable spellcaster in the bar.
Perception:15
or investigation:25
Aenio walks around the bar looking for anything out of the ordinary or anyone who might be some sort of mage. Unfortuantely his efforts are for nought.
Kestrell casually walks over to the entrance and stands near it, leaning against the wall, his well oiled leather armor creaking as he does. He keeps looking around as his friends are grilling the patrons and employees, but mostly wants to make sure no one tries to sneak out of the Skewered Dragon.
This post has potentially manipulated dice roll results.
As Vassa listens to the two mean he only detects drunkenness and sincerity... in that order. He sees the barkeep at the far end of the bar wiping down cups with a rag that's probably cleaner than everything else in the place. "I din't work that night, sir, so I'm no sure who 'e lef wif. But Eddie will prolly know." says the waitress as she motions to the bar keep.
'Hearing his companions making their own investigations, Vassa rubs his hands together in glee - now we have a race on our hands! Thanking the barmaid with a nod and another smile, the half-elf strides up to the bar and pulls up a (preferably clean, or cleanish) stool. He'll take a few moments to carefully study the bar, the barman and the immediate surrounds, before saying,'
"Good morn to you, my good barkeep. My friends and I, except for the big metal fellow, will have a round of ales, thank you most kindly. Come to think of it, maybe an ale-lite for the lovely tiefling lass. My chum down there with the longbow, the famed big-game hunter, Frederick Dusseldorf, will pick up the tab.
We're in your fine establishment looking for a dear old pal of ours, a gent by the name of Floon, who was in here a few nights back. You couldn't have missed the guy if you wanted to - wavy red-blonde hair, mid-30s, dresses like he's at a pageant, like the Open Lord himself... err, like herself, I mean, but ya' know, without the skirts and frilly undergarments. He was in here drinking and gambling, and dabling in some ammetuer wenching as well, if I know him well, which I obviously DO. Ha!
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
(Huh, nat 20 and nothing was found at all, hmmmmm)
Rollback Post to RevisionRollBack
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
Kestrell glances at Vassa when he hears the big game hunter Frederick Dusseldorf mentioned. "Dusseldorf?!?" he thinks to himself and then gives a short, brisk, nod to the bar keep.
'Hearing his companions making their own investigations, Vassa rubs his hands together in glee - now we have a race on our hands! Thanking the barmaid with a nod and another smile, the half-elf strides up to the bar and pulls up a (preferably clean, or cleanish) stool. He'll take a few moments to carefully study the bar, the barman and the immediate surrounds, before saying,'
"Good morn to you, my good barkeep. My friends and I, except for the big metal fellow, will have a round of ales, thank you most kindly. Come to think of it, maybe an ale-lite for the lovely tiefling lass. My chum down there with the longbow, the famed big-game hunter, Frederick Dusseldorf, will pick up the tab.
We're in your fine establishment looking for a dear old pal of ours, a gent by the name of Floon, who was in here a few nights back. You couldn't have missed the guy if you wanted to - wavy red-blonde hair, mid-30s, dresses like he's at a pageant, like the Open Lord himself... err, like herself, I mean, but ya' know, without the skirts and frilly undergarments. He was in here drinking and gambling, and dabling in some ammetuer wenching as well, if I know him well, which I obviously DO. Ha!
*Edit - sorry, there's enough BS above to probably warrant a deception check as well 9
The barkeep doesn't respond at first as he's trying to get the attention of the two guys arguing over who was with Floon. Finally he throws the dishrag and hits one in the face and they stop and turn toward him,
"I know I saw Floon here with Volo the last time he was in but Gamin won't listen." yelled one. No sooner did he finish speaking than Gamin spoke up, "Ya drank too much Kari. I knows for a fact I saw him with Renaer Neverember and.."
Eddie cuts them off, "You stupid fools! Have ye never thought you're both right? He came in with Volo who left a few hours later. Then Renaer arrived and they left together some hours after that."
Eddie shakes his head in frustration at the pair, then looks to Vassa, "And you. If you actually knew Floon you'd know that nearly everyone knows Floon, so that's no great accomplishment. Last we saw him was a couple nights ago. As ye heard from Kari and Gamin, he was running with Volo early and then Renaer, the son of Dagult Neverember later on."
As the barkeep swung his gaze back on the drunks you hear them both say "Sorry Eddie" in unison. Eddie took his dishrag back and went back to wiping down the cups and mugs.
[OOC - you don't detect any hint of deception in anything Eddie says]
The barkeep doesn't respond at first as he's trying to get the attention of the two guys arguing over who was with Floon. Finally he throws the dishrag and hits one in the face and they stop and turn toward him,
"I know I saw Floon here with Volo the last time he was in but Gamin won't listen." yelled one. No sooner did he finish speaking than Gamin spoke up, "Ya drank too much Kari. I knows for a fact I saw him with Renaer Neverember and.."
Eddie cuts them off, "You stupid fools! Have ye never thought you're both right? He came in with Volo who left a few hours later. Then Renaer arrived and they left together some hours after that."
Eddie shakes his head in frustration at the pair, then looks to Vassa, "And you. If you actually knew Floon you'd know that nearly everyone knows Floon, so that's no great accomplishment. Last we saw him was a couple nights ago. As ye heard from Kari and Gamin, he was running with Volo early and then Renaer, the son of Dagult Neverember later on."
As the barkeep swung his gaze back on the drunks you hear them both say "Sorry Eddie" in unison. Eddie took his dishrag back and went back to wiping down the cups and mugs.
[OOC - you don't detect any hint of deception in anything Eddie says]
'Noticing that Kes is watching the door and that Locky is stationed comfortably nearby, Vassa calls out to Aenio and Asariel, hoping to get them to join him at the bar,'
"Did you both hear that? Ol' Floon took off the other night with our OTHER good friend, Raener Neverember!'
Our sincerest thanks, Eddie. Of course dear Floon left with that roustabout Raener. I should have guessed as much to begin with - how silly of me! I don't suppose they mentioned where they were going after they left here, did they?"
'Vassa directs his question as much to Kari and Gamin as he does to Eddie.'
[OOC] Vassa trys to time the asking of his questions in such a way that allows for either (or both) Aenio and Asariel to join in on the questioning or evaluation of responses if either of them joins him at the bar.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
"A... another friend to look for? Great!" Lockbox exclaims as he leans against the bar. He really didn't know why he was here. He looked around to see if anyone was going to start trouble, and nope. Nothing. He was promised the chance to do some damage, but all anyone doing is talking. Talking, talking, talking.
Was it even leading anywhere? He really couldn't tell. And now there was another friend to look for. How many friends did he have and not know about?
Rollback Post to RevisionRollBack
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
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[OOC] Vassa has been minding his own business while watching things for a bit now (not sure how long) - has he noticed anything or has anyone tried to interact with him?
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Campaigns:
DM - Waterdeep Dragon Heist PbP
Kestrell sneezes as he enters the dusty tavern, and moves to the side of the doorway blinking to let his eyes adjust. He looks around, noticing what appears to be drunkards already and then sees Vassa.
"Hey Vassa, there you are. What do you make of this place? Why was Volo here in the first place?"
'Vassa, growing ever more puzzled at why the Realms's preeminent traveller would choose THIS hole to hang out in, is visibly relieved to see one of his companions enter, immediately resonding,'
"Hey Kes, and am I glad to see you. What do I make of it? Probably kindling, to be perfectly honest. And yeah, you took the question right out of my head. The only problem is, i've got no answer to give you... yet.
Where are the others? I was hoping to have some useful intel to share with you all when you arrived, but alas it looks like it's not going to simply fall at my feet. I'm up for some more intentful investigation, but I'd feel more comfortable doing it with everyone present... especially Locky."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Lock was familiar with ratholes such as this place, ones where no matter the time of day trouble could be found whether you were looking for it or not. He sits down next to Vassa, “Life is funny. Lockbox thought when he met you friends he was done with places like this.”
”Hey, wench. Break time is over, come bring a round for me and me lads. Choppy choppy, poppy.” Lock yells to the woman as he slams his fist on the table.
He knew how to blend in when in establishments such as this. Act like you own the joint, don’t back down from a fist, don’t nose in affairs that aren’t your own, and eat less and drink more. He couldn’t do the last two, but no one really needs to know that, do they? Regardless, being in places such as this always made him miss the sea. Out there he didn’t have to worry about being poked at.
He didn’t mind the poking if he could follow it up with slashing, though.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
"They are right behind me. Have you asked anyone about Floon?"
"Whoa, easy there Lockbox!"
Kestrell sits down next to Vassa, wiping some unidentifiable remains of a drink, or maybe food, or both off of the chair before he does.
'Vassa stands up with a stretch, resuming his default confident swagger now that his friends are nearby. With a wink at Kestrell he replies,'
"Not yet, but only because I didn't want to steal all the glory for solving this little mystery by myself."
'Walking confidently up to the nearest barmaid with his lute in hand, Vassa adopts his best 'where have you been all my life' smile, and says,'
"Hello beautiful. My friend over there was saying how dingy this place is... but then I saw you across the room and was forced to tell him that sun had never shone brighter! Apart from basking in your radiant smile and envigorating presence, I was kind of hoping that you could help me out with a little something... say in exchange for a limerick or song that's almost as pretty as you are?
You see, my friends and I are looking for another friend of ours who was in here a couple of nights ago, handsome chap, wavy red-blonde hair, mid-30s, dresses to impress. Don't suppose that you saw him here or noticed him leaving? He was with another friend for a bit, drinking & gambling - you know the usual, but hasn't been seen since. I'd really appreciate any assistance that you could possibly provide."
[OOC] persuasion check 15
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Kestrell beckons to Lockbox and Asariel and the rest of the group and follows Vassa. As Vassa talks to the barmaid, Kestrell looks around at the other patrons to see if anyone perked up at the mention of the well dressed man in a couple of nights ago.
Perception: 25
Campaigns:
DM - Waterdeep Dragon Heist PbP
'Vassa studies the men who spoke up, before winking subtly at Kestrell with a nod towards the two locals. Then the bard resumes his conversation with the barmaid. Smiling at the woman, he continues,'
"Was that a smile I saw you make when he mentioned Floon's name? Yes, he always was a bit of a charmer and I'd wager that he tipped well, especially if he happened to be winning that night. Well, if he left here, that's all well and good. We're just trying to make sure that our friend is okay, so if you can tell me who he left with or whether he mentioned where he was going, I can be on my way and let you get back to your lucky customers here."
'The half-drow is also going to look over at the bar to see if he can spot the barkeep.'
[OOC] insight check on the two men who spoke 7
investigation check to identify the barkeep 14
persuasion if another check is required for the barmaid 16
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Asariel walks up to the two regulars and asks them about where floon might have gone and if they had seen anything on the night he disappeared
Persuasion check 19
Asariel also looks around the bar for anything of particular note
Investigation check 22
Aenio finally decides to do something so he looks for anyone who may be a capable spellcaster in the bar.
Perception:10
or investigation:11
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!
Campaigns:
DM - Waterdeep Dragon Heist PbP
Kestrell casually walks over to the entrance and stands near it, leaning against the wall, his well oiled leather armor creaking as he does. He keeps looking around as his friends are grilling the patrons and employees, but mostly wants to make sure no one tries to sneak out of the Skewered Dragon.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
(Huh, nat 20 and nothing was found at all, hmmmmm)
Are we ever sure that we exist? Do we have feelings? Or are we just NPC's designed to think highly? If so what is our purpose? Why are we here? Who are the players? Or are there Players?
HEY V-SAUSE MICHAEL HERE!
Kestrell glances at Vassa when he hears the big game hunter Frederick Dusseldorf mentioned. "Dusseldorf?!?" he thinks to himself and then gives a short, brisk, nod to the bar keep.
[OOC - you don't detect any hint of deception in anything Eddie says]
Campaigns:
DM - Waterdeep Dragon Heist PbP
'Noticing that Kes is watching the door and that Locky is stationed comfortably nearby, Vassa calls out to Aenio and Asariel, hoping to get them to join him at the bar,'
"Did you both hear that? Ol' Floon took off the other night with our OTHER good friend, Raener Neverember!'
Our sincerest thanks, Eddie. Of course dear Floon left with that roustabout Raener. I should have guessed as much to begin with - how silly of me! I don't suppose they mentioned where they were going after they left here, did they?"
'Vassa directs his question as much to Kari and Gamin as he does to Eddie.'
[OOC] Vassa trys to time the asking of his questions in such a way that allows for either (or both) Aenio and Asariel to join in on the questioning or evaluation of responses if either of them joins him at the bar.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
"A... another friend to look for? Great!" Lockbox exclaims as he leans against the bar. He really didn't know why he was here. He looked around to see if anyone was going to start trouble, and nope. Nothing. He was promised the chance to do some damage, but all anyone doing is talking. Talking, talking, talking.
Was it even leading anywhere? He really couldn't tell. And now there was another friend to look for. How many friends did he have and not know about?
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest